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    Thread: [split] Help compiling HPL1 engine for windows
Post: RE: [split] Help compiling HPL1 engine for windows

(05-14-2010, 05:58 PM)Urkle Wrote: Windows builds require Visual Studio 2003 or higher.. (you should be able to easily pickup the Visual Studio Express and then get the Platform SDK). Note that th...
gameengineer HPL1 Engine 3 9,256 06-14-2010, 03:51 PM
    Thread: I can compile it, but it crashes...
Post: RE: I can compile it, but it crashes...

Anybody get this compiler error? Quote:fatal error C1007: unrecognized flag '-typedil' in 'p2' Converted the projects to VS 2005. Had to create a VS project for OALWrapper but it does compile in bo...
gameengineer HPL1 Engine 19 40,266 06-09-2010, 09:32 PM
    Thread: About documentation
Post: RE: About documentation

Great source code so far by the way. I just thought I'd reply in here rather than starting a new thread. A lot of thought and effort went into the HPL game engine. Haven't gotten it to compile yet ...
gameengineer HPL1 Engine 3 7,051 06-09-2010, 09:28 PM