Search Results
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Thread: Cry plays Amnesia Custom Story's (And explains how to add custom story's)
Post: RE: Cry plays Amnesia Custom Story's
Gotta love Cry, I can't stop watching his Amnesia vids, truely addicting :P |
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Zypherzemus |
Custom Stories, TCs & Mods
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43 |
118,665 |
07-28-2011, 02:04 AM |
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Thread: Area "Sign" Help
Post: RE: Area "Sign" Help
I believe the "<CATEGORY Name=""> can be named anything you want, it just has to match up in the .hps file and or the map editor, I recommend "Message".
The <Entry Name=""> is what you wan... |
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Zypherzemus |
Development Support
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2 |
2,460 |
07-27-2011, 05:43 AM |
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Thread: My First Custom Story: "Vicarious Insanity" [UPDATE 7/24/11] FIXED AND READY TO PLAY
Post: RE: My First Custom Story: "Vicarious Insanity" [U...
(07-25-2011, 08:03 PM)Dark Knight Wrote: (07-25-2011, 06:50 PM)Snuffalofagus Wrote: FIXED. The problem has been fixed and the demo is finally ready to be played :DDD Enjoy :P
"Vicarious Insanity"... |
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Zypherzemus |
Showcase
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14 |
16,630 |
07-25-2011, 08:18 PM |
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Thread: My First Custom Story: "Vicarious Insanity" [UPDATE 7/24/11] FIXED AND READY TO PLAY
Post: RE: My First Custom Story: "Vicarious Insanity" [U...
FIXED. The problem has been fixed and the demo is finally ready to be played :DDD Enjoy :P
"Vicarious Insanity" (Demo)
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Zypherzemus |
Showcase
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14 |
16,630 |
07-25-2011, 06:50 PM |
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Thread: Game Crashes (No Error issues)
Post: RE: Game Crashes (No Error issues)
Wow, careless mistake, though I did put it in at the last minute, it works now. I'll try not to have this problem again fellas. |
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Zypherzemus |
Development Support
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16 |
15,864 |
07-25-2011, 06:48 PM |
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Thread: Game Crashes (No Error issues)
Post: RE: Game Crashes (No Error issues)
(07-25-2011, 02:21 PM)Tanshaydar Wrote: There is a script error in first line in your hps file.
Take a look at my script on the first page, the first line is just a bunch of "/"s which has no effect... |
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Zypherzemus |
Development Support
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16 |
15,864 |
07-25-2011, 03:04 PM |
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Thread: Game Crashes (No Error issues)
Post: RE: Game Crashes (No Error issues)
(07-25-2011, 08:41 AM)jens Wrote: Check the hpl.log in My Documents/Amnesia/ to see more details about a crash, the last line will probably tell you something useful.
Uh... Found this epic line of e... |
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Zypherzemus |
Development Support
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16 |
15,864 |
07-25-2011, 01:16 PM |
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Thread: Sound File Help
Post: RE: Sound File Help
it's redist/music/02_puzzle.ogg
EDIT: lol, I didn't see the "SOLVED" prefix my bad
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Zypherzemus |
Development Support
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1 |
2,017 |
07-25-2011, 04:33 AM |
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Thread: My First Custom Story: "Vicarious Insanity" [UPDATE 7/24/11] FIXED AND READY TO PLAY
Post: RE: My First Custom Story: "Vicarious Insanity"
Wow. Ok, guys, I really need a favor to ask, well, it's not really a favor since it MIGHT happen anyway, but tell me If you can get into the "Boy's Dorm" without the game crashing? I'm not sure if it'... |
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Zypherzemus |
Showcase
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14 |
16,630 |
07-25-2011, 03:19 AM |
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Thread: Game Crashes (No Error issues)
Post: RE: Game Crashes (No Error issues)
(07-25-2011, 02:40 AM)convolution223 Wrote: maybe you're missing a "}"?
afterall, that ends things.
Nothings missing, I checked the script several times. It has something to do with the level door... |
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Zypherzemus |
Development Support
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16 |
15,864 |
07-25-2011, 03:00 AM |
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Thread: Game Crashes (No Error issues)
Post: RE: Game Crashes (No Error issues)
(07-25-2011, 01:38 AM)palistov Wrote: It's likely you have a custom entity or object causing an error.
Unexpected end of file error means you have a syntax error in line 199 of your script.
I'm not... |
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Zypherzemus |
Development Support
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16 |
15,864 |
07-25-2011, 01:43 AM |
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Thread: Game Crashes (No Error issues)
Post: RE: Game Crashes (No Error issues)
Yes, it works for other custom stories and the main game, it just happened recently (like this morning) , I was gonna post the demo today until I ran into this.
EDIT: Ok, I tried another level door o... |
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Zypherzemus |
Development Support
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16 |
15,864 |
07-24-2011, 10:56 PM |
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Thread: Game Crashes (No Error issues)
Post: Game Crashes (No Error issues)
Ok, When I first start the map, everything is fine. But when try and go onto another level, (Level Door). It says it's loading for about 2 seconds, then it just crashes "Amnesia.exe has stopped workin... |
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Zypherzemus |
Development Support
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16 |
15,864 |
07-24-2011, 07:38 PM |
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Thread: Woah... This shouldn't be happening..
Post: RE: Woah... This shouldn't be happening..
YAY lol. I deleted map cache and it finally showed up, but now I have a sound problem, I set a sound on an entity to play but either, I can't hear it, or it isn't playing, I'll try placing it on the p... |
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Zypherzemus |
Development Support
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14 |
10,730 |
07-23-2011, 08:52 PM |
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Thread: Woah... This shouldn't be happening..
Post: RE: Woah... This shouldn't be happening..
(07-22-2011, 03:47 PM)Ouroboros Wrote: Just to make sure I understand, are you able to walk on top of the missing floor or do you fall through it? And have you tried using something like the static ... |
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Zypherzemus |
Development Support
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14 |
10,730 |
07-22-2011, 05:47 PM |
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Thread: Woah... This shouldn't be happening..
Post: RE: Woah... This shouldn't be happening..
Odd... Very very odd.. I stretched the floor like you suggested, and the same thing happened.. Even if the floor was stretched.. it still disappeard (Not the entire floor, but the parts that were str... |
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Zypherzemus |
Development Support
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14 |
10,730 |
07-22-2011, 03:14 PM |
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Thread: Woah... This shouldn't be happening..
Post: RE: Woah... This shouldn't be happening..
Yes, that is the problem I'm having, it's in the editor, but when I run into the collision area, it disappears along with the door.
I'm kinda not working in a dev.enviorment, I'm just throwing that o... |
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Zypherzemus |
Development Support
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14 |
10,730 |
07-22-2011, 02:12 PM |
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Thread: Woah... This shouldn't be happening..
Post: RE: Woah... This shouldn't be happening..
Ok, so I'm using your suggestion of the Interactive callback, and it works. (1/3) problems completed, Now it's just the floor and the credits. (Changed "SetLocalVarInt" to "AddLocalVarInt" but it stil... |
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Zypherzemus |
Development Support
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14 |
10,730 |
07-22-2011, 06:13 AM |
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Thread: Woah... This shouldn't be happening..
Post: RE: Woah... This shouldn't be happening..
I failed to mention this, but the script area for where the monsters spawn and the doors disappear, is in a general area, so you're going to be running over that script area alot, and I only want it t... |
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Zypherzemus |
Development Support
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14 |
10,730 |
07-22-2011, 05:44 AM |
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Thread: Woah... This shouldn't be happening..
Post: RE: Woah... This shouldn't be happening..
For the key problem: Whaaaaaa? Could you please be a little more descriptive of what you mean?
For the floor problem: I'm using a masionbase floor (primitive). When I first tested it out, I actually ... |
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Zypherzemus |
Development Support
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14 |
10,730 |
07-22-2011, 04:52 AM |