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Thread: Help! Entity not active still shows??
Post: RE: Help! Entity not active still shows??
(09-05-2012, 03:16 AM)andyrockin123 Wrote: The unhinged mansion door is one of those screwy entities that doesn't like cooperating with the rules. I've tried many times in the past to find a work ar... |
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bri2ny |
Development Support
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2 |
2,333 |
09-05-2012, 04:16 AM |
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Thread: Help! Entity not active still shows??
Post: Help! Entity not active still shows??
Okay...so, the whole idea is that when Player collides then leaves "Area_1", a door that was previously locked (let's call it "Door_1") becomes inactive and "Door_2" (which is mansion_off_hinges_1) be... |
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bri2ny |
Development Support
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2 |
2,333 |
09-05-2012, 01:54 AM |
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Thread: (SOLVED) Help! Mementos not working??
Post: RE: Help! Mementos not working??
(09-03-2012, 07:49 PM)Steve Wrote: void Hint01(string &in asEntity)
{
SetMessage("Hints", "Hint01", 3);
AddQuest("Memento1", "Quest1");
}
this highlighted should do it.Ah crap, now I feel dumb..... |
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bri2ny |
Development Support
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2 |
2,891 |
09-03-2012, 07:54 PM |
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Thread: (SOLVED) Help! Mementos not working??
Post: (SOLVED) Help! Mementos not working??
My scripting is set to popup a text on the screen plus add a memento after the player has interacted with a locked door...but every time I run the game in dev_ the text on the screen appears though th... |
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bri2ny |
Development Support
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2 |
2,891 |
09-03-2012, 07:39 PM |