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Thread: Update coming! Brave testers needed!
Post: RE: Update almost ready! Brave testers needed!
Well since I have so problems with objects rotating and monsters not moving I figured there might be a problem with windows 8. But thank you :) |
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Kullin |
Custom Stories, TCs & Mods - Development
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482 |
682,276 |
12-26-2013, 01:47 PM |
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Thread: Update coming! Brave testers needed!
Post: RE: Update almost ready! Brave testers needed!
Is there any know problems with windows 8? |
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Kullin |
Custom Stories, TCs & Mods - Development
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482 |
682,276 |
12-26-2013, 03:18 AM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
Okey, thank you guys! I'll post another picture when im done! :) |
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Kullin |
Custom Stories, TCs & Mods - Development
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2,822 |
2,960,395 |
12-23-2013, 01:24 PM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
Okey so I guess I should make the boxlight brighter then am I right? (Im really bad with lightning) |
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Kullin |
Custom Stories, TCs & Mods - Development
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2,822 |
2,960,395 |
12-23-2013, 02:43 AM |
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Thread: MY CAPS LOCK BUTTON BROKE
Post: RE: CUSTOM STORY ERROR MESSAGES!
(12-23-2013, 12:49 AM)DnALANGE Wrote: Let me fix something here give me a sec
I will make it so it will NOT crash and you can work on the map.
BRBHe has something sneaky going on here ;) |
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Kullin |
Development Support
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25 |
16,555 |
12-23-2013, 12:51 AM |
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Thread: help script stuff sorta
Post: RE: help script stuff sorta
Can you post the whole hps file and the whole lang file here? |
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Kullin |
Development Support
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16 |
12,418 |
12-23-2013, 12:49 AM |
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Thread: help script stuff sorta
Post: RE: help script stuff sorta
(12-23-2013, 12:01 AM)MrJackrabbit Wrote: (12-22-2013, 11:30 PM)Kullin Wrote: 1. The string& mean that the name has to be in ""
Like: GetSwingDoorState("Door1")
2. Go here ----> http://w... |
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Kullin |
Development Support
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16 |
12,418 |
12-23-2013, 12:11 AM |
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Thread: help script stuff sorta
Post: RE: help script stuff sorta
1. The string& mean that the name has to be in ""
Like: GetSwingDoorState("Door1")
2. Go here ----> http://wiki.frictionalgames.com/hpl2/tut...cked_doors
Hope I helped you! :) |
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Kullin |
Development Support
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16 |
12,418 |
12-22-2013, 11:30 PM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
Might aswell try again :)
[Image: http://i40.tinypic.com/291n6v8.jpg] |
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Kullin |
Custom Stories, TCs & Mods - Development
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2,822 |
2,960,395 |
12-22-2013, 11:25 PM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
[Image: http://i40.tinypic.com/291n6v8.jpg]
What do you think of this
I know I need to add billboards aswell but I just can't get them right! Can I get any tips about them?
Note: I've added a curtai... |
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Kullin |
Custom Stories, TCs & Mods - Development
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2,822 |
2,960,395 |
12-21-2013, 02:18 AM |
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Thread: Grunt not moving after update
Post: RE: Grunt not moving after update
(12-19-2013, 07:09 PM)FlawlessHair Wrote: Try opening him in the model editor. Hit save. Then try againNope, he just stands there like a retard :p (the music plays though..)
Im on windows 8 btw. |
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Kullin |
Development Support
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4 |
3,325 |
12-20-2013, 05:42 PM |
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Thread: Help w/ monster facing direction
Post: RE: Help w/ monster facing direction
We had long thread about this a long time ago and back then (3-4 months back) and back then no one knew how to solve it, happy you did! |
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Kullin |
Development Support
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5 |
3,209 |
12-20-2013, 04:13 PM |
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Thread: Update coming! Brave testers needed!
Post: RE: Update almost ready! Brave testers needed!
(12-19-2013, 10:29 PM)i3670 Wrote: What version are you using? Because I have the 11/11/13 version and the wood_panneling works fine.I have that patch :p |
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Kullin |
Custom Stories, TCs & Mods - Development
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482 |
682,276 |
12-20-2013, 03:10 PM |
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Thread: Grunt not moving after update
Post: RE: Grunt not moving after update
(12-19-2013, 03:09 PM)Romulator Wrote: Well, firstly, what grunt? :P (when, where, CS or ATDD, etc)
There are that many, let alone, if it's not scripted to move, it wont move :3Doesen't matter if i... |
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Kullin |
Development Support
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4 |
3,325 |
12-19-2013, 05:39 PM |
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Thread: Grunt not moving after update
Post: Grunt not moving after update
Well the grunt simply wont move after the update, it just stands there.
Anyone else that's having this problem? Or does anyone know how to solve it?
:) |
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Kullin |
Development Support
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4 |
3,325 |
12-19-2013, 02:27 PM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
Oh, okey then I understand :) |
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Kullin |
Custom Stories, TCs & Mods - Development
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2,822 |
2,960,395 |
12-19-2013, 01:20 AM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
If you look under the window it looks like water ends (to the right) but then how come things can be floating, like one of the plants to the left? I might be wrong but it looks weird.
I can't find an... |
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Kullin |
Custom Stories, TCs & Mods - Development
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2,822 |
2,960,395 |
12-19-2013, 01:08 AM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
(12-18-2013, 10:39 PM)daortir Wrote: Waiting for feedback <3 Billboards need some improvment, they don't look good : <.[Image: http://www.pixenli.com/images/1387/13874...162400.png]
Change the... |
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Kullin |
Custom Stories, TCs & Mods - Development
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2,822 |
2,960,395 |
12-19-2013, 12:56 AM |
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Thread: Update coming! Brave testers needed!
Post: RE: Update almost ready! Brave testers needed!
Just a quick thing, when you use the "wood_panneling" in the mansion folder (any one of them) you have to rotate them -90 to make it look right in the game.
Might add a screenshot if I get the time,... |
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Kullin |
Custom Stories, TCs & Mods - Development
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482 |
682,276 |
12-19-2013, 12:55 AM |
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Thread: Walls turning around
Post: RE: Walls turning around
(11-07-2013, 11:20 AM)DeAngelo Wrote: If you can't find a better solution, you could try just rotating them in the editor and see if they turn the right direction in game.I can try, but i would be f... |
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Kullin |
Development Support
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3 |
2,811 |
11-07-2013, 04:01 PM |