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    Thread: In active - active NEED HELP!
Post: RE: In active - active NEED HELP!

(02-09-2013, 12:02 PM)JustAnotherPlayer Wrote: What's with the; WARNING: Could not find... and the; Inconsistency found in file When i checked mine, i only got the Inconsistency thing i have really...
AwesomeGamingSkils Development Support 27 18,867 02-09-2013, 12:35 PM
    Thread: In active - active NEED HELP!
Post: RE: In active - active NEED HELP!

[/quote] Does other changes work? Like adding walls, etc. Do those changes show in the game? [/quote] Well only the active box got a bugg. I didnt found anything else what didnt work yet
AwesomeGamingSkils Development Support 27 18,867 02-08-2013, 05:31 PM
    Thread: In active - active NEED HELP!
Post: RE: In active - active NEED HELP!

(02-08-2013, 06:00 AM)JustAnotherPlayer Wrote: Give us your LevelEditor.log in your Documents/HPL2/ folder. Is my leveleditor log the CFG file or the Text file? (02-08-2013, 06:55 AM)MulleDK19 Wro...
AwesomeGamingSkils Development Support 27 18,867 02-08-2013, 04:33 PM
    Thread: Portcullis valve
Post: RE: Portcullis valve

(02-07-2013, 09:26 PM)Hailfiretank Wrote: Hello! In my custom story, I am looking to create a portcullis that is opened by rotating a valve using the mouse (pretty much the same as in the cellar ar...
AwesomeGamingSkils Development Support 1 1,962 02-07-2013, 10:16 PM
    Thread: In active - active NEED HELP!
Post: RE: In active - active

(02-07-2013, 12:30 AM)NaxEla Wrote: So what exactly happens? When you tick the box that says "Active", does the entity turn see-through in the level editor? Or does it stay the same? when i (un) tic...
AwesomeGamingSkils Development Support 27 18,867 02-07-2013, 06:36 PM
    Thread: In active - active NEED HELP!
Post: RE: In active - active

(02-06-2013, 09:27 PM)NaxEla Wrote: Have you tried re-downloading the level editor? i did. It also didnt work.
AwesomeGamingSkils Development Support 27 18,867 02-06-2013, 10:44 PM
    Thread: In active - active NEED HELP!
Post: RE: In active - active

(02-06-2013, 08:45 PM)BeeKayK Wrote: Ah... then there is no .cache file... Then i have no idea... yeah thats why its a fking bugg its not fun. i cant progress. Still thanks for your time.
AwesomeGamingSkils Development Support 27 18,867 02-06-2013, 08:51 PM
    Thread: In active - active NEED HELP!
Post: RE: In active - active

(02-06-2013, 08:31 PM)BeeKayK Wrote: It is windows you have right? if you cannot find appdata, click the start button in the lower left corner, and then search %appdata% It should take you to [USER...
AwesomeGamingSkils Development Support 27 18,867 02-06-2013, 08:43 PM
    Thread: In active - active NEED HELP!
Post: RE: In active - active

(02-06-2013, 08:10 PM)BeeKayK Wrote: So that is probably it. When you save a .map file it isn't stored in your ProgramFiles map folder. It is stored somewhere deeper, which you might want to have a...
AwesomeGamingSkils Development Support 27 18,867 02-06-2013, 08:24 PM
    Thread: In active - active NEED HELP!
Post: RE: In active - active

(02-06-2013, 08:04 PM)BeeKayK Wrote: Ok... So do you have any .map files in your map folder? If you do, have you moved them from another folder? Or saved them on the desktop, and then moved them in...
AwesomeGamingSkils Development Support 27 18,867 02-06-2013, 08:06 PM
    Thread: In active - active NEED HELP!
Post: RE: In active - active

(02-06-2013, 07:09 PM)GoranGaming Wrote: Are you sure? Nope just my map files and hps files (02-06-2013, 07:44 PM)Acies Wrote: Some things cannot be set "in-active"/"active" as well :] yeah but d...
AwesomeGamingSkils Development Support 27 18,867 02-06-2013, 07:57 PM
    Thread: In active - active NEED HELP!
Post: RE: In active - active

(02-06-2013, 06:19 PM)nivramm Wrote: Delete the map cache file next to your .map file…maybe…? And did you read this?Thanks for your support! There is no cache file. So i guess it dont work.. I sear...
AwesomeGamingSkils Development Support 27 18,867 02-06-2013, 07:08 PM
  Question Thread: In active - active NEED HELP!
Post: In active - active NEED HELP!

Hey people, I'm still working on my Amnesia custom map. I'm only getting a lil frustrated. First it was always fine. When i ticked or didn't ticked the box active on an entity it would go active/in...
AwesomeGamingSkils Development Support 27 18,867 02-06-2013, 06:16 PM
    Thread: Making a Custom Story
Post: RE: Making a Custom Story

yeah, first finish off amnesia so you got some ideas. When I started I wathced alot of videos on youtube. They are handy. Don't think that it's very easy becuase it needs lot of time :)
AwesomeGamingSkils Development Support 9 6,238 12-31-2012, 12:53 PM
    Thread: Extra_english.lang bug
Post: RE: Extra_english.lang bug

(12-30-2012, 12:43 AM)Statyk Wrote: 1) Make sure it's extra_english.lang, not Extra_english.lang. 2) Take out the <P> in "Note_text3_Text". I'm not sure what that does, I've never seen it used...
AwesomeGamingSkils Development Support 4 3,916 12-30-2012, 02:10 PM
    Thread: Extra_english.lang bug
Post: Extra_english.lang bug

Hey, I got some problems with my Extra_english.lang file. I'm busy with my own Custom Story. Everything went out fine by watching some videos and the support from people. But now it won't work. Firs...
AwesomeGamingSkils Development Support 4 3,916 12-30-2012, 12:11 AM