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Thread: Loading custom assets (graphics) into mod
Post: RE: Loading custom assets (graphics) into mod
Never mind. Running it as a mod worked as it actually read the entry.hpc file. However how would I run this 'mod' in developer mod so that it loads my custom assets and allows me to reload the map? (S... |
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ghoststeam217 |
Development
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4,537 |
04-16-2016, 03:52 AM |
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Thread: Loading custom assets (graphics) into mod
Post: RE: Loading custom assets (graphics) into mod
(04-15-2016, 11:07 AM)Abion47 Wrote: To clarify, are you adding those lines to your mod's resources file, or are you editing the existing SOMA resources file? And are you running your mod in the Som... |
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ghoststeam217 |
Development
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5 |
4,537 |
04-16-2016, 01:58 AM |
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Thread: Loading custom assets (graphics) into mod
Post: Loading custom assets (graphics) into mod
So I'm stuck on this and after hours of trying I am getting desperate. I am making a mod that involves unlocking and locking doors from a computer terminal (similar to the theta map where you had to g... |
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ghoststeam217 |
Development
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5 |
4,537 |
04-15-2016, 10:15 AM |
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Thread: Creating a working omnipanel and omnitool system
Post: RE: Creating a working omnipanel and omnitool syst...
Still having this problem if anyone could help me. |
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ghoststeam217 |
Development
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5 |
4,248 |
04-14-2016, 09:04 PM |
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Thread: Creating a working omnipanel and omnitool system
Post: RE: Creating a working omnipanel and omnitool syst...
So I used the omnitool, but then my arm disappeared. Here are the debug messages. Why didn't it play the animation? |
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ghoststeam217 |
Development
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5 |
4,248 |
04-12-2016, 06:01 AM |
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Thread: CathTool / Omnitool scripting error
Post: RE: CathTool / Omnitool scripting error
(11-23-2015, 11:37 PM)Hypercube Wrote: Hmm... so I am making a map, purely for testing, but I may release it on the workshop, the ending basically goes: use omnitool on panel, opens elevator doors, ... |
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ghoststeam217 |
Technical Support
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9 |
8,249 |
04-12-2016, 01:21 AM |
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Thread: Creating a working omnipanel and omnitool system
Post: Creating a working omnipanel and omnitool system
If you haven't already noticed I am using the hpl3 engine for this. I am trying to make a map where the player needs to collect an omnitool and cortex chip (or whatever it is that gives the omnitool h... |
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ghoststeam217 |
Development
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5 |
4,248 |
04-12-2016, 12:36 AM |