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    Thread: Event: Player seeing monster will stop player moving.
Post: RE: Event: Player seeing monster will stop player ...

It worked when i removed that. Thank you. Now i am little smarter!
RedFiction12 Development Support 4 3,218 07-07-2012, 08:17 AM
    Thread: Event: Player seeing monster will stop player moving.
Post: Event: Player seeing monster will stop player movi...

Yo people! Its me again! And i am needing some help right now. I am planning to do simple "Event" when player collides to certain script area, monster will come out from darkness and player will sto...
RedFiction12 Development Support 4 3,218 07-06-2012, 11:40 PM
    Thread: Simple Memento with item
Post: RE: Simple Memento with item

Yes, thank you! It worked when i removed that "IF" statement as you said. Thank you all!
RedFiction12 Development Support 12 7,725 07-04-2012, 01:54 PM
    Thread: Simple Memento with item
Post: RE: Simple Memento with item

Thank you, now its adding that "Quest" into our Journal, but when i am picking Lantern up, quest dosent dissapear from our journal.
RedFiction12 Development Support 12 7,725 07-03-2012, 08:12 PM
    Thread: Simple Memento with item
Post: RE: Simple Memento with item

Yes they are. My other codes work like they should (ex. Message, MonsterFunction). It seems that i cant copy and paste correctly, bad instructions or there is no way to do it, but i think its reason n...
RedFiction12 Development Support 12 7,725 07-03-2012, 07:56 PM
    Thread: Simple Memento with item
Post: RE: Simple Memento with item

Nope, it isnt working.
RedFiction12 Development Support 12 7,725 07-03-2012, 07:44 PM
    Thread: Simple Memento with item
Post: RE: Simple Memento with item

(07-03-2012, 06:43 PM)ZyLogicX Wrote: Code:void OnStart() {      AddEntityCollideCallback("Player", "FindLantern_Quest_Area", "GetFindLanternQuest", true,1);    &n...
RedFiction12 Development Support 12 7,725 07-03-2012, 07:20 PM
    Thread: Simple Memento with item
Post: RE: Simple Memento with item

(07-03-2012, 04:58 PM)Strembitsky Wrote: Use AddEntityCollideCallback, and then use the function AddQuest. My lantern name is "lantern_1" Okay, so is it: .hps Code:OnStart {   &nbs...
RedFiction12 Development Support 12 7,725 07-03-2012, 06:25 PM
    Thread: Simple Memento with item
Post: Simple Memento with item

Hey! I am really new at coding amnesia scripts and please try to understand me. I would like if player steps into certain area (ex. memento1), then he receives memento which tells him to find lantern...
RedFiction12 Development Support 12 7,725 07-03-2012, 04:39 PM