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    Thread: Better Go Alone
Post: RE: Better Go Alone

http://www.youtube.com/watch?v=W5p5vHZAm24 :)
QysteiN Showcase 17 26,810 03-12-2012, 11:18 PM
    Thread: The Small Horse - Prologue (Custom Story) *FIXED*
Post: RE: The Small Horse - Prologue (Custom Story)

Ahahah for realz? Siick custom story. Pewdie just played it: [video=youtube] http://www.youtube.com/watch?v=pbkn2v6Iq-Q [/video]
QysteiN Showcase 65 337,216 03-12-2012, 09:32 PM
    Thread: The Interrogation - Chapter 1
Post: RE: The Interrogation - Chapter 1

Elven, need beta testers for ur chapter 2?
QysteiN Showcase 143 187,771 03-12-2012, 06:45 PM
    Thread: The Interrogation - Chapter 1
Post: RE: The Interrogation - Chapter 1

Hows chapter 2 going?:)
QysteiN Showcase 143 187,771 02-16-2012, 07:01 PM
    Thread: Can anyone spot the problem?
Post: RE: Can anyone spot the problem?

Im working with her ^ We're both stupid D:
QysteiN Development Support 9 6,297 02-15-2012, 12:50 PM
    Thread: Can anyone spot the problem?
Post: RE: Can anyone spot the problem?

thanks the key worked. Okay, so I want to use my second map when they enter that door. Do you by any chance know how to script it? :)
QysteiN Development Support 9 6,297 02-15-2012, 12:17 PM
    Thread: Can anyone spot the problem?
Post: RE: Can anyone spot the problem?

(02-15-2012, 11:32 AM)palistov Wrote: You have two of the same function. Change the name of the second one and the second AddUseItemCallback line.Excuse me, I dont really get what your trying to say...
QysteiN Development Support 9 6,297 02-15-2012, 11:42 AM
    Thread: Can anyone spot the problem?
Post: Can anyone spot the problem?

The first key is working but the second aint. Can anyone spot what ive done wrong? void OnStart() { AddUseItemCallback("", "awesomekey_1", "castle_1", "KeyOnDoor", true); } void KeyOnDoor(strin...
QysteiN Development Support 9 6,297 02-15-2012, 11:28 AM
    Thread: Lagging when using LevelEditor
Post: RE: Lagging when using LevelEditor

It's fine. Thanks anyways. :)
QysteiN Development Support 6 5,586 02-13-2012, 10:13 PM
    Thread: Lagging when using LevelEditor
Post: RE: Lagging when using LevelEditor

(02-13-2012, 11:23 AM)palistov Wrote: Run Task Manager in the background while you edit. See what (if any) program is eating up your processor when the lag spikes occur. Does your map contain a lar...
QysteiN Development Support 6 5,586 02-13-2012, 09:42 PM
    Thread: Lagging when using LevelEditor
Post: RE: Lagging when using LevelEditor

(02-13-2012, 10:52 AM)palistov Wrote: What are your computer's specs? Also, you running any programs in the background? Any flash applications, like YouTube videos?I usually turn off chrome whenver ...
QysteiN Development Support 6 5,586 02-13-2012, 11:04 AM
    Thread: Lagging when using LevelEditor
Post: Lagging when using LevelEditor

It's nearly impossible for me to complete my map. Whenever I add 2 monsters, it starts lagging. And if the map is to huge. I was messing around with my ''select a power plan'' once. And then Irestart...
QysteiN Development Support 6 5,586 02-13-2012, 10:25 AM
    Thread: Ken's nightmare
Post: RE: Ken's nightmare

(01-30-2012, 10:12 PM)trollox Wrote: Thanks :) , was my first mod tho so i'll make sure to improve my self. Thanks for playing mate.impressive for being ur first. :D
QysteiN Showcase 56 151,499 01-30-2012, 10:42 PM
    Thread: Emma's Story Released! UPDATE 6/8/12
Post: RE: Emma's Story Released! UPDATE 1/17/12

Nicely done mate. One of my favourite custom stories so far~~ :P
QysteiN Showcase 73 132,973 01-30-2012, 08:56 PM
    Thread: Ken's nightmare
Post: RE: Ken's nightmare

It was okay I guess. Some jumpscares here and there. :P
QysteiN Showcase 56 151,499 01-30-2012, 08:55 PM
    Thread: Script help (Key to door)
Post: RE: Script help (Key to door)

thanks flamez once again lol =D
QysteiN Development Support 8 6,605 01-30-2012, 12:07 PM
    Thread: Script help (Key to door)
Post: RE: Script help (Key to door)

I created a script: Anyone can spot whats wrong? I get error whenever i try to load my custom story: //////////////////////////// // Run first time starting map void OnStart() { AddUseItemCallba...
QysteiN Development Support 8 6,605 01-30-2012, 11:11 AM
    Thread: Script help (Key to door)
Post: Script help (Key to door)

Yo yo. Im kinda stuck with something again. I made the door and the key. But how do i make the key fit with the door? :<
QysteiN Development Support 8 6,605 01-30-2012, 10:27 AM
    Thread: The Interrogation - Chapter 1
Post: RE: The Interrogation - Chapter 1

Going to play it again, This time im only hunting for bugs :P Ill post them once im done. :x
QysteiN Showcase 143 187,771 01-26-2012, 01:33 AM
    Thread: The Interrogation - Chapter 1
Post: RE: The Interrogation - Chapter 1

Sorry~~ Spoiler added. Erm I saw no bugs in the forest. I got through this wall. http://img267.imageshack.us/img267/3633/...00004c.jpg And just looked outside and took the second picture. Also it ...
QysteiN Showcase 143 187,771 01-26-2012, 01:14 AM