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    Thread: Blackbox problem
Post: RE: Blackbox problem

(06-06-2012, 04:31 PM)plutomaniac Wrote: But I know that this is a driver problem since the module that crashes is ig4icd32.dll which an Intel driver file. I suggest you uninstall your Intel HD Driv...
FinBanana Technical Support - Amnesia: The Dark Descent 16 15,106 06-06-2012, 08:09 PM
    Thread: Blackbox problem
Post: RE: Blackbox problem

(06-06-2012, 04:23 PM)plutomaniac Wrote: Your drivers are updated, at least we know that now... I can't think of something at the moment. Maybe Jens or the other helpers can...Well, I hope so. Than...
FinBanana Technical Support - Amnesia: The Dark Descent 16 15,106 06-06-2012, 04:24 PM
    Thread: Blackbox problem
Post: RE: Blackbox problem

(06-06-2012, 02:50 PM)plutomaniac Wrote: Something is seriously wrong with your computer... I have never seen so many crashes before... Edit: and for no obvious reason apparently :huh: Give us the...
FinBanana Technical Support - Amnesia: The Dark Descent 16 15,106 06-06-2012, 03:07 PM
    Thread: Blackbox problem
Post: RE: Blackbox problem

Ok, I got it all visible, but now the problem is that every time I press another window and go back to levelEditor, it crashes.
FinBanana Technical Support - Amnesia: The Dark Descent 16 15,106 06-06-2012, 02:45 PM
    Thread: Blackbox problem
Post: RE: Blackbox problem

(06-06-2012, 02:07 PM)jens Wrote: in My Documents/HPL2/ there is a LevelEditor.cfg you can open and edit this in notepad, change the values of width and height to something like 800 600 and then you...
FinBanana Technical Support - Amnesia: The Dark Descent 16 15,106 06-06-2012, 02:16 PM
    Thread: Blackbox problem
Post: RE: Blackbox problem

(06-06-2012, 01:46 PM)plutomaniac Wrote: I don't think the window can be moved... It is static for a reasonI were able to move it on my old computer. (06-06-2012, 01:50 PM)jens Wrote: You should ...
FinBanana Technical Support - Amnesia: The Dark Descent 16 15,106 06-06-2012, 01:52 PM
    Thread: Blackbox problem
Post: RE: Blackbox problem

(06-06-2012, 12:33 PM)plutomaniac Wrote: read the sticky guides on how to update your intel hd card using the have disk methodI did how the guide told me to and I still get an error by moving the wi...
FinBanana Technical Support - Amnesia: The Dark Descent 16 15,106 06-06-2012, 01:39 PM
    Thread: Blackbox problem
Post: Blackbox problem

I'm having problems with the LevelEditor. Everytime I launch it, it works fine. The only problem is that part of the window is outside of the screen so I can only see like 3/4 of the window. When I tr...
FinBanana Technical Support - Amnesia: The Dark Descent 16 15,106 06-06-2012, 12:23 PM
    Thread: The Maze
Post: RE: The Maze

Hey, this was a really nice map ! Not very long though, but I still liked it ! I would give it something around 3,5/5 :)
FinBanana Showcase 22 27,095 04-24-2012, 02:35 PM
    Thread: I Have A problem in Script!!! Please Help me!!
Post: RE: I Have A problem in Script!!! Please Help me!!

The void OnEnter() is having two '{'s so, it should look like this:void OnEnter() { AddUseItemCallback("", "awesomekey_1", "mansion_1", "KeyOnDoor", true); } Also, your Function is named wrong, it s...
FinBanana Development Support 5 3,415 03-24-2012, 09:27 AM
    Thread: Problem with playing sound on pickup! Please help!
Post: RE: Problem with playing sound on pickup! Please h...

(02-21-2012, 09:14 PM)Your Computer Wrote: (02-21-2012, 08:56 PM)Zebraa Wrote: Yes. I save the changes, open Amnesia then the map but the sound doesn't play. Okay, i rechecked the code, and i'm go...
FinBanana Development Support 16 13,173 02-22-2012, 06:24 AM
    Thread: How to activate entities ??
Post: RE: How to activate entities ??

(01-31-2012, 08:57 PM)FinBanana Wrote: (01-31-2012, 08:49 PM)Your Computer Wrote: (01-31-2012, 08:44 PM)FinBanana Wrote: What it should be then ? Look for it here: http://wiki.frictionalgames.co...
FinBanana Development Support 13 11,002 02-03-2012, 09:49 PM
    Thread: Make player look at entity?
Post: RE: Make player look at entity?

I think the AddTimer line needs a ';' Example below: void Win(string &in asEntity) { StartPlayerLookAt("Master", 3, 5, ""); AddTimer("", 1, "Message_func"); } I'm not 100 % sure if this works...
FinBanana Development Support 15 11,452 02-01-2012, 09:29 PM
    Thread: How to activate entities ??
Post: RE: How to activate entities ??

(01-31-2012, 08:49 PM)Your Computer Wrote: (01-31-2012, 08:44 PM)FinBanana Wrote: What it should be then ? Look for it here: http://wiki.frictionalgames.com/hpl2/amn...s#entitiesOk, thanks a lot f...
FinBanana Development Support 13 11,002 01-31-2012, 08:57 PM
    Thread: How to activate entities ??
Post: RE: How to activate entities ??

(01-31-2012, 08:43 PM)Your Computer Wrote: Pickup1 has the wrong callback syntax.What it should be then ? (01-31-2012, 08:43 PM)SilentStriker Wrote: (01-31-2012, 08:37 PM)FinBanana Wrote: (01-...
FinBanana Development Support 13 11,002 01-31-2012, 08:44 PM
    Thread: How to activate entities ??
Post: RE: How to activate entities ??

(01-31-2012, 08:29 PM)Datguy5 Wrote: Im not 100% sure,but try putting each of them into their own voids.you mean like having 3 different 'SetEntityPlayerInteractCallback' lines and then the first o...
FinBanana Development Support 13 11,002 01-31-2012, 08:37 PM
    Thread: How to activate entities ??
Post: RE: How to activate entities ??

(01-31-2012, 08:19 PM)Prelauncher Wrote: Ok. would be a bit easier if I could see your script ;) but are you using this line for when the player pick up the key: SetEntityCallbackFunc(string& as...
FinBanana Development Support 13 11,002 01-31-2012, 08:28 PM
    Thread: [Script Error Help] Crash because of a "}"?!?
Post: RE: [Script Error Help] Crash because of a "}"?!?

On the last line, shouldn't it have a ; like this: AddTimer("", 1, "LookEventStop");
FinBanana Development Support 4 3,419 01-31-2012, 08:09 PM
    Thread: How to activate entities ??
Post: RE: How to activate entities ??

(01-31-2012, 07:53 PM)Prelauncher Wrote: Are you using: SetEntityActive(string& asName, bool abActive);Yeah.
FinBanana Development Support 13 11,002 01-31-2012, 08:06 PM
  Sad Thread: How to activate entities ??
Post: How to activate entities ??

I have a problem. Again.. lol : D But yeah, about the problem: I have a room that has a key in it. When I pick up the key, the script is supposed to create a couple of those knight armours in the ha...
FinBanana Development Support 13 11,002 01-31-2012, 07:51 PM