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Thread: Lever Puzzle Help
Post: RE: Lever Puzzle Help
(05-10-2013, 02:59 AM)Tomato Cat Wrote: When I was testing it, I set the correct order to 231. That might not be what you like. =p
You can modify it by changing where the "Correct" variable appears... |
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RurouniMori |
Development Support
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9 |
5,653 |
05-10-2013, 03:07 AM |
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Thread: Lever Puzzle Help
Post: RE: Lever Puzzle Help
Okay, so I got it all in there, I edited to fit my script and map.
The levers go into a position and lock, that's exactly what I want. If you move them in the wrong order, it resets and makes the sou... |
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RurouniMori |
Development Support
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9 |
5,653 |
05-10-2013, 02:46 AM |
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Thread: Lever Puzzle Help
Post: RE: Lever Puzzle Help
(05-10-2013, 12:27 AM)Tomato Cat Wrote: Ok, try this out.
Basically what's happening is that a variable is incremented each time you pull a lever, which is locked in place. (But if it's the correct... |
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RurouniMori |
Development Support
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9 |
5,653 |
05-10-2013, 01:37 AM |
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Thread: Lever Puzzle Help
Post: RE: Lever Puzzle Help
(05-09-2013, 11:08 PM)Tomato Cat Wrote: As far as sticking the lever goes, use this:
PHP Code:SetLeverStuckState(string& asName, int alState, bool abEffects);
I'l... |
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RurouniMori |
Development Support
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9 |
5,653 |
05-09-2013, 11:22 PM |
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Thread: Lever Puzzle Help
Post: Lever Puzzle Help
I'm trying to make a lever puzzle where after three levers are pulled in a certain order, a painting slides, and a key falls. I've made a fair amount of progress on my script so far as a whole, but I'... |
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RurouniMori |
Development Support
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9 |
5,653 |
05-09-2013, 10:05 PM |
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Thread: Random Scares
Post: RE: Random Scares
(05-07-2013, 04:30 AM)JustAnotherPlayer Wrote: Have you added a ; at said line?
I have, it proceeds to tell me Expected '}' at the very last line of my script. :/ Ah, I'm sucha noob. I've come so fa... |
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RurouniMori |
Development Articles
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30 |
35,227 |
05-07-2013, 04:47 AM |
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Thread: Random Scares
Post: RE: Random Scares
(04-24-2013, 04:56 PM)Adrianis Wrote: The compiler reads this line, but because there is no ; at the end, it does not know where the line ends. As far as the compiler knows, the next line down is pa... |
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RurouniMori |
Development Articles
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30 |
35,227 |
05-07-2013, 04:22 AM |
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Thread: HELP! Image, Key, and Door - Not working!
Post: RE: HELP! Image, Key, and Door - Not working!
Ah thanks a bunch! And yes, changing the image to a jpeg did in fact help. |
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RurouniMori |
Development Support
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3 |
2,320 |
04-05-2013, 03:45 AM |
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Thread: HELP! Image, Key, and Door - Not working!
Post: HELP! Image, Key, and Door - Not working!
Okay, so what I'm doing is building a level piece by piece. First, I built one room, saved all that as one custom story. I copied all that into a new custom story. Then I built another, added in more ... |
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RurouniMori |
Development Support
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3 |
2,320 |
04-04-2013, 09:52 PM |
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Thread: Custom Story: OnStart Scripting Help
Post: RE: Custom Story: OnStart Scripting Help
Ah, okay. Sorry about that! Thanks though! |
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RurouniMori |
Development Support
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2 |
2,203 |
04-04-2013, 09:05 PM |
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Thread: Custom Story: OnStart Scripting Help
Post: Custom Story: OnStart Scripting Help
First off, I apologize if this isn't the right subforum to post this here, just let me know if it isn't.
I'm trying to script it so that when the games starts, the Player's screen blurs and a messag... |
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RurouniMori |
Development Support
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2 |
2,203 |
04-04-2013, 08:58 PM |