Search Results
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Thread: To the people who want to know where AMFP assets are...
Post: RE: To the people who want to know where AMFP asse...
ok, im glad i got it^^ cant wait for the update for the engine/tdd |
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Kinami37 |
Custom Stories, TCs & Mods
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16 |
15,643 |
09-10-2013, 11:15 PM |
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Thread: To the people who want to know where AMFP assets are...
Post: RE: To the people who want to know where AMFP asse...
so only if you use motion capture, fbx is good xD? nothing else? because i know in TDD i had so many problems importing assets, especially monsters and stuff..
also im planning to get the right Progr... |
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Kinami37 |
Custom Stories, TCs & Mods
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16 |
15,643 |
09-10-2013, 06:49 PM |
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Thread: To the people who want to know where AMFP assets are...
Post: RE: To the people who want to know where AMFP asse...
so fbx is nice, but where is it diffrent form .dae? |
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Kinami37 |
Custom Stories, TCs & Mods
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16 |
15,643 |
09-10-2013, 03:55 PM |
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Thread: To the people who want to know where AMFP assets are...
Post: RE: To the people who want to know where AMFP asse...
so i have to continue making custom stories for TTD but i first have to wait to let them update the scripts/engine? so i can use some new functions or what? can anyone explain me this noob friendly^^ ... |
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Kinami37 |
Custom Stories, TCs & Mods
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16 |
15,643 |
09-10-2013, 03:27 PM |
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Thread: To the people who want to know where AMFP assets are...
Post: RE: To the people who want to know where AMFP asse...
oh i thought you guys were talking about the patch that Amnesia The Dark Descent would get all the assets for free ( someone mentionen this somewhere) |
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Kinami37 |
Custom Stories, TCs & Mods
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16 |
15,643 |
09-10-2013, 03:21 PM |
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Thread: To the people who want to know where AMFP assets are...
Post: RE: To the people who want to know where AMFP asse...
nope there is no folder called Machine for Pigs :c |
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Kinami37 |
Custom Stories, TCs & Mods
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16 |
15,643 |
09-10-2013, 03:14 PM |
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Thread: To the people who want to know where AMFP assets are...
Post: RE: To the people who want to know where AMFP asse...
i dont have this folder in my Amnesia the dark descent folder |
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Kinami37 |
Custom Stories, TCs & Mods
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16 |
15,643 |
09-10-2013, 03:00 PM |
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Thread: Bad normal errors
Post: RE: Bad normal errors
Well... acoutally everythinke was ok, there were no bad normals, just my messed up maya, so i give it another one, he exportet it and everythin worked, maya exported it as a flat file the whole mesh w... |
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Kinami37 |
Development Support
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35 |
29,542 |
05-03-2012, 06:54 PM |
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Thread: Bad normal errors
Post: RE: Bad normal errors
Well having the same problem, exportet with cinema 4d to .fbx , imported into maya , exportet as .dae and same problem
Length is not 1. Will not cache file!
but i dont know why, first all worked f... |
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Kinami37 |
Development Support
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35 |
29,542 |
05-03-2012, 04:16 PM |
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Thread: The Small Horse II - The Abuse [Custom Story] Part A+B [UPDATED]
Post: RE: The Small Horse II - The Abuse [Custom Story] ...
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Kinami37 |
Showcase
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104 |
398,677 |
04-29-2012, 09:57 PM |
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Thread: Custom Stuff - buggy textures!
Post: RE: Custom Stuff - buggy textures!
no, never triangulated, will test it.
"Normals pointing otward" dont understand it :/ |
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Kinami37 |
Development Support
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3 |
2,815 |
04-14-2012, 10:59 AM |
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Thread: Custom Stuff - buggy textures!
Post: Custom Stuff - buggy textures!
Hello, ive made some custom stuff in cinema 4d ( 3d modelling) and importet it into amnesia but the texture is
like 80% ok and 20% buggy and invisible :/
can i fix this maybe?
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Kinami37 |
Development Support
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3 |
2,815 |
04-13-2012, 09:33 PM |
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Thread: Custom Stuff
Post: RE: Custom Stuff
Okay i know now ho to make custom models, but the texture isnt working right! its like 80% right and 20% bugged / missed ?!
any ideas? |
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Kinami37 |
Development Support
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5 |
3,825 |
04-12-2012, 04:59 PM |
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Thread: Custom Stuff
Post: RE: Custom Stuff
Its really confusing.. can someone help me in icq or skype? Would be really grade and i could make some custom stuff for these guys! because it really hard to understand something that not everyone un... |
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Kinami37 |
Development Support
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5 |
3,825 |
04-08-2012, 06:43 PM |
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Thread: Custom Stuff
Post: RE: Custom Stuff
Hm, can maybe someone give some support via icq or skype?
icq 350461566
skype xx_waldi_xx
sincerly |
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Kinami37 |
Development Support
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5 |
3,825 |
04-07-2012, 08:17 PM |
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Thread: Custom Stuff
Post: Custom Stuff
Hello ,
i have a question.
I want to Import Custom Models into Amnesia, just some Static stuff like Statues ... but i dont now how?!
I created a model in a 3d programm, exportet it to .dao (or dae... |
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Kinami37 |
Development Support
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5 |
3,825 |
04-07-2012, 07:30 PM |
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Thread: Text on Screen
Post: RE: Text on Screen
Hm you postet the same like me .. can you maybe help me :O
i send you a privat message |
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Kinami37 |
Development Support
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13 |
12,430 |
03-17-2012, 08:57 PM |
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Thread: Text on Screen
Post: RE: Text on Screen
Oh sorry i copy / paste it wrong^^
extra_english_lang
<CATEGORY Name="Messages">
<Entry Name="message1">Oh! Hallo! Ich habe gehofft du würdest mich findet...</Entry>
</C... |
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Kinami37 |
Development Support
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13 |
12,430 |
03-17-2012, 08:42 PM |
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Thread: Text on Screen
Post: RE: Text on Screen
SetMessage isnt working for me...
here are the texts..
void Ende(string &in asChild, string &in asParent, int alState)
{
SetMessage("Messages", "message1", 5.0f);
}
and the extra_englis... |
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Kinami37 |
Development Support
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13 |
12,430 |
03-17-2012, 08:06 PM |