Search Results
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Thread: How to find MODs other than stories
Post: RE: How to find MODs other than stories
I you want textures or Entities, check the Resources Development site in this forum:
http://www.frictionalgames.com/forum/forum-42.html |
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EXAWOLT |
Custom Stories, TCs & Mods
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7 |
7,699 |
06-09-2013, 12:12 PM |
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Thread: Can i add an NPC to a CS?
Post: RE: Can i add an NPC to a CS?
you can add new entitys to amnesia, but when its about people its not as simple. they need to have special functions for movement and stuff |
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EXAWOLT |
Development Support
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7 |
5,779 |
10-01-2012, 06:39 PM |
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Thread: How do i name the name of my area (Script) in the level editor?
Post: RE: How do i name the name of my area (Script) in ...
as u said, click on the text "area", or you can click on "edit>find objects" then click on the object, and click "focus"
(the quicker way is "CTRL+F") |
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EXAWOLT |
Development Support
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2 |
2,317 |
09-15-2012, 03:40 PM |
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Thread: Can anyone help me find the Script Error??
Post: RE: Can anyone help me find the Script Error??
AddEntityCollideCallback u missed a ";" at the end of some of these
another tip:
When you start the custom-story in amnesia an error report will show up.
It will say something like:
FATAL ERROR
136,... |
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EXAWOLT |
Development Support
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2 |
1,964 |
09-15-2012, 03:34 PM |
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Thread: How do i insert potions into furniture?
Post: RE: How do i insert potions into furniture?
some entities can be checked as "breakeable", and for example a vase, in the entity tab, you can set "contained item" and choose what u want.
then for exe. a table, u need a script:
SetEntityCallbackF... |
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EXAWOLT |
Development Support
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2 |
2,186 |
09-15-2012, 03:30 PM |
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Thread: make valve have no turn stuck point? help
Post: RE: make valve have no turn stuck point? help
SetPropObjectStuckState(string& asName, int alState);
asName - internal name
alState - 0 = not stuck, 1 = at max, -1 = at min
abEffects - use effects |
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EXAWOLT |
Development Support
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8 |
5,122 |
09-08-2012, 12:53 PM |
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Thread: [SOLVED] AddBodyForce doesn't work
Post: RE: AddBodyForce doesn't work
about the callback:
Pushes the player into a certain direction. Note that you need values above ~2000 to see any effects. |
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EXAWOLT |
Development Support
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10 |
7,592 |
09-06-2012, 06:52 PM |
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Thread: [SOLVED] AddBodyForce doesn't work
Post: RE: AddBodyForce doesn't work
haha, this do happen us some times^^ |
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EXAWOLT |
Development Support
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10 |
7,592 |
09-06-2012, 06:51 PM |
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Thread: [SOLVED] AddBodyForce doesn't work
Post: RE: AddBodyForce doesn't work
AddPlayerBodyForce(float afX, float afY, float afZ, bool abUseLocalCoords); |
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EXAWOLT |
Development Support
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10 |
7,592 |
09-06-2012, 06:44 PM |
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Thread: Light leaking through walls
Post: RE: Light leaking through walls
or you can set a FOG area at the dark room and turn it black and set to almost full "darkness" |
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EXAWOLT |
Development Support
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7 |
5,145 |
09-06-2012, 06:43 PM |
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Thread: Amnesia Ending Glitch
Post: Amnesia Ending Glitch
You know the rules man, no youtube advertisement here. |
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EXAWOLT |
General Discussion
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1 |
2,887 |
08-28-2012, 04:05 PM |
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Thread: How did you come up with your name?
Post: RE: How did you come up with your name?
i got my name from an old xbox game called "MetalArms - Glitch in the system" the evil guy in that game is called exavolt. i used to type it like that, then i took an arrow to the knee. |
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EXAWOLT |
Off-Topic
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54 |
43,718 |
08-20-2012, 05:03 PM |
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Thread: Player start area help and lights
Post: RE: Player start area help and lights
remember in your customstorysettings.cfg file, you probably wrote: player start area: PlayerStartArea_1
if you have changed the name of the area in the editor, youll need to change the name of it in t... |
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EXAWOLT |
Development Support
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3 |
2,682 |
08-14-2012, 09:25 AM |
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Thread: amnesia save problem
Post: RE: Please check the troubleshooting guides before...
(08-13-2012, 05:06 PM)Traggey Wrote: The savefiles are in your documents folder, documents/amnesia
Just copy them over to his user.
thx mate, worked correctly :P |
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EXAWOLT |
Technical Support - Amnesia: The Dark Descent
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4 |
4,231 |
08-14-2012, 09:22 AM |
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Thread: amnesia save problem
Post: amnesia save problem
hey guys.
my brother have bought amnesia from steam, and we have different logins on our computer, and out of nowhere, all memory from the game was deleted on his account (on Windows7) (we uses sam... |
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EXAWOLT |
Technical Support - Amnesia: The Dark Descent
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4 |
4,231 |
08-12-2012, 08:03 PM |
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Thread: How to make Enemies
Post: RE: How to make Enemies
fishnugget, if you wanna make your own monster, download any of these 3D programs and learn them by searching in the site forums(most sites does have these) , or find anyone in this forum to make them... |
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EXAWOLT |
Development Support
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36 |
24,136 |
08-10-2012, 10:26 AM |
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Thread: my first custom Story: The evil awakes
Post: RE: my first custom Story: The evil awakes
Thats very good, im gonna try it out as soon i come home;) |
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EXAWOLT |
Showcase
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67 |
75,404 |
08-10-2012, 10:16 AM |
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Thread: my first custom Story: The evil awakes
Post: RE: my first custom Story: The evil awakes
you should post some pictures, i bet many people wont download it if theres no pictures
you can post anything like a simple corridor from the map, more people will try it out |
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EXAWOLT |
Showcase
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67 |
75,404 |
08-10-2012, 08:33 AM |
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Thread: Amnesia Level Editor Help?!
Post: RE: Amnesia Level Editor Help?!
all the files from the hpl2.zip should be extracted in the place you did, but are they in the right place?
example:
>amnesia the dark descent
billboards(map)
config(map)
entities(map)
-//-
Amnesia.... |
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EXAWOLT |
Technical Support - Amnesia: The Dark Descent
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2 |
3,835 |
08-10-2012, 08:31 AM |
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Thread: Timers
Post: RE: Timers
void OnPickup()
string &in asTimer |
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EXAWOLT |
Development Support
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6 |
3,992 |
08-10-2012, 08:24 AM |