Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: [SPOILERS] Are the chioces even tracked by the game at all?
Post: RE: [SPOILERS] Are the chioces even tracked by the...
For WAU bunch of human brain scans put into durable robot shells primed with structure gel would be perfect human preservation. WAU lacks higher reasoning. |
|
Kaliyo |
General Discussion
|
11 |
12,315 |
10-01-2015, 10:39 AM |
|
|
Thread: HPL3 editor crash with .map file
Post: RE: HPL3 editor crash with .map file
Yes, .MAP is Amnesia extension (HPL2 engine). Soma (HPL3 engine) uses .HPM extension. .HPS extension is for scripts in both cases. It looks like you are trying to open Machine for Pigs map ("[...]mans... |
|
Kaliyo |
Technical Support
|
9 |
7,341 |
09-30-2015, 08:30 PM |
|
|
Thread: [Spoiler] Humans on earth
Post: RE: Possiblity of other humans being alive on eart...
Yeah some could take underground shelters, as long they have food supplies, air, hydroponics installations etc they can live I assume. |
|
Kaliyo |
General Discussion
|
18 |
14,036 |
09-30-2015, 08:08 PM |
|
|
Thread: (Spoilers) Simon in the mirror
Post: RE: (Spoilers) Simon in the mirror
The dramatic part is where
Spoiler below!
it reveals that there is a dead woman inside that suit :D
. |
|
Kaliyo |
General Discussion
|
6 |
6,496 |
09-30-2015, 08:04 PM |
|
|
Thread: [MASSIVE PLOT SPOILER DISCUSSION] - WAU
Post: RE: [MASSIVE PLOT SPOILER DISCUSSION] - WAU
It reminds me of System Shock 2. Man-made AI as antagonist (Shodan was much more sophisticated AI however), and it's creation that alters humans (WAU's structure gel, Shodan's The Many). :D |
|
Kaliyo |
Hints, help and spoilers
|
30 |
33,660 |
09-30-2015, 09:06 AM |
|
|
Thread: [MASSIVE PLOT SPOILER DISCUSSION] - WAU
Post: RE: [MASSIVE PLOT SPOILER DISCUSSION] - WAU
You can blame WAU, but it's like threaten bot that killed you in-game. Is this bot fault or programmer? Or maybe corporation that forced programmer to do this according to thier needs? Or maybe your's... |
|
Kaliyo |
Hints, help and spoilers
|
30 |
33,660 |
09-29-2015, 01:18 PM |
|
|
Thread: [2015] What Are You Working On? Community Screenshots & Videos
Post: RE: [2015] What Are You Working On? Community Scre...
I started with something simpler ^^
[Image: http://i.imgur.com/Qtm5jLO.jpg] |
|
Kaliyo |
Showcase
|
87 |
76,526 |
09-29-2015, 10:27 AM |
|
|
Thread: Gunman Chronicles
Post: RE: Gunman Chronicles
I did but it was light years ago ^^ Despite archaic tech those old games like Half-Life or System Shock were marvelous. |
|
Kaliyo |
General Discussion
|
3 |
3,431 |
09-28-2015, 06:11 PM |
|
|
Thread: Discussion: Monster Behavior in SOMA (Mild Spoilers)
Post: RE: Discussion: Monster Behavior in SOMA (Mild Spo...
I like that every monster in SOMA has different ai mechanic. But they are kinda disappointment to me compare to old Gatherers anyway. AtDD monsters were perfecly introduced, they could spawn, walk and... |
|
Kaliyo |
General Discussion
|
22 |
29,784 |
09-28-2015, 03:26 PM |
|
|
Thread: Chess
Post: RE: Chess
There is 1000 wins at one chess console and Akers logs and there is 0 played matches at second chess console (with Akers' eyes according to latter autopsy). I dont get it, I first thought that he play... |
|
Kaliyo |
General Discussion
|
6 |
7,941 |
09-27-2015, 07:27 PM |
|
|
Thread: Alpha for meshes
Post: RE: Alpha for meshes
|
Kaliyo |
Technical Support
|
3 |
3,035 |
09-27-2015, 03:41 PM |
|
|
Thread: Alpha for meshes
Post: Alpha for meshes
Is possible to add alpha channel for Soma models? Similar to Skyrim's nif where it's possible to cut some parts of texture and these empty parts will be rendered as simple transparent for model. I see... |
|
Kaliyo |
Technical Support
|
3 |
3,035 |
09-27-2015, 12:42 PM |