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    Thread: A nod to the "water lurker" in A:TDD?
Post: RE: A nod to the "water lurker" in A:TDD?

(09-12-2013, 07:17 AM)Alardem Wrote: Get to the sewers. cccccc: Now I'm intrigued.
FragdaddyXXL General Discussion 11 11,330 09-12-2013, 07:29 AM
    Thread: A nod to the "water lurker" in A:TDD?
Post: A nod to the "water lurker" in A:TDD?

I haven't beaten the game yet (few hours in) and came across the note in the compound centrifuge area (you are tasked with breaking that lock). It reads "Disposal of Non-Bonded subjects must be immed...
FragdaddyXXL General Discussion 11 11,330 09-12-2013, 07:14 AM
    Thread: Machine for Pigs & Custom Stories
Post: RE: If aamfp had CS support

I wanted to make a CS where you were desperately trying to find the bathroom. Should your sanity reach a certain threshold, you would crap your pants and lose. There would be drama and suspense. And a...
FragdaddyXXL General Discussion 154 125,672 08-17-2013, 02:07 PM
    Thread: Dark Seclusion [With Scare Montage Vid]
Post: RE: Dark Seclusion [With Scare Montage Vid]

Yeah, I was worried that the library part may cause lag. It all just really depends on what computer you have.
FragdaddyXXL Showcase 19 29,187 06-27-2012, 12:40 AM
    Thread: Simulating changes in gravity
Post: RE: Simulating changes in gravity

AH! you beat me to it. I was planning on doing the same exact thing before taking this hiatus. Cool seeing it works!
FragdaddyXXL Development Articles 18 21,548 06-24-2012, 09:59 PM
    Thread: .lang Help [FUCKING SOLVED LIKE A BOSS!]
Post: RE: .lang Help

PHP Code:<CATEGORY Name="LoadingScreen"><Entry Name=">LoadText</Entry></CATEGORY>  I'll let you find it xD
FragdaddyXXL Development Support 2 2,976 06-16-2012, 04:58 PM
    Thread: Dark Seclusion [With Scare Montage Vid]
Post: RE: Dark Seclusion [With Scare Montage Vid]

You nailed the problems on the head. Lighting is something I now have a better understanding of. I'm experimenting with particle systems in my current project. I'm going to try to stray away from lar...
FragdaddyXXL Showcase 19 29,187 06-11-2012, 08:42 AM
    Thread: Dark Seclusion [With Scare Montage Vid]
Post: RE: Dark Seclusion [With Scare Montage Vid]

Yeah, I've seemed to have noticed that some people like to blaze through notes, while some don't bother with mementos. Seeing as there are clues in some notes, it took some people quite some time when...
FragdaddyXXL Showcase 19 29,187 06-10-2012, 09:43 PM
    Thread: GetEntityExists looping timer with monster
Post: RE: GetEntityExists looping timer with monster

Maybe you could contain the location in a ScriptBox, and check to see if he is colliding with it. If he is, he's still alive and well, if he isn't, he has despawned. When he disappears, it may or may ...
FragdaddyXXL Development Support 4 3,263 06-07-2012, 01:21 PM
    Thread: GetEntityExists looping timer with monster
Post: RE: GetEntityExists looping timer with monster

I think the monster being active and the monster existing are two different things. Perhaps, instead of deactivating him, make him fade to smoke, as this removes him from the map, whereas deactivatin...
FragdaddyXXL Development Support 4 3,263 06-07-2012, 11:02 AM
    Thread: Custom entity not rotating properly
Post: RE: Custom entity not rotating properly

I think you can tell it to use an area as an axis for rotation. Try placing an area in the center of your gear, and then tell it to use the area as the OffsetArea. I've never tried this, but maybe it ...
FragdaddyXXL Development Support 7 4,862 06-07-2012, 10:26 AM
    Thread: Trigger script when using any laudanum
Post: RE: Trigger script when using any laudanum

logical or: || PHP Code:void HPCheck(string &in t){    if(GetPlayerHealth()-5.0f > GetLocalVarFloat("PlayerLastHP") ||    ...
FragdaddyXXL Development Support 12 8,656 06-07-2012, 10:20 AM
    Thread: Display Case set on unbreakable vanishes?
Post: RE: Display Case set on unbreakable vanishes?

(06-07-2012, 06:29 AM)andyrockin123 Wrote: What about checking the static physics box?Still breaks, sadly.
FragdaddyXXL Development Support 10 9,071 06-07-2012, 06:31 AM
    Thread: Display Case set on unbreakable vanishes?
Post: RE: Display Case set on unbreakable vanishes?

Just tried that in my test level, and noticed the same thing. Perhaps someone could solve this by using the model editor?
FragdaddyXXL Development Support 10 9,071 06-07-2012, 06:25 AM
    Thread: Phonograph
Post: RE: Phonograph

Yes, there is a way for it to sound like it's coming from the phonograph, but there is a problem. Whenever you walk out of hearing range, the audio will stop (which is expected) BUT when you walk back...
FragdaddyXXL Development Support 6 4,239 06-07-2012, 06:09 AM
    Thread: Trigger script when using any laudanum
Post: RE: Trigger script when using any laudanum

(06-07-2012, 05:16 AM)Damascus Wrote: Hmm I'm very inexperienced with custom functions, but if I follow this guide, do I then have to follow it up with this? void PlayerUsedPotion() { (the [buy som...
FragdaddyXXL Development Support 12 8,656 06-07-2012, 06:00 AM
    Thread: Dark Seclusion [With Scare Montage Vid]
Post: RE: Dark Seclusion [With Scare Montage Vid]

I enjoyed your part 1 and am currently awaiting part 2. :D As for the binaural thing, it's referring to how the audio was recorded. If your computer can put out stereo, which it would be weird if it ...
FragdaddyXXL Showcase 19 29,187 06-06-2012, 02:04 AM
    Thread: Martin's Survival
Post: RE: Martin's Survival

The question to ask is: would this CS survive if it had nothing to do with PewDiePie?
FragdaddyXXL Showcase 48 89,209 06-03-2012, 10:38 PM
    Thread: Dark Seclusion [With Scare Montage Vid]
Post: RE: Dark Seclusion

(05-28-2012, 08:49 PM)Gaviao Wrote: the only bad thing in that custom story is that the lanter drains your oil moar faster... but the story IS AWESOME!!!Yeah, I really didn't know how dramatic it wa...
FragdaddyXXL Showcase 19 29,187 06-03-2012, 10:35 PM
    Thread: Can't make music sound mono
Post: RE: Can't make music sound mono

Yeah, I would try getting it to play as a sound and not music for that certain clip. That, or just make it stereo.
FragdaddyXXL Development Support 3 3,040 06-03-2012, 09:24 PM