Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: How do I add sounds into my custom story?
Post: RE: How do I add sounds into my custom story?
(09-10-2013, 10:20 PM)lllDash Wrote: I've never encountered that problem. does it just forget the name of the .snt file?
you can also do it in the script file by using "PlaySoundAtEntity". look it ... |
|
iLucian |
Development Support
|
3 |
3,483 |
09-10-2013, 10:32 PM |
|
|
Thread: How do I add sounds into my custom story?
Post: How do I add sounds into my custom story?
Hi, i am making a custom story and everytime i put in a sound and go in the game it doesnt come up.. In the editor after i select the sound and put it in, i check the sound entity and it says there is... |
|
iLucian |
Development Support
|
3 |
3,483 |
09-10-2013, 07:59 PM |
|
|
Thread: Lamp-Lighting help
Post: Lamp-Lighting help
Hi, i need to know how to disable the ability to light a lamp in a room, so if u have a tinderbox, u cant light something. Any help would be appreciated. Thx! |
|
iLucian |
Development Support
|
4 |
3,467 |
08-22-2013, 07:58 PM |
|
|
Thread: Fog Area - HELP
Post: RE: Fog Area - HELP
(08-18-2013, 03:51 AM)JustAnotherPlayer Wrote: You can't de-activate Fog areas. If you want some lamps to be lit, but the room is still dark, you have to delete the pointlight at the lamp in the Mod... |
|
iLucian |
Development Support
|
2 |
2,788 |
08-18-2013, 04:18 AM |
|
|
Thread: Fog Area - HELP
Post: Fog Area - HELP
Hi again! I am making a room in my custom story where there is a large, very dark fog area. And i made a lever that turns on the lights and makes the fog area dissapear. But, i am unsuccessful in maki... |
|
iLucian |
Development Support
|
2 |
2,788 |
08-18-2013, 03:41 AM |
|
|
Thread: HELP - Map Issues
Post: RE: HELP - Map Issues
(07-18-2013, 12:30 PM)Amn Wrote: Maybe you have some _cache files? check /maps folder.
Also, i think you should try that map with a different name.
And last, you could try exporting its content. You... |
|
iLucian |
Development Support
|
5 |
4,243 |
07-18-2013, 06:53 PM |
|
|
Thread: Monster seeing through walls..??
Post: RE: Monster seeing through walls..??
(07-18-2013, 06:40 AM)Zandrojakov Wrote: Why would you place a monster there anyways...
I didnt, i put him around a corner, and when i hide in another room, he sees me when hes out in the hall.
(0... |
|
iLucian |
Development Support
|
11 |
6,908 |
07-18-2013, 06:47 PM |
|
|
Thread: What kind of custom story do you prefer?
Post: RE: What kind of custom story do you prefer?
I LOVE stories with great mad design and some, but not too much, jumpscare action. I like stories with big maps and meaningful atmosphere. So i mostly like well developed stories other than those "fly... |
|
iLucian |
Custom Stories, TCs & Mods
|
18 |
15,352 |
07-18-2013, 12:45 AM |
|
|
Thread: Monster seeing through walls..??
Post: RE: Monster seeing through walls..??
(07-17-2013, 11:48 PM)BeeKayK Wrote: You mean the terror sound goes on and on, and he runs towards you?
Please check the following:
- Can you move through the walls as well?
Even if you can't, ple... |
|
iLucian |
Development Support
|
11 |
6,908 |
07-17-2013, 11:52 PM |
|
|
Thread: HELP - Map Issues
Post: RE: HELP - Map Issues
(07-17-2013, 11:38 PM)Statyk Wrote: I merged your two threads together, but I can't tell if they're the same problem or not. Though they seem pretty similar. Which one is the main focus right now?
T... |
|
iLucian |
Development Support
|
5 |
4,243 |
07-17-2013, 11:51 PM |
|
|
Thread: Monster seeing through walls..??
Post: Monster seeing through walls..??
ok, so I have posted a few posts today and have gotten ZERO responses! So, i have been testing out a map and whenever i test out my monster spawning, he sees THROUGH the walls! Can somebody PLEASE PLE... |
|
iLucian |
Development Support
|
11 |
6,908 |
07-17-2013, 11:20 PM |
|
|
Thread: HELP - Map Issues
Post: Map not loading..?
So i have been making a custom story and ive made about 5-6 levels and they all have worked fine, but for some reason when i tried to play the latest one that i built, it wont load. The level used to ... |
|
iLucian |
Development Support
|
5 |
4,243 |
07-17-2013, 02:33 PM |
|
|
Thread: Help - Play Music when I touch an object
Post: RE: Help - Play Music when I touch an object
(07-12-2013, 12:45 PM)The chaser Wrote: Oh, I see. Then, do this:
void Touch(string &in asEntity)
{
PlayMusic("music.ogg", false, 1, 0.1, 1, false);
AddTimer("", 7, "Replay");
}
void Rep... |
|
iLucian |
Development Support
|
14 |
11,500 |
07-13-2013, 04:01 PM |
|
|
Thread: Help - Play Music when I touch an object
Post: RE: Help - Play Music when I touch an object
(07-11-2013, 10:55 PM)The chaser Wrote: Use this one instead:
void Touch(string &in asEntity)
{
PlayMusic("music.ogg", true, 1, 0.1, 1, false);
}
That'll make the song loop ;)
No, i don't... |
|
iLucian |
Development Support
|
14 |
11,500 |
07-12-2013, 02:44 AM |
|
|
Thread: Help - Play Music when I touch an object
Post: RE: Help - Play Music when I touch an object
(07-11-2013, 07:32 PM)The chaser Wrote: Then you are using the wrong code. The violin isn't an item, is an entity. To make that work, simply put this anywhere in your script, but not in void OnStart... |
|
iLucian |
Development Support
|
14 |
11,500 |
07-11-2013, 09:17 PM |
|
|
Thread: Help - Play Music when I touch an object
Post: RE: Help - Play Music when I touch an object
(07-11-2013, 02:21 PM)The chaser Wrote: What item are you using? An Item is something you can pick up, an entity is something you can grab and interact with.
i am using a violin |
|
iLucian |
Development Support
|
14 |
11,500 |
07-11-2013, 06:14 PM |
|
|
Thread: Help - Play Music when I touch an object
Post: RE: Help - Play Music when I touch an object
(07-11-2013, 12:47 AM)WIWWM Wrote: (07-11-2013, 12:16 AM)iLucian Wrote: (07-10-2013, 07:15 PM)The chaser Wrote: void OnStart()
{
SetEntityCallbackFunc("item", "OnPickup");
}
void OnPickup(stri... |
|
iLucian |
Development Support
|
14 |
11,500 |
07-11-2013, 04:06 AM |
|
|
Thread: Help - Play Music when I touch an object
Post: RE: Help - Play Music when I touch an object
(07-10-2013, 07:15 PM)The chaser Wrote: void OnStart()
{
SetEntityCallbackFunc("item", "OnPickup");
}
void OnPickup(string &in asEntity, string &in type)
{
PlayMusic("music.ogg", false, 1,... |
|
iLucian |
Development Support
|
14 |
11,500 |
07-11-2013, 12:16 AM |
|
|
Thread: Help - Play Music when I touch an object
Post: Help - Play Music when I touch an object
Is there a way to play music when i touch an object? Like, can i pick up an item and then once i pick it up music plays? If so, then can someone plz help me! Thx! |
|
iLucian |
Development Support
|
14 |
11,500 |
07-10-2013, 03:20 PM |
|
|
Thread: Phonograph and Waxroll HELP
Post: Phonograph and Waxroll HELP
So i am making a custom story and i want u to b able to find a waxroll record and put it in the phonograph, then crank it up and it plays music. Ive been searching for scripts and tutorials on how to ... |
|
iLucian |
Development Support
|
2 |
2,251 |
07-10-2013, 01:07 AM |