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    Thread: Help! Entity not active still shows??
Post: RE: Help! Entity not active still shows??

(09-05-2012, 03:16 AM)andyrockin123 Wrote: The unhinged mansion door is one of those screwy entities that doesn't like cooperating with the rules. I've tried many times in the past to find a work ar...
bri2ny Development Support 2 2,333 09-05-2012, 04:16 AM
  Question Thread: Help! Entity not active still shows??
Post: Help! Entity not active still shows??

Okay...so, the whole idea is that when Player collides then leaves "Area_1", a door that was previously locked (let's call it "Door_1") becomes inactive and "Door_2" (which is mansion_off_hinges_1) be...
bri2ny Development Support 2 2,333 09-05-2012, 01:54 AM
    Thread: (SOLVED) Help! Mementos not working??
Post: RE: Help! Mementos not working??

(09-03-2012, 07:49 PM)Steve Wrote: void Hint01(string &in asEntity) { SetMessage("Hints", "Hint01", 3); AddQuest("Memento1", "Quest1"); } this highlighted should do it.Ah crap, now I feel dumb.....
bri2ny Development Support 2 2,891 09-03-2012, 07:54 PM
  Information Thread: (SOLVED) Help! Mementos not working??
Post: (SOLVED) Help! Mementos not working??

My scripting is set to popup a text on the screen plus add a memento after the player has interacted with a locked door...but every time I run the game in dev_ the text on the screen appears though th...
bri2ny Development Support 2 2,891 09-03-2012, 07:39 PM