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Thread: Mansionbase mods...
Post: RE: Mansionbase mods...
Hmm that's odd. When I import it in Blender nothing shows up. Ah well, this is good enough to work off of for the time being. |
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lordamarth |
Custom Stories, TCs & Mods
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18 |
11,431 |
06-01-2011, 05:48 AM |
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Thread: Mansionbase mods...
Post: RE: Mansionbase mods...
Ah, victory. That looks excellent. I can't even see the crack when I link up the stairs in the editor.
One rather strange thing though... In the editor it looks perfect but when you bring it into the... |
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lordamarth |
Custom Stories, TCs & Mods
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18 |
11,431 |
05-31-2011, 10:37 PM |
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Thread: Mansionbase mods...
Post: RE: Mansionbase mods...
Just tried this again. Still no luck. I'm fairly sure I'm moving all the vertices in the model correctly, it's just the saving it back to a .dae mesh doesn't work.
Have you had any luck palistov? |
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lordamarth |
Custom Stories, TCs & Mods
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18 |
11,431 |
05-30-2011, 05:46 PM |
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Thread: Mansionbase mods...
Post: RE: Mansionbase mods...
@DonProtz: I'm just not having any luck with Blender... What object should be selected first? There is a staircase model and a bunch of charactercollider boxes. Could you maybe post screenshots? |
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lordamarth |
Custom Stories, TCs & Mods
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18 |
11,431 |
05-29-2011, 08:47 PM |
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Thread: Mansionbase mods...
Post: RE: Mansionbase mods...
Yea, Blender looked like it was working but when you actually import the mesh into the model editor it just comes out invisible... fail...
If you could get a working mini-staircase as either an entit... |
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lordamarth |
Custom Stories, TCs & Mods
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18 |
11,431 |
05-29-2011, 04:55 AM |
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Thread: Mansionbase mods...
Post: RE: Mansionbase mods...
I tried saving it as an entity. It appears perfectly in the model editor with the texture applied correctly. When I bring that entity into the level editor it is invisible... |
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lordamarth |
Custom Stories, TCs & Mods
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18 |
11,431 |
05-29-2011, 01:44 AM |
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Thread: Mansionbase mods...
Post: RE: Mansionbase mods...
So I've managed to make the staircase look like I want it in blender (aside from the fact that it is a grey model) but when I open it in the level editor it appears to be invisible.
Is there somethin... |
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lordamarth |
Custom Stories, TCs & Mods
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18 |
11,431 |
05-28-2011, 10:28 PM |
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Thread: Mansionbase mods...
Post: RE: Mansionbase mods...
I'm downloading blender now. Could anyone who has more experience with 3d modeling explain how to do this? |
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lordamarth |
Custom Stories, TCs & Mods
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18 |
11,431 |
05-28-2011, 09:04 PM |
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Thread: Mansionbase mods...
Post: RE: Easy modelling requests
So can anyone perhaps show me how to do this? |
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lordamarth |
Custom Stories, TCs & Mods
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18 |
11,431 |
05-28-2011, 06:14 PM |
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Thread: Mansionbase mods...
Post: Mansionbase mods...
So as anyone who has used the Level Editor extensively should know, the mansion-base set is rather limited...
I have three requests that any modeler should be able to accomplish...
(In order of impor... |
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lordamarth |
Custom Stories, TCs & Mods
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18 |
11,431 |
05-28-2011, 02:25 AM |