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    Thread: Modeler taking requests. [NOT AT ALL ATM ]
Post: RE: Modeler taking requests.

Could it be possible for you to make an Hourglass ? As in entity to put it on table for example. I will be needing one in my CS. You will be fully credited ofc. :P
SpudroSpadre Custom Stories, TCs & Mods - Development 68 79,276 02-26-2012, 03:24 AM
    Thread: [Solved] Making a moon?
Post: RE: [Solved] Making a moon?

(02-11-2012, 01:27 AM)Strembitsky Wrote: How would one make a circle/crescent (without a custom model) that would represent a moon? Right now I am using a big thing of red coal, which could resemble...
SpudroSpadre Development Support 9 8,477 02-11-2012, 10:14 PM
    Thread: Area script. Help needed !
Post: RE: Area script. Help needed !

(02-07-2012, 09:22 PM)SilentStriker Wrote: (02-07-2012, 09:12 PM)SpudroSpadre Wrote: Hi all ! So let's say I have a script area ( ScriptArea_1 for example ) on map "FirstFloor" and I want it to ...
SpudroSpadre Development Support 12 10,521 02-07-2012, 09:41 PM
    Thread: Area script. Help needed !
Post: Area script. Help needed !

Hi all ! So let's say I have a script area ( ScriptArea_1 for example ) on map "FirstFloor" and I want it to get activated when I pick up a key (Key_1) on map GuestRooms. So the ScriptArea_1 and th...
SpudroSpadre Development Support 12 10,521 02-07-2012, 09:12 PM
    Thread: [SOLVED] Noob question !
Post: RE: Noob question !

(01-21-2012, 08:11 PM)Scraper Wrote: Jaa, miten niin SpudroSpadre on muka suomalainen? Just kidding... :PJep :3 No mut anyways, sain ton tsydeemin toimimaan, kiitos siitä. ------------------------...
SpudroSpadre Development Support 4 4,054 01-21-2012, 08:32 PM
    Thread: [SOLVED] Noob question !
Post: [SOLVED] Noob question !

This may be a stupid question but somehow I can't find this from wiki :3 Well, The problem is that when I go to "Kitchen" for example (Using a level door) mess things up there like throw chairs and s...
SpudroSpadre Development Support 4 4,054 01-21-2012, 07:34 PM
    Thread: Amnesia: Titanic's Descent
Post: RE: Amnesia: Titanic's Descent

Seems legit. :D
SpudroSpadre Custom Stories, TCs & Mods - Development 17 22,462 12-27-2011, 02:07 AM
    Thread: Locked and Unlocked doors§
Post: RE: Locked and Unlocked doors§

(12-25-2011, 08:45 PM)jessehmusic Wrote: void OnStart() { AddUseItemCallback("", "Old Door key", "mansion_5", "KeyOnDoor", true); AddUseItemCallback("", "Hidden Key", "cabinet_metal_1", "KeyOnDoo...
SpudroSpadre Development Support 2 2,759 12-26-2011, 06:18 AM
    Thread: Need someone to make a model
Post: RE: Need someone to make a model

(12-24-2011, 07:00 AM)Statyk Wrote: No, since I'm kind of a bastard, I like to keep as much credit to myself XD So I make my models myself, but I know There are many out there. Ok, since I m kind of...
SpudroSpadre Custom Stories, TCs & Mods - Development 4 6,011 12-24-2011, 07:26 AM
    Thread: Need someone to make a model
Post: RE: Need someone to make a model

(12-24-2011, 06:01 AM)Statyk Wrote: (12-24-2011, 04:26 AM)SpudroSpadre Wrote: Hello ! We're working on a custom story but neither of us don't know how to make a model and we would need a custom-...
SpudroSpadre Custom Stories, TCs & Mods - Development 4 6,011 12-24-2011, 06:37 AM
    Thread: Need someone to make a model
Post: Need someone to make a model

Hello ! We're working on a custom story but neither of us don't know how to make a model and we would need a custom-model monster. I was thinking something like a werewolf. PM me if you think you c...
SpudroSpadre Custom Stories, TCs & Mods - Development 4 6,011 12-24-2011, 04:26 AM
    Thread: Help,multiple scripts in one map!
Post: RE: Multiple scripts in one map.

(12-21-2011, 09:12 PM)Datguy5 Wrote: (12-21-2011, 08:21 PM)stokesie95 Wrote: what you need to do is to put it like this //////////////////////////// // Run when the map starts void OnStart()...
SpudroSpadre Development Support 21 19,253 12-23-2011, 10:55 AM
    Thread: Need help with some basic scripting
Post: RE: Need help with some basic scripting

(12-21-2011, 01:21 AM)Your Computer Wrote: http://www.youtube.com/watch?v=mEpIqXo7M...C8&index=8 http://www.youtube.com/watch?v=2BNFw7PR6...8&index=11How can I do that with normal swing door...
SpudroSpadre Development Support 3 3,334 12-21-2011, 01:39 AM
  Thumbs Up Thread: Need help with some basic scripting
Post: Need help with some basic scripting

Let's say I have a door "mansion_1" and it's locked. So I want it to say "Door to upstairs is locked" when a player tries to open it. What exactly I need to do ? Please help :blush:
SpudroSpadre Development Support 3 3,334 12-21-2011, 01:14 AM