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Thread: A strange bug/glitch with the Level Editor that makes the map invisible
Post: A strange bug/glitch with the Level Editor that ma...
After around 3-4 hours of working on a map using only files from SOMA (unedited), I encountered a strange bug/glitch. All of a sudden, my map was invisible from the 3D viewpoint (the lower right view-... |
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Rector |
Technical Support
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0 |
1,705 |
02-18-2016, 02:45 AM |
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Thread: Bucket to fill with acid ?!
Post: RE: Bucket to fill with acid ?!
(08-19-2014, 05:36 PM)Mudbill Wrote: A slight correction:
The bool abAutoDestroy does not remove the item you used. It removes the callback so that you cannot use the item again and produce the same... |
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Rector |
Custom Stories, TCs & Mods
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17 |
19,658 |
08-19-2014, 08:22 PM |
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Thread: Music not stoping when exiting level
Post: RE: Music not stoping when exiting level
Do you have the fuction "StopMusic(float afFadeTime, int alPrio);" in your "void OnLeave()" function? That'll cause the music to stop whenever you leave the map, which should work just as well when yo... |
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Rector |
Custom Stories, TCs & Mods
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8 |
10,770 |
08-19-2014, 03:35 PM |
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Thread: Bucket to fill with acid ?!
Post: RE: Bucket to fill with acid ?!
What I believe you have to do is to use an interaction callback function that triggers when you use the empty bucket on the barrel with acid. I'm not the best scripter out there, but here's how I'd do... |
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Rector |
Custom Stories, TCs & Mods
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17 |
19,658 |
08-19-2014, 03:13 PM |
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Thread: Runtime error c++
Post: RE: Runtime error c++
If you are using Microsoft Visual C++ libraries, then it can be helpful to update them to the latest version. All you have to do is to search for "Microsoft Visual C++" on google/bing or whichever sea... |
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Rector |
Technical Support - Amnesia: The Dark Descent
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6 |
7,886 |
07-01-2014, 03:15 PM |
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Thread: Problem when trying to launch a custom story
Post: RE: Problem when trying to launch a custom story
Reading through the logs and reports, but I'm not a professionalist in that area so I might not figure out what's wrong from there.
However, are you using any custom objects in the map you first ent... |
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Rector |
Technical Support
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4 |
4,358 |
05-26-2014, 03:50 PM |
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Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster
(04-08-2014, 06:39 AM)endosine Wrote: Looks rather intriguing, reminds me alot of STALKER (Amazing Game!).
I would recommend you add more lighting to some maps or at least a very dark boxlight
Ther... |
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Rector |
Custom Stories, TCs & Mods - Development
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20 |
17,488 |
04-08-2014, 07:38 AM |
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Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster
I'm sorry for not posting any updates. I'm really doing my best to bring quality to the maps as well as the events. I don't want to rush through it just to get it done, I'd rather spend one or two mor... |
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Rector |
Custom Stories, TCs & Mods - Development
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20 |
17,488 |
04-07-2014, 02:01 PM |
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Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster
(03-03-2014, 04:01 PM)Dr.Medic Wrote: Looks promising!
I can make some textures for you as well as voice act. What kind of textures do you need?
Thanks man!
I'll have a look on what textures might... |
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Rector |
Custom Stories, TCs & Mods - Development
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20 |
17,488 |
03-07-2014, 11:56 AM |
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Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster
Why hello there!
I am really sorry if there hasn't been a lot of updates or activity here. The thing is, I'm really struggeling to find textures and to build levels, which feels like an even greater ... |
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Rector |
Custom Stories, TCs & Mods - Development
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20 |
17,488 |
03-01-2014, 01:46 AM |
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Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster
I'm sorry for not posting updates, just want you to know that I'm still working hard and got about one whole new level ready.
As I'm not entirely sure how many maps that will be made, it's hard to g... |
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Rector |
Custom Stories, TCs & Mods - Development
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20 |
17,488 |
01-16-2014, 11:27 PM |
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Thread: Level editor crashed, and the recently opened map becomes empty.
Post: RE: Level editor crashed, and the recently opened ...
I did save it at several times since I've been working on it for a couple of days. The strange matter is that I was moving a light object, and that caused the whole editor to crash (not a BlackBox, it... |
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Rector |
Development Support
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4 |
3,509 |
12-20-2013, 07:41 PM |
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Thread: Level editor crashed, and the recently opened map becomes empty.
Post: RE: Level editor crashed, and the recently opened ...
Okay, thanks for the quick answer!
If that's the case, I'm afraid I have to rebuild everything in the map. [insert censured words here]. |
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Rector |
Development Support
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4 |
3,509 |
12-20-2013, 05:00 PM |
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Thread: Level editor crashed, and the recently opened map becomes empty.
Post: Level editor crashed, and the recently opened map ...
Hello. I am doing a TC project, and while editing a map, the level editor froze, and it went an hour without it turning back to normal operation.
I saw no other option than to force shut-down it via ... |
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Rector |
Development Support
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4 |
3,509 |
12-20-2013, 04:40 PM |
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Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster
Exellent suggestion LoneWolfGen, I will sure implement that. |
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Rector |
Custom Stories, TCs & Mods - Development
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20 |
17,488 |
12-07-2013, 01:48 PM |
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Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster
Thanks for the sweet replies!
I should also point out that while the gameplay is taking place in the Chernobyl power plant, the inside enviorement is not likely to fully represent how it actually loo... |
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Rector |
Custom Stories, TCs & Mods - Development
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20 |
17,488 |
12-06-2013, 10:04 PM |
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Thread: The Chernobyl Disaster, Postponed.
Post: The Chernobyl Disaster, Postponed.
Why hello there!
Unfortunately, I have postponed the developement of this project. The reason is due to lack of time and motivation to keep it going since I'm currently working together with my frien... |
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Rector |
Custom Stories, TCs & Mods - Development
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20 |
17,488 |
12-06-2013, 05:06 PM |
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Thread: Alien Abduction Custom Story Idea: NEED COLLABORATION!!
Post: RE: Alien Abduction Custom Story Idea: NEED COLLAB...
I do like the idea with the story, it could do pretty well I believe.
A project like the one you described is huge, and I recon that it's a lot more work than you imagine, since even small projects w... |
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Rector |
Custom Stories, TCs & Mods - Development
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6 |
6,328 |
10-23-2013, 08:55 PM |
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Thread: The HPL2 engine causes processor clock interuppt.
Post: RE: The HPL2 engine causes processor clock interup...
Alright, thanks! Will turn it to normal. |
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Rector |
Technical Support - Amnesia: The Dark Descent
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5 |
4,378 |
04-21-2013, 07:29 PM |
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Thread: The HPL2 engine causes processor clock interuppt.
Post: RE: The HPL2 engine causes processor clock interup...
Alright, will try running on 1 core only.
I have overclocked the processor via settings from BIOS, I will set it to normal mode.
Thank you!
Tried on 1 core, and it's laggy. Really laggy. However, n... |
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Rector |
Technical Support - Amnesia: The Dark Descent
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5 |
4,378 |
04-21-2013, 10:33 AM |