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Thread: Teleport Player Scripting Question
Post: RE: Teleport Player Scripting Question
thanks i will test things out and let you know if i made something work. |
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BigG2k Gameplay |
Development Support
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5 |
4,215 |
07-24-2014, 04:30 AM |
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Thread: Teleport Player Scripting Question
Post: Teleport Player Scripting Question
Is there a way to use a method to Teleport the "PLAYER" while maintaining their camera orientation??.
example: the player look up when walking in a script area that use callcollidecallback to make a ... |
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BigG2k Gameplay |
Development Support
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5 |
4,215 |
07-24-2014, 03:51 AM |
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Thread: How to make a Endless Stairs like in mario 64??
Post: RE: How to make a Endless Stairs like in mario 64?...
thank for your reply. if I find a good way to do this I will post it for you all to try. |
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BigG2k Gameplay |
Development Support
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6 |
9,108 |
07-23-2014, 03:34 PM |
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Thread: How to make a Endless Stairs like in mario 64??
Post: RE: How to make a Endless Stairs like in mario 64?...
yes i understand but the teleport script is too visible. the player will notice it. i want something thats not noticeable. if it is impossible to do well that's too bad. |
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BigG2k Gameplay |
Development Support
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6 |
9,108 |
07-23-2014, 05:55 AM |
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Thread: How to make a Endless Stairs like in mario 64??
Post: How to make a Endless Stairs like in mario 64??
I would love to make a Stairway that cannot be climbed. like in mario 64. I would like to know if there would be a way to make a script and use entities to make the same kind of effects from mario 64 ... |
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BigG2k Gameplay |
Development Support
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6 |
9,108 |
07-23-2014, 05:17 AM |
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Thread: "Planes" doesn't save correctly using custom material in the "Level Editor"
Post: RE: "Planes" doesn't save correctly using custom m...
(07-05-2014, 07:13 PM)Mudbill Wrote: Open the resources.cfg file located in the Amnesia root folder, and add the custom_stories directory if you haven't already. This might be the issue, because the... |
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BigG2k Gameplay |
Development Support
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12 |
8,068 |
07-07-2014, 02:52 AM |
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Thread: "Planes" doesn't save correctly using custom material in the "Level Editor"
Post: RE: "Planes" doesn't save correctly using custom m...
(07-05-2014, 07:13 PM)Mudbill Wrote: Open the resources.cfg file located in the Amnesia root folder, and add the custom_stories directory if you haven't already. This might be the issue, because the... |
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BigG2k Gameplay |
Development Support
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12 |
8,068 |
07-06-2014, 04:55 AM |
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Thread: "Planes" doesn't save correctly using custom material in the "Level Editor"
Post: RE: "Planes" doesn't save correctly using custom m...
it is still not working after trying what you said. i will just use the regular zimmerman material instead and a greenish box light to make it look more like those 3D pine trees. anyway thanks for the... |
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BigG2k Gameplay |
Development Support
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12 |
8,068 |
07-05-2014, 06:32 PM |
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Thread: "Planes" doesn't save correctly using custom material in the "Level Editor"
Post: RE: "Planes" doesn't save correctly using custom m...
1: Well it would be weird that the texture would be at a wrong size because i've used a texture that works and edited it... i've used the "zimmerman_ground_forest.dds". the only thing that i've change... |
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BigG2k Gameplay |
Development Support
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12 |
8,068 |
07-05-2014, 04:58 PM |
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Thread: "Planes" doesn't save correctly using custom material in the "Level Editor"
Post: RE: "Planes" doesn't save correctly using custom m...
it is a duplicated version of the original saved in my custom story folder.
Here is the log file:
Spoiler below!
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
----------... |
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BigG2k Gameplay |
Development Support
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12 |
8,068 |
07-05-2014, 02:33 PM |
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Thread: "Planes" doesn't save correctly using custom material in the "Level Editor"
Post: "Planes" doesn't save correctly using custom mater...
Hi I have made a "custom .mat" to make a background. i used the "zimmerman_ground_forest.mat" and edited it to make it look more like the pine tree from the editor to make an outside level. but everyt... |
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BigG2k Gameplay |
Development Support
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12 |
8,068 |
07-05-2014, 07:10 AM |