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    Thread: HPL3 Level Editor default color multiplier is black.
Post: HPL3 Level Editor default color multiplier is blac...

So every time I place a static object or entity in the map the Diffuse Color Mul or Color Mul gets changed to black which makes the model entirely black. It's frustrating and tedious to change it back...
sb7766 Technical Support 1 2,204 09-30-2015, 04:26 AM