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    Thread: Darkest hour (working title)
Post: RE: Darkest hour (working title)

I found out that i'm totally incapable to make even a simplest script working so i decided to share my unfinished map file if somebody would like to make a story on it. It still needs 1 room to be mad...
Nippew Custom Stories, TCs & Mods - Development 2 4,944 09-25-2010, 04:15 PM
    Thread: script problem
Post: script problem

Hi, so i'm trying to make a hatch (just like there at beginning of the game) which could be opened by pulling a lever up/down. First the lever would had to be attached to the mounting plate and then t...
Nippew Custom Stories, TCs & Mods 1 2,518 09-24-2010, 11:05 PM
    Thread: Something I'm missing about using script files?
Post: RE: Something I'm missing about using script files...

Hell yeah, thanks Pandemoneus ! I had that disabled so the script file was still a txt. I changed it and scripts worked immediately.
Nippew Custom Stories, TCs & Mods 13 11,178 09-24-2010, 04:39 PM
    Thread: Something I'm missing about using script files?
Post: RE: Something I'm missing about using script files...

(09-24-2010, 03:13 PM)nofsky Wrote: (09-24-2010, 03:00 PM)Nippew Wrote: Still no affect. Has anybody even here managed to get it working on steam version? Put the script in the same folder as the ...
Nippew Custom Stories, TCs & Mods 13 11,178 09-24-2010, 03:19 PM
    Thread: Something I'm missing about using script files?
Post: RE: Something I'm missing about using script files...

Still no affect. Has anybody even here managed to get it working on steam version?
Nippew Custom Stories, TCs & Mods 13 11,178 09-24-2010, 03:00 PM
    Thread: Creatign a ceiling
Post: RE: Creatign a ceiling

and if u are building a ceiling and don't want to lift up every part u can set the grid height higher from the left lower corner.
Nippew Custom Stories, TCs & Mods 5 5,115 09-24-2010, 02:37 PM
    Thread: Something I'm missing about using script files?
Post: RE: Something I'm missing about using script files...

So how can i make my scripts on maps working?
Nippew Custom Stories, TCs & Mods 13 11,178 09-24-2010, 01:31 PM
    Thread: Something I'm missing about using script files?
Post: RE: Something I'm missing about using script files...

What ''redist''? I don't have that specific folder in my whole computer (i'm having steam version) My map and script file are in ''amnesia the dark descent\\maps\\My maps and it still doesn't work. I ...
Nippew Custom Stories, TCs & Mods 13 11,178 09-24-2010, 12:52 PM
    Thread: Darkest hour (working title)
Post: Darkest hour (working title)

Hi, i been making this map for well over a week now. The actual map design will be ready approximately after this week-end, then there's still the details, lighting etc, story, yes story! This will ac...
Nippew Custom Stories, TCs & Mods - Development 2 4,944 09-23-2010, 04:01 PM
    Thread: Breakable wall
Post: Breakable wall

I'm making a breakable tile wall like there was in the main game at prison.. For frame i'm using ''wall_default_broken03_1'' from dungeon base set. Which bricks i should use to make it decent and do n...
Nippew Custom Stories, TCs & Mods 0 2,597 09-22-2010, 06:19 PM
    Thread: Noobest question here
Post: Noobest question here

Hi, I'm having my map being finished soon but i need to know how to make a pickable lantern and oil bottles :angel:
Nippew Custom Stories, TCs & Mods 3 4,647 09-20-2010, 02:54 PM