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    Thread: New Problem: Lang file not working
Post: RE: New Problem: Lang file not working

(10-20-2011, 05:11 PM)Your Computer Wrote: This should work: Code:             That's it then. You've commited murder and you've been sen...
JoeBradleyUK Development Support 15 14,535 10-20-2011, 08:30 PM
    Thread: New Problem: Lang file not working
Post: RE: New Problem: Lang file not working

(10-20-2011, 03:38 PM)Your Computer Wrote: I don't think it is the .lang file that is crashing the game, and the error message you posted isn't (or doesn't seem to be) script related. Do you have a...
JoeBradleyUK Development Support 15 14,535 10-20-2011, 04:58 PM
    Thread: New Problem: Lang file not working
Post: RE: New Problem: Lang file not working

Nodody any ideas? :-/
JoeBradleyUK Development Support 15 14,535 10-20-2011, 03:25 PM
    Thread: New Problem: Lang file not working
Post: RE: New Problem: Lang file not working

(10-18-2011, 09:03 PM)GrAVit Wrote: Shouldn't Be like this? I don't really know, just a suggestion.. I just tried that, it crashes the game
JoeBradleyUK Development Support 15 14,535 10-18-2011, 09:48 PM
    Thread: New Problem: Lang file not working
Post: RE: My game crashes....

(10-18-2011, 07:26 PM)Darion97 Wrote: I change the function for monster, but i can see the problem is another. It turns out something in my lang file was causing it to spaz out... anyway I got rid o...
JoeBradleyUK Development Support 15 14,535 10-18-2011, 07:33 PM
    Thread: New Problem: Lang file not working
Post: RE: My game crashes....

(10-18-2011, 06:54 PM)Darion97 Wrote: try this: void OnStart() { AddEntityCollideCallback("Player", "ScareOne", "ScareOneCallback", true, 1); AddEntityCollideCallback("Player", "ScareTwoArea", "Sca...
JoeBradleyUK Development Support 15 14,535 10-18-2011, 07:21 PM
    Thread: New Problem: Lang file not working
Post: RE: My game crashes....

(10-18-2011, 06:23 PM)Darion97 Wrote: when the game crashes what it says? This is wrong: AddEntityCollideCallback("ScareTwoMonster", "ScareTwoMonsterDisappear", "ScareTwoMonsterVanish", true, 1); ...
JoeBradleyUK Development Support 15 14,535 10-18-2011, 06:46 PM
    Thread: New Problem: Lang file not working
Post: RE: My game crashes....

(10-18-2011, 06:17 PM)Darion97 Wrote: this is wrong: RemoveItem("KeyDownstairs); this is true: RemoveItem("KeyDownstairs");I fixed that, but it still crashes >.<
JoeBradleyUK Development Support 15 14,535 10-18-2011, 06:20 PM
    Thread: New Problem: Lang file not working
Post: New Problem: Lang file not working

My game crashes everytime i start why custom story...why? Here's my hps: void OnStart() { AddEntityCollideCallback("Player", "ScareOne", "ScareOneCallback", true, 1); AddEntityCollideCallback("Player...
JoeBradleyUK Development Support 15 14,535 10-18-2011, 05:59 PM
    Thread: Problem with enemy not disappearing
Post: RE: Problem with enemy not disappearing

(10-16-2011, 07:17 PM)Unearthlybrutal Wrote: How about this? Does anything? Spoiler below! void OnStart() { AddEntityCollideCallback("ScareMonsterTwo", "ScareTwoMonsterDisappear", "Scare...
JoeBradleyUK Development Support 8 6,770 10-18-2011, 03:06 PM
    Thread: Problem with enemy not disappearing
Post: RE: Problem with patrol nodes

(10-16-2011, 04:50 PM)Unearthlybrutal Wrote: You need to ensure that the enemy touches the area, but i would use that myself : " SetEntityActive("ScareTwoMonster", false); "I did the changes and ma...
JoeBradleyUK Development Support 8 6,770 10-16-2011, 05:15 PM
    Thread: Problem with enemy not disappearing
Post: RE: Problem with patrol nodes

I found the problem, it was the fact that I didn't make the entity active to start with ^^ I have another though now, it's that when the monster walks into an area, it fades to smoke, and it doesn't ...
JoeBradleyUK Development Support 8 6,770 10-16-2011, 04:41 PM
    Thread: Problem with enemy not disappearing
Post: RE: Problem with patrol nodes

(10-16-2011, 11:21 AM)Unearthlybrutal Wrote: Maybe this helps:) Spoiler below! void OnStart() { AddEntityCollideCallback("Player", "ScareOne", "ScareOneCallback", true, 1); AddEntityColli...
JoeBradleyUK Development Support 8 6,770 10-16-2011, 11:25 AM
    Thread: Problem with enemy not disappearing
Post: Problem with enemy not disappearing

Sorry for all the questions recently, I bought a new laptop and I lost all the files from my old one, so I forgot how to do most things, anyway the problem is when I walk into the specified area, the ...
JoeBradleyUK Development Support 8 6,770 10-16-2011, 10:59 AM
    Thread: Another Problem Again...
Post: RE: Another Problem Again...

I made the modifications you guys said but i still have a problem, it says it's on 6 - 1 unexpected token { or something like that here's the script again, hopefully it will be entered like it is in m...
JoeBradleyUK Development Support 6 5,734 10-16-2011, 10:13 AM
    Thread: Another Problem Again...
Post: RE: Another Problem Again...

(10-14-2011, 11:04 PM)Statyk Wrote: (10-14-2011, 10:15 PM)JoeBradleyUK Wrote: I want to make it so when i walk into an area, you look at the monster (which walks to a patrol node) for a period of ...
JoeBradleyUK Development Support 6 5,734 10-15-2011, 12:28 AM
    Thread: Another Problem Again...
Post: Another Problem Again...

I want to make it so when i walk into an area, you look at the monster (which walks to a patrol node) for a period of time then it stops, when it reaches the path rode is disappears. It won't work he...
JoeBradleyUK Development Support 6 5,734 10-14-2011, 10:15 PM
    Thread: What's wrong with script?
Post: RE: What's wrong with script?

(10-14-2011, 09:12 PM)Your Computer Wrote: Onstart should be OnStart.Thankyou, I can make really simple mistakes sometimes......A lot.
JoeBradleyUK Development Support 7 6,108 10-14-2011, 09:16 PM
    Thread: What's wrong with script?
Post: RE: What's wrong with this?

(10-14-2011, 09:03 PM)Juby Wrote: (10-14-2011, 09:01 PM)JoeBradleyUK Wrote: (10-14-2011, 08:57 PM)Elven Wrote: And what do you want to archive? Explain that too please :). And your design is ho...
JoeBradleyUK Development Support 7 6,108 10-14-2011, 09:05 PM
    Thread: What's wrong with script?
Post: RE: What's wrong with this?

(10-14-2011, 08:57 PM)Elven Wrote: And what do you want to archive? Explain that too please :). And your design is horrible XDI don't understand, what do you mean?
JoeBradleyUK Development Support 7 6,108 10-14-2011, 09:01 PM