Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Disappointed with AAMFP
Post: RE: Disappointed in Frictional Games

(09-24-2013, 12:19 PM)JustAnotherPlayer Wrote: I'm going to say what most people (including me) said in the forums. Different developer, different goal. Since it's a different developer, they have...
Doomed316 General Discussion 315 218,852 09-24-2013, 12:58 PM
    Thread: Plot Discussion Thread *Spoiler Alert*
Post: RE: Plot Discussion Thread *Spoiler Alert*

(09-11-2013, 01:01 AM)Vertical Wrote: (09-11-2013, 12:50 AM)General Consensus Wrote: It was the August 30th 1899 letter, about the receiving of a crate with a body inside. Oswald describes "It is ...
Doomed316 General Discussion 776 917,970 09-23-2013, 11:58 PM
    Thread: AMFP Member Review Thread
Post: honest opinion: game worth

Yes the game is worth the buy if your into the story. It is scary but that's assuming you go in completely blind without watching the first 30 minutes of it (YouTube was saturated by it). I would say ...
Doomed316 General Discussion 426 434,822 09-23-2013, 11:33 PM
    Thread: A question for y'all
Post: RE: A question for y'all

(09-23-2013, 06:52 AM)sasaluvsamnesia7 Wrote: Throughout as I played, I tried my hardest not to die because I didn't want to experience death in game. I wanted to feel as if I was in Mandus's shoes,...
Doomed316 General Discussion 14 14,233 09-23-2013, 11:08 PM
    Thread: A minor text update by me.
Post: RE: A minor text update by me.

Dead pool?
Doomed316 General Discussion 30 26,678 09-23-2013, 10:52 PM
    Thread: If AMFP would be released before TDD, would you feel diffrent about it?
Post: RE: If AMFP would be released before TDD, would yo...

(09-13-2013, 11:15 AM)EnDash Wrote: The idea is how would tou feel about AMFP if you didn't have TDD to compare, as a standalone game on it's own. it's a diffrent game with diffrent characters and s...
Doomed316 General Discussion 29 23,968 09-23-2013, 08:57 PM
    Thread: randomly generated?
Post: RE: randomly generated?

(09-20-2013, 03:42 AM)DamnNoHtml Wrote: (09-20-2013, 03:35 AM)Doomed316 Wrote: (09-20-2013, 03:26 AM)Ashtoreth Wrote: I didn't notice anything different either so far (I haven't finished my seco...
Doomed316 General Discussion 4 5,141 09-20-2013, 03:48 AM
    Thread: randomly generated?
Post: RE: randomly generated?

(09-20-2013, 03:26 AM)Ashtoreth Wrote: I didn't notice anything different either so far (I haven't finished my second playthrough yet). Did he give any specific example, or posted any screenshot? he...
Doomed316 General Discussion 4 5,141 09-20-2013, 03:35 AM
    Thread: randomly generated?
Post: randomly generated?

Some guy on the steam forms said something how the game changed during his second play through. I personally didn't see anything different but I could be wrong. The changes the guy notes is doors and ...
Doomed316 General Discussion 4 5,141 09-20-2013, 03:22 AM
    Thread: Alexander von Brennenburg...
Post: RE: Alexander von Brennenburg...

Both the orb and Alexander of brennanaburg are in a way from other dimensions and seeing Alexander knew much about the orbs and even had a keen eye for them (the ability to sense orb energy). Maybe he...
Doomed316 General Discussion 22 19,040 09-19-2013, 01:19 PM
    Thread: Questions & FAQ about Amnesia: A Machine for Pigs Requirements
Post: RE: Questions & FAQ about Amnesia: A Machine for P...

(09-18-2013, 12:03 AM)OverDoseD Wrote: Averaging about 17 FPS on the lowest settings 1920x1080 FULLSCREEN. It seems I won't be able to enjoy this game. No shadows, no blurs or shaders. Game is just...
Doomed316 General Discussion 411 536,478 09-19-2013, 12:10 AM
    Thread: Alexander von Brennenburg...
Post: RE: Alexander von Brennenburg...

(09-17-2013, 09:00 PM)Diz Wrote: (09-17-2013, 08:46 PM)droog Wrote: ...and his grand uncle is Spoiler below! not a human being. :D This. Or most likely this, anyway. If so, how is ...
Doomed316 General Discussion 22 19,040 09-19-2013, 12:05 AM
    Thread: PiggyPlus Mod Concept - Interactivity, Exploration, Monsters!
Post: RE: PiggyPlus Mod Concept - Interactivity, Explora...

The interactivity for the engine might be easy to turn on with just "flick of a switch" but it might get tedious because you might have to open the files for each area of the game to re-enable it gor ...
Doomed316 General Discussion 48 40,747 09-18-2013, 11:55 PM
    Thread: more than one ending?
Post: RE: more than one ending?

(09-14-2013, 07:43 PM)ZyLogicX Wrote: Actually, some .hps files indicate that there were supposed to be 2 endings. But it didn't make it into the final game. those 2 endings in the hps files might b...
Doomed316 General Discussion 8 7,130 09-18-2013, 07:47 PM
    Thread: 1828?
Post: RE: 1828?

(09-17-2013, 04:15 PM)Complacentuna Wrote: First of all, hello, lurker has become newest forum member! Nice to meet you all! Anyhoo, so I must preface this by saying no spoilers PLEASE, as I am onl...
Doomed316 General Discussion 5 6,091 09-17-2013, 07:31 PM
    Thread: Funny script lines
Post: RE: Funny script lines

(09-15-2013, 06:21 PM)Lleviathan Wrote: Found two goofy debug messages in 05_church.hps: Code:790: AddDebugMessage("aww poor lil guy", false);Code:820: AddDebugMessage("bARRELS!", false); pewds? Is ...
Doomed316 General Discussion 6 6,134 09-17-2013, 07:26 PM
    Thread: Could more puzzles have made a better game?
Post: RE: Could more puzzles have made a better game?

You don't want to drown the game out with a lot of puzzles. There was puzzles in TDD but they made you think more. I will also add TDD was morebalanced between horror and puzzles rather than AAMFP whi...
Doomed316 General Discussion 16 12,267 09-17-2013, 02:05 PM
    Thread: Improved Piggies Mod Idea
Post: RE: Improved Piggies Mod Idea

I managed to get the servant grunt in the game without the engine buts its broken as hell.
Doomed316 General Discussion 37 27,357 09-17-2013, 01:35 AM
    Thread: porting music and maybe monsters from TDD to A:AMFP?
Post: RE: porting music and maybe monsters from TDD to A...

(09-16-2013, 11:26 PM)wretch Wrote: (09-16-2013, 11:20 PM)Doomed316 Wrote: (09-16-2013, 11:11 PM)wretch Wrote: (09-16-2013, 11:04 PM)Doomed316 Wrote: (09-16-2013, 10:59 PM)wretch Wrote: As t...
Doomed316 General Discussion 6 6,639 09-16-2013, 11:48 PM
    Thread: porting music and maybe monsters from TDD to A:AMFP?
Post: RE: porting music and maybe monsters from TDD to A...

(09-16-2013, 11:11 PM)wretch Wrote: (09-16-2013, 11:04 PM)Doomed316 Wrote: (09-16-2013, 10:59 PM)wretch Wrote: As the servant grunt from TDD exists in the game files, it's very likely the grunt ...
Doomed316 General Discussion 6 6,639 09-16-2013, 11:20 PM