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Thread: Compilation Error LNK2001
Post: RE: Compilation Error LNK2001
(06-19-2013, 11:13 AM)Grashwandir Wrote: Need little help, please...
I had the same issue yesterday:
http://www.frictionalgames.com/forum/thread-21859.html
Basically the project doesn't contain the... |
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oipoistar |
Overture
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2 |
9,770 |
06-19-2013, 11:39 AM |
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Thread: MacOSX 10.8 - Undefined symbols for architecture i386:
Post: RE: MacOSX 10.8 - Undefined symbols for architectu...
(06-18-2013, 01:26 PM)Urkle Wrote: yeah.. that is because I've been moving everything to using the CMake for OSX and Linux. Sorry about that.
the CustomStream was used in awesomenauts for streaming... |
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oipoistar |
Overture
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2 |
10,562 |
06-18-2013, 05:23 PM |
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Thread: MacOSX 10.8 - Undefined symbols for architecture i386:
Post: MacOSX 10.8 - Undefined symbols for architecture i...
Everything compiles fine but when linking i get the following error message:
Undefined symbols for architecture i386:
"cOAL_CustomStream::cOAL_CustomStream(tStreamCallbacks const&, tStreamInfo ... |
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oipoistar |
Overture
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2 |
10,562 |
06-18-2013, 12:05 PM |