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Post Author Forum Replies Views Posted [asc]
    Thread: Transparency??
Post: RE: Transparency??

(06-22-2015, 10:59 AM)DnALANGE Wrote: they can do shit agains you.. Shouldn't that be can'T?? Oopsie, my mistake, it was around 04:00 am :D so yeah xD Anyway, thank you! its fixed now ;d
NotASkrub Development Support 44 27,553 06-22-2015, 11:21 AM
    Thread: Transparency??
Post: RE: Transparency??

Dear @Amnesiaplayer, let @NotASkrub explain you this: You have the creator (dev team), they made the game, objects, models, script, absolutely everything.. Then the creators sell those things (e.g. th...
NotASkrub Development Support 44 27,553 06-22-2015, 12:11 AM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

(06-21-2015, 08:53 PM)Catalyst Wrote: what's the problem, maybe you'll show a script content again? I don't know what is the problem actualy. Its not "actualy" it is "actually" :D The problem was li...
NotASkrub Development Support 27 15,253 06-21-2015, 10:59 PM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

(06-21-2015, 07:21 PM)FlawlessHappiness Wrote: PHP Code:SetEntityPlayerLookAtCallback("Tim", "Tim", (false)); Don't place something inside () unless it tells you to. In this case it w...
NotASkrub Development Support 27 15,253 06-21-2015, 08:35 PM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

Actually I get an error that its expecting a semi colon before the "}"..
NotASkrub Development Support 27 15,253 06-21-2015, 06:55 PM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

(06-21-2015, 01:30 PM)FlawlessHappiness Wrote: Please, every time you've done something and it doesn't work, update your script in your next post so that we can see if you made any errors. Oh, sorry...
NotASkrub Development Support 27 15,253 06-21-2015, 02:14 PM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

I did those changes, and yet, it doesnt do what it has to do in the script after the player enters certain script area..
NotASkrub Development Support 27 15,253 06-21-2015, 01:28 PM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

(06-21-2015, 01:28 AM)FlawlessHappiness Wrote: Show how you've set up the script right now. Spoiler below! PHP Code://Everything with "//" at the start of ...
NotASkrub Development Support 27 15,253 06-21-2015, 11:16 AM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

Sorry for bump, but I need the help about the problem listed above..
NotASkrub Development Support 27 15,253 06-20-2015, 10:11 PM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

(06-20-2015, 05:01 PM)FlawlessHappiness Wrote: Could you have run into the area when the door was closed first? Because then the function will delete itself and not call anymore unless you reload t...
NotASkrub Development Support 27 15,253 06-20-2015, 06:08 PM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

Spoiler below! (06-20-2015, 02:02 PM)DnALANGE Wrote: void PlayerScare(string &in asParent, string &in asChild, string &in alState) { if(GetSwingDoorClosed(asEntity) == fals...
NotASkrub Development Support 27 15,253 06-20-2015, 02:56 PM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

Heya, I'm here with another question! ;d PHP Code:void PlayerScare(string &in asParent, string &in asChild, string &in alState){  &n...
NotASkrub Development Support 27 15,253 06-20-2015, 01:00 PM
    Thread: [Updated thread] Need help
Post: RE: [Updated thread] Need help

(06-19-2015, 10:35 AM)DnALANGE Wrote: the TEXT will NOT show if the .ogg part is empty! The tekst will appear as long as the .ogg is. Maybe there is your answer.Actually, no ;d I remember that i've ...
NotASkrub Development Support 143 100,583 06-19-2015, 11:47 AM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

(06-19-2015, 08:03 AM)Mudbill Wrote: (From Flawless' example. PS: You missed a semi-colon by the end) PHP Code:void FadeOutFunc(string &in asTimer){    FadeOu...
NotASkrub Development Support 27 15,253 06-19-2015, 09:45 AM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

I tried, I dont get errors, its just that the fade out does not start and also same goes for fade in.. Edit, its 05:00 am here and I'm going to sleep, feel free to answer and do suggestions, when I g...
NotASkrub Development Support 27 15,253 06-19-2015, 02:58 AM
    Thread: Hi, its me again ;d
Post: RE: Hi, its me again ;d

(06-19-2015, 02:12 AM)FlawlessHappiness Wrote: You're getting the idea, but it's supposed to look like this: PHP Code:void OnStart(){    TeleportPlayer("PlayerStartArea_1")...
NotASkrub Development Support 27 15,253 06-19-2015, 02:24 AM
    Thread: Hi, its me again ;d
Post: Hi, its me again ;d

So, can someone tell me, where is my mistake with this? PHP Code:void OnStart(){    TeleportPlayer("PlayerStartArea_1");    AddEntityCollideCallback("Play...
NotASkrub Development Support 27 15,253 06-19-2015, 01:52 AM
    Thread: can someone explain me this?
Post: RE: can someone explain me this?

Amnesiaplayer Wrote:So you want to change a wall, into a Doorway, doorframe and door... I don't think that's possible. Since the wall is a Static_Object. Best way to do this, is change the static obje...
NotASkrub Development Support 7 4,470 06-18-2015, 08:39 PM
    Thread: can someone explain me this?
Post: can someone explain me this?

Hi, I am DefinitelyNotASkrub, and I'm here to ask you this: Is there a way, that I can script the following: I have a room with mansion base wall default02. I want to be able to change that wall with ...
NotASkrub Development Support 7 4,470 06-18-2015, 03:00 PM