Search Results
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Post |
Author |
Forum |
Replies |
Views |
Posted
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Thread: String
Post: RE: String
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Darion97 |
Showcase
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19 |
20,572 |
04-21-2014, 08:00 PM |
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Thread: Knee-Deep in the Dead
Post: RE: Knee-Deep in the Dead
You can shoot the zombies? :)
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Darion97 |
Custom Stories, TCs & Mods - Development
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4 |
4,873 |
04-08-2012, 05:37 PM |
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Thread: Unexpected end of file problem
Post: RE: Unexpected end of file problem
void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_4", "KitchenScare", true, 1);
}
void KitchenScare(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("So... |
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Darion97 |
Development Support
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8 |
5,921 |
11-18-2011, 03:56 PM |
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Thread: Remake of the scary water monster!
Post: RE: Remake of the scary water monster!
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Darion97 |
Custom Stories, TCs & Mods - Development
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6 |
6,756 |
11-16-2011, 02:59 PM |
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Thread: Help Me Please! [Map Crash]
Post: RE: Help Me Please! [Map Crash]
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Darion97 |
Development Support
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5 |
4,342 |
11-16-2011, 02:56 PM |
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Thread: AddEntityCollideCallback bug, need help
Post: RE: AddEntityCollideCallback bug, need help
void onStart()
{
AddEntityCollideCallback ("Player", "PlayerCollide", "MonsterFunction", true, 1);
AddEntityCollideCallback ("monster_grunt_2", "MonsterCollide_1", "MonsterTwoDissapear", true, 1);
}
... |
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Darion97 |
Development Support
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2 |
2,717 |
11-15-2011, 10:37 PM |
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Thread: 2 enemys
Post: RE: 2 enemys
void OnStart()
{
AddEntityCollideCallback("Player", "PlayerCollide", "MonsterFunction", true, 1);
AddEntityCollideCallback("Player", "PlayerCollide2", "MonsterFunction2", true, 1);
}
void MonsterFunc... |
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Darion97 |
Development Support
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4 |
3,864 |
11-13-2011, 08:16 PM |
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Thread: Custom story help
Post: RE: Custom story help
now works:
you forgot to put the s in the cfg file, now copy this :)
custom_story_settings.cfg
<Main
Name="test"
Author="Luis Rodero"
ImgFile=""
MapsFolder="maps/"
StartMap="Test.map"
StartPos... |
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Darion97 |
Custom Stories, TCs & Mods - Development
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13 |
11,728 |
11-12-2011, 09:54 PM |
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Thread: Custom story help
Post: RE: Custom story help
the name of the map is identical with the file .cfg?
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Darion97 |
Custom Stories, TCs & Mods - Development
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13 |
11,728 |
11-12-2011, 09:03 PM |
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Thread: Custom story help
Post: RE: Custom story help
you must control the name of the file:
file .hps
file .map
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Darion97 |
Custom Stories, TCs & Mods - Development
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13 |
11,728 |
11-12-2011, 08:48 PM |
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Thread: I Wish to Conduct an Experiment
Post: RE: I Wish to Conduct an Experiment
this custom story is very nice!! the puzzles are exciting!! |
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Darion97 |
Custom Stories, TCs & Mods - Development
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7 |
8,703 |
11-12-2011, 07:34 PM |
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Thread: NEED SCRIPTER: Custom Story
Post: RE: NEED SCRIPTER: Custom Story
you must watch this:
http://wiki.frictionalgames.com/hpl2/amn..._functions
this is to start :) |
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Darion97 |
Custom Stories, TCs & Mods - Development
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2 |
3,173 |
11-10-2011, 03:01 PM |
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Thread: New Problem: Lang file not working
Post: RE: My game crashes....
I change the function for monster, but i can see the problem is another. |
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Darion97 |
Development Support
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15 |
14,621 |
10-18-2011, 07:26 PM |
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Thread: New Problem: Lang file not working
Post: RE: My game crashes....
Your script is not a problem. because I tried the script and it works for me.... |
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Darion97 |
Development Support
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15 |
14,621 |
10-18-2011, 06:54 PM |
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Thread: New Problem: Lang file not working
Post: RE: My game crashes....
when the game crashes what it says?
This is wrong:
AddEntityCollideCallback("ScareTwoMonster", "ScareTwoMonsterDisappear", "ScareTwoMonsterVanish", true, 1);
This is true:
AddEntityCollideCallback... |
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Darion97 |
Development Support
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15 |
14,621 |
10-18-2011, 06:23 PM |
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Thread: New Problem: Lang file not working
Post: RE: My game crashes....
this is wrong:
RemoveItem("KeyDownstairs);
this is true:
RemoveItem("KeyDownstairs");
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Darion97 |
Development Support
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15 |
14,621 |
10-18-2011, 06:17 PM |
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Thread: New Custom story: Forever (Demo)
Post: RE: New Custom story: Forever (Demo)
thanks guys for all these comments!!! for me it is very important! :D |
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Darion97 |
Custom Stories, TCs & Mods - Development
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4 |
5,060 |
10-18-2011, 01:57 PM |
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Thread: Problems with coding / scripting for my custom story
Post: RE: Problems with coding / scripting for my custom...
Try this:
void OnStart()
{
AddUseItemCallback("", "firstkey_1", "firstdoor_1", "Usedfirstkey_1", true);
}
void Usedfirstkey_1(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("fir... |
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Darion97 |
Development Support
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4 |
3,399 |
10-17-2011, 06:13 PM |
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Thread: Problems with coding / scripting for my custom story
Post: RE: Problems with coding / scripting for my custom...
This is true:
////////////////////////////
// Run when entering map
void OnStart()
{
AddUseItemCallback("", "firstkey_1", "firstdoor_1", "Usedfirstkey_1", true);
}
void Usedfirstkey_1(string &in ... |
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Darion97 |
Development Support
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4 |
3,399 |
10-17-2011, 06:07 PM |
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Thread: Door/Script Area not working
Post: RE: Door/Script Area not working
you must put this the third function:
SetEntityPlayerInteractCallback("namekey", "callfunction", true);
you must put this for the door:
void KeyOndoor(string &in asItem, string &in asEntit... |
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Darion97 |
Development Support
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5 |
4,147 |
10-17-2011, 05:39 PM |