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Thread: Interaction
Post: RE: Interaction
I see… that's one twitchy arm!
I'm sure there are ways to make something like that but witout all the strange arm work. I mean, I don't really need to see my arm completely extended to pick up and ac... |
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Lince |
General Discussion
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15 |
12,953 |
08-05-2008, 02:33 AM |
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Thread: Interaction
Post: RE: Interaction
I think that any implementation that can make the character "feel" like it's there instead of being a hovering psychic entity is not small. It's in the same level as ambient sounds and music. Breathin... |
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Lince |
General Discussion
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15 |
12,953 |
08-04-2008, 11:57 AM |
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Thread: Interaction
Post: Interaction
I don't know if it's possible but… is there any way to make interaction with game objects less stressful to the hand? The fact that I have to hold the mouse button to pick up items makes the experienc... |
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Lince |
General Discussion
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15 |
12,953 |
08-03-2008, 07:19 PM |