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    Thread: A strange bug/glitch with the Level Editor that makes the map invisible
Post: A strange bug/glitch with the Level Editor that ma...

After around 3-4 hours of working on a map using only files from SOMA (unedited), I encountered a strange bug/glitch. All of a sudden, my map was invisible from the 3D viewpoint (the lower right view-...
Rector Technical Support 0 1,705 02-18-2016, 02:45 AM
    Thread: Bucket to fill with acid ?!
Post: RE: Bucket to fill with acid ?!

(08-19-2014, 05:36 PM)Mudbill Wrote: A slight correction: The bool abAutoDestroy does not remove the item you used. It removes the callback so that you cannot use the item again and produce the same...
Rector Custom Stories, TCs & Mods 17 19,658 08-19-2014, 08:22 PM
    Thread: Music not stoping when exiting level
Post: RE: Music not stoping when exiting level

Do you have the fuction "StopMusic(float afFadeTime, int alPrio);" in your "void OnLeave()" function? That'll cause the music to stop whenever you leave the map, which should work just as well when yo...
Rector Custom Stories, TCs & Mods 8 10,770 08-19-2014, 03:35 PM
    Thread: Bucket to fill with acid ?!
Post: RE: Bucket to fill with acid ?!

What I believe you have to do is to use an interaction callback function that triggers when you use the empty bucket on the barrel with acid. I'm not the best scripter out there, but here's how I'd do...
Rector Custom Stories, TCs & Mods 17 19,658 08-19-2014, 03:13 PM
    Thread: Runtime error c++
Post: RE: Runtime error c++

If you are using Microsoft Visual C++ libraries, then it can be helpful to update them to the latest version. All you have to do is to search for "Microsoft Visual C++" on google/bing or whichever sea...
Rector Technical Support - Amnesia: The Dark Descent 6 7,886 07-01-2014, 03:15 PM
    Thread: Problem when trying to launch a custom story
Post: RE: Problem when trying to launch a custom story

Reading through the logs and reports, but I'm not a professionalist in that area so I might not figure out what's wrong from there. However, are you using any custom objects in the map you first ent...
Rector Technical Support 4 4,358 05-26-2014, 03:50 PM
    Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster

(04-08-2014, 06:39 AM)endosine Wrote: Looks rather intriguing, reminds me alot of STALKER (Amazing Game!). I would recommend you add more lighting to some maps or at least a very dark boxlight Ther...
Rector Custom Stories, TCs & Mods - Development 20 17,488 04-08-2014, 07:38 AM
    Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster

I'm sorry for not posting any updates. I'm really doing my best to bring quality to the maps as well as the events. I don't want to rush through it just to get it done, I'd rather spend one or two mor...
Rector Custom Stories, TCs & Mods - Development 20 17,488 04-07-2014, 02:01 PM
    Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster

(03-03-2014, 04:01 PM)Dr.Medic Wrote: Looks promising! I can make some textures for you as well as voice act. What kind of textures do you need? Thanks man! I'll have a look on what textures might...
Rector Custom Stories, TCs & Mods - Development 20 17,488 03-07-2014, 11:56 AM
    Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster

Why hello there! I am really sorry if there hasn't been a lot of updates or activity here. The thing is, I'm really struggeling to find textures and to build levels, which feels like an even greater ...
Rector Custom Stories, TCs & Mods - Development 20 17,488 03-01-2014, 01:46 AM
    Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster

I'm sorry for not posting updates, just want you to know that I'm still working hard and got about one whole new level ready.  As I'm not entirely sure how many maps that will be made, it's hard to g...
Rector Custom Stories, TCs & Mods - Development 20 17,488 01-16-2014, 11:27 PM
    Thread: Level editor crashed, and the recently opened map becomes empty.
Post: RE: Level editor crashed, and the recently opened ...

I did save it at several times since I've been working on it for a couple of days. The strange matter is that I was moving a light object, and that caused the whole editor to crash (not a BlackBox, it...
Rector Development Support 4 3,509 12-20-2013, 07:41 PM
    Thread: Level editor crashed, and the recently opened map becomes empty.
Post: RE: Level editor crashed, and the recently opened ...

Okay, thanks for the quick answer! If that's the case, I'm afraid I have to rebuild everything in the map. [insert censured words here].
Rector Development Support 4 3,509 12-20-2013, 05:00 PM
    Thread: Level editor crashed, and the recently opened map becomes empty.
Post: Level editor crashed, and the recently opened map ...

Hello. I am doing a TC project, and while editing a map, the level editor froze, and it went an hour without it turning back to normal operation. I saw no other option than to force shut-down it via ...
Rector Development Support 4 3,509 12-20-2013, 04:40 PM
    Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster

Exellent suggestion LoneWolfGen, I will sure implement that.
Rector Custom Stories, TCs & Mods - Development 20 17,488 12-07-2013, 01:48 PM
    Thread: The Chernobyl Disaster, Postponed.
Post: RE: TC: Chernobyl disaster

Thanks for the sweet replies! I should also point out that while the gameplay is taking place in the Chernobyl power plant, the inside enviorement is not likely to fully represent how it actually loo...
Rector Custom Stories, TCs & Mods - Development 20 17,488 12-06-2013, 10:04 PM
  Smile Thread: The Chernobyl Disaster, Postponed.
Post: The Chernobyl Disaster, Postponed.

Why hello there! Unfortunately, I have postponed the developement of this project. The reason is due to lack of time and motivation to keep it going since I'm currently working together with my frien...
Rector Custom Stories, TCs & Mods - Development 20 17,488 12-06-2013, 05:06 PM
    Thread: Alien Abduction Custom Story Idea: NEED COLLABORATION!!
Post: RE: Alien Abduction Custom Story Idea: NEED COLLAB...

I do like the idea with the story, it could do pretty well I believe. A project like the one you described is huge, and I recon that it's a lot more work than you imagine, since even small projects w...
Rector Custom Stories, TCs & Mods - Development 6 6,328 10-23-2013, 08:55 PM
    Thread: The HPL2 engine causes processor clock interuppt.
Post: RE: The HPL2 engine causes processor clock interup...

Alright, thanks! Will turn it to normal.
Rector Technical Support - Amnesia: The Dark Descent 5 4,378 04-21-2013, 07:29 PM
    Thread: The HPL2 engine causes processor clock interuppt.
Post: RE: The HPL2 engine causes processor clock interup...

Alright, will try running on 1 core only. I have overclocked the processor via settings from BIOS, I will set it to normal mode. Thank you! Tried on 1 core, and it's laggy. Really laggy. However, n...
Rector Technical Support - Amnesia: The Dark Descent 5 4,378 04-21-2013, 10:33 AM