Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: How to make a pickup entity?
Post: RE: How to make a pickup entity?
(07-21-2013, 12:43 AM)Karba Wrote: I believe that you might need to create a full conversion if you want to customize backpack icons and such. Then you need to convert the entity in a model editor l... |
|
KingCrimson |
Development Support
|
3 |
3,056 |
07-21-2013, 02:06 AM |
|
|
Thread: How to make a pickup entity?
Post: How to make a pickup entity?
Well, im planning to make a custom story where the player has to pickup an entity (More specificaly, arabic_statue_gold). Does anyone have any idea about how to make this happen? I mean, you can picku... |
|
KingCrimson |
Development Support
|
3 |
3,056 |
07-20-2013, 11:42 PM |
|
|
Thread: How to make rain?
Post: RE: How to make rain?
Oh, i hadn't noticed that button... Thank you |
|
KingCrimson |
Development Support
|
2 |
2,166 |
03-29-2013, 05:38 PM |
|
|
Thread: How to make rain?
Post: How to make rain?
Well, in my Custom Story there'll be a place where it rains. And i have absolutely no idea about how to make the rain.
Can anyone help me? |
|
KingCrimson |
Development Support
|
2 |
2,166 |
03-29-2013, 04:48 PM |
|
|
Thread: The Machine
Post: RE: The Machine
|
KingCrimson |
Showcase
|
88 |
139,700 |
11-24-2012, 05:25 AM |
|
|
Thread: Better Place - Amnesia Custom Story
Post: RE: Better Place - Amnesia Custom Story
The link is dead again :/ |
|
KingCrimson |
Showcase
|
19 |
30,835 |
11-24-2012, 05:23 AM |
|
|
Thread: Notes Error
Post: RE: Notes Error
(08-05-2012, 10:22 PM)tokugawa1 Wrote: (08-05-2012, 10:14 PM)ExenderVes Wrote: Notes are used to don't work out properly when their name is a number. Change it to letterone or something like that,... |
|
KingCrimson |
Development Support
|
13 |
10,247 |
08-05-2012, 10:27 PM |
|
|
Thread: Notes Error
Post: RE: Notes Error
Notes are used to don't work out properly when their name is a number. Change it to letterone or something like that, try and tell me if it solved (I had that problem and this solution worked) |
|
KingCrimson |
Development Support
|
13 |
10,247 |
08-05-2012, 10:14 PM |
|
|
Thread: Screenshot
Post: RE: Screenshot
(08-05-2012, 07:11 AM)Arvuti Wrote: (08-05-2012, 06:25 AM)ExenderVes Wrote: (08-05-2012, 06:16 AM)Brothersvv09 Wrote: How do you take a screenshop in HPL levle editor. Does anyone know? Thanks!U... |
|
KingCrimson |
Off-Topic
|
7 |
8,068 |
08-05-2012, 06:30 PM |
|
|
Thread: Can't play my custom story
Post: RE: Can't play my custom story
(08-05-2012, 02:06 PM)SuperSoldier333 Wrote: ////////////////////////////
// Run when the map starts
void OnStart()
{
AddUseItemCallback("", "keydoor", "mansion_1", "OuvrirPorte", true;)
}
void Ouv... |
|
KingCrimson |
Development Support
|
19 |
11,525 |
08-05-2012, 04:14 PM |
|
|
Thread: Screenshot
Post: RE: Screenshot
(08-05-2012, 06:16 AM)Brothersvv09 Wrote: How do you take a screenshop in HPL levle editor. Does anyone know? Thanks!Use the "Impr Pant Pet Sis" button at the keyboard. Paste on paint, cut only wher... |
|
KingCrimson |
Off-Topic
|
7 |
8,068 |
08-05-2012, 06:25 AM |
|
|
Thread: Can't play my custom story
Post: RE: Can't play my custom story
Have you got the
void OnEnter(){ }
void OnLeave(){ }
after those things? It should look like this if it does:
Quote:////////////////////////////
// Run when the map starts
void OnStart()
{
AddUseI... |
|
KingCrimson |
Development Support
|
19 |
11,525 |
08-05-2012, 04:52 AM |
|
|
Thread: Function doesn't get called after interaction
Post: Function doesn't get called after interaction
I want my player to get teleported when he uses an altar knife on the floor. But when i interact with it, nothing happens. I leave you my .hps file so you can find the error:
Quote://////////////////... |
|
KingCrimson |
Development Support
|
2 |
1,928 |
08-05-2012, 01:41 AM |
|
|
Thread: Teleport the player when he collides an area
Post: RE: Teleport the player when he collides an area
Thanks, it was very useful |
|
KingCrimson |
Development Support
|
4 |
2,921 |
08-05-2012, 01:05 AM |
|
|
Thread: Teleport the player when he collides an area
Post: Teleport the player when he collides an area
Hi there, my problem is that my player has to sleep to go to the other levels, so i put a script area on the bed so when the player gets on it, it gets teleported to another map. But i can't think the... |
|
KingCrimson |
Development Support
|
4 |
2,921 |
08-05-2012, 12:47 AM |
|
|
Thread: Picking up an item gets a sound played
Post: RE: Picking up an item gets a music played
I think it works. But now i get these two errors:
1- "main (42,1): INFO : Compiling void Onpickup(string&in, string&in, int)
2- "main (45,27) : ERR : Expected "(""
Here you've my .hps file's... |
|
KingCrimson |
Development Support
|
3 |
2,778 |
07-29-2012, 06:13 AM |
|
|
Thread: Picking up an item gets a sound played
Post: Picking up an item gets a sound played
Hey, i'm trying to make a scene when the player has to pickup an item. But i want that, in the moment he picks it up, another entity becomes active (I've already done this) but also i need to get a so... |
|
KingCrimson |
Development Support
|
3 |
2,778 |
07-29-2012, 06:01 AM |
|
|
Thread: Pewdie´s Revenge
Post: RE: Pewdie´s Revenge
I expected LOTS of jumpscares. But it hadn't too many. It's a good CS, very original. I liked it. Great job! |
|
KingCrimson |
Showcase
|
47 |
80,730 |
07-29-2012, 05:58 AM |
|
|
Thread: Colliding an area to set another area active?
Post: RE: Colliding an area to set another area active?
|
KingCrimson |
Development Support
|
2 |
2,719 |
07-29-2012, 04:40 AM |
|
|
Thread: Colliding an area to set another area active?
Post: Colliding an area to set another area active?
So, i'm making my custom story and i need to set an area inactive until the player collides with another area. ¿Is that possible?¿How?
Thanks in advance |
|
KingCrimson |
Development Support
|
2 |
2,719 |
07-29-2012, 02:34 AM |