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    Thread: Blender Creating Monsters
Post: RE: Blender Creating Monsters

Well, if you still follow the arguments, Maya is better for animation, Max is better for modelling, but again it's irrelevant, they both have the same tools to do the same job, what does it matter? A...
Kiory Development Support 8 6,794 04-12-2012, 06:28 PM
    Thread: Blender Creating Monsters
Post: RE: Blender Creating Monsters

Used to be that there was this huge argument about which one was better, the truth is that they are both awesome at what they do, animation, modelling, etc..
Kiory Development Support 8 6,794 04-12-2012, 06:21 PM
    Thread: Need a little help with the process of custom models.
Post: RE: Need a little help with the process of custom ...

Has anybody got any other solutions I could try?
Kiory Development Support 6 3,978 04-11-2012, 05:18 PM
    Thread: Need a little help with the process of custom models.
Post: RE: Need a little help with the process of custom ...

As I've stated, the necessary files are in the right location, all of the textures (which are .dds), the .mat, .ent, .msh etc... I don't mean to sound ungrateful at all, I really do appreciate the he...
Kiory Development Support 6 3,978 04-10-2012, 05:40 PM
    Thread: Need a little help with the process of custom models.
Post: RE: Need a little help with the process of custom ...

Alright well, I have already done that, but maybe I need to use a different material type? Right now I have it set as a direct x shader with a standard FX, if I'm supposed to be using something else ...
Kiory Development Support 6 3,978 04-10-2012, 04:03 PM
    Thread: Mapping question
Post: RE: Mapping question

Yea I can't really make out much, it's very dark, which I guess would be a success considering it's supposed to be a dark room. XD But yea, I can't really comment until I can see a clearer picture.
Kiory Development Support 14 7,637 04-10-2012, 06:34 AM
    Thread: Need a little help with the process of custom models.
Post: RE: Need a little help with the process of custom ...

You know what? Scratch that, I just grabbed blender and tried that, it's even worse, the mesh just gets jumbled up and it's still invisible in the same places described above. I'm getting fairly an...
Kiory Development Support 6 3,978 04-10-2012, 05:48 AM
    Thread: Mapping question
Post: RE: Mapping question

Couple of other things, don't forget that even though buildings are man made, they are still very much organic. What I mean by that is; creatures live in homes, rats, spiders, moths, flies, creatures...
Kiory Development Support 14 7,637 04-10-2012, 04:47 AM
    Thread: Mapping question
Post: RE: Mapping question

You already have your answer. "I dont want to be repetitive, or illogical." If you don't want to be, then don't be. Take inspiration from real places, also, carpets are quite important to break up s...
Kiory Development Support 14 7,637 04-10-2012, 04:40 AM
    Thread: Need a little help with the process of custom models.
Post: Need a little help with the process of custom mode...

Hey guys, my first post here, hope someone takes the time to help me out. So basically, I'm having a really big issue with custom models in the model editor and in the level editor itself, and I have...
Kiory Development Support 6 3,978 04-10-2012, 04:32 AM