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Thread: Request White sail
Post: RE: Request White sail
I present the Rugged Ship (That was terrible, why did I do this?).
Well it was just a test. |
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Pitfall |
Development Support
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11 |
9,089 |
08-24-2012, 10:56 PM |
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Thread: Request White sail
Post: RE: Request White sail
That would be nice, I had plans to try and make a ship once but falled short due of a lack of models.
/support |
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Pitfall |
Development Support
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11 |
9,089 |
08-21-2012, 11:21 PM |
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Thread: Mapping advice?
Post: RE: Mapping advice?
(08-21-2012, 09:29 AM)Damascus Wrote: Cielings are definitely my weak point, so I've got to try and improve on them.
I would just have the ceiling keep extending into blackness.
Maybe throw a few ro... |
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Pitfall |
Development Support
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9 |
7,139 |
08-21-2012, 10:51 AM |
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Thread: Bob's unfinished dock/port map
Post: RE: Bob's unfinished dock/port map
(08-21-2012, 08:42 AM)andyrockin123 Wrote: Traggey made a pretty impressive tree model a while back:
http://www.frictionalgames.com/forum/thread-13619.htmlI was looking a those but they just don't ... |
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Pitfall |
Custom Stories, TCs & Mods - Development
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6 |
6,691 |
08-21-2012, 08:46 AM |
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Thread: Bob's unfinished dock/port map
Post: Bob's unfinished dock/port map
I have decided to release an old map for a story I never finished.
Screenshot
download
PS: Does anyone have a good tree model I could use (Generic tree)? I can't find any, prefer already .dae. |
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Pitfall |
Custom Stories, TCs & Mods - Development
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6 |
6,691 |
08-21-2012, 08:12 AM |
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Thread: Xtrons Penumbra model pack v1
Post: RE: Xtrons Penumbra model pack v1
If people keep importing stuff from that I will end up remaking it on HPL2.
Spoiler below!
[Image: http://2.bp.blogspot.com/-AlvMRt9uCGo/T2...cepted.jpg]
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Pitfall |
Development Resources
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38 |
49,927 |
04-06-2012, 08:20 AM |
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Thread: Hit a wall with crafting two items together
Post: RE: Hit a wall with crafting two items together
(04-06-2012, 08:02 AM)Your Computer Wrote: Yeah.Did not think of that. Is there a function to include a script?
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Pitfall |
Development Support
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10 |
10,669 |
04-06-2012, 08:04 AM |
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Thread: Hit a wall with crafting two items together
Post: RE: Hit a wall with crafting two items together
(04-06-2012, 07:47 AM)Your Computer Wrote: You should be able to make use of a global.hps or inventory.hps instead of the map script.You are saying have a global script that contains:
Code:AddUseIte... |
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Pitfall |
Development Support
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10 |
10,669 |
04-06-2012, 08:01 AM |
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Thread: Hit a wall with crafting two items together
Post: RE: Hit a wall with crafting two items together
Still a bit of a problem. AddUseItemCallback(); per each item. Things like having many sanity potions (1 of the items used, the other being a container of blood) per map were the name would be potion... |
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Pitfall |
Development Support
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10 |
10,669 |
04-06-2012, 07:26 AM |
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Thread: Hit a wall with crafting two items together
Post: RE: Hit a wall with crafting two items together
(04-06-2012, 01:09 AM)Your Computer Wrote: Would using AddUseItemCallback in combination with StringContains--and perhaps local map variables--be an issue?Example please.
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Pitfall |
Development Support
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10 |
10,669 |
04-06-2012, 01:16 AM |
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Thread: Hit a wall with crafting two items together
Post: RE: Hit a wall with crafting two items together
I don't know how to. I was planning on making it so players would have to use two common items to craft things like health kits.
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Pitfall |
Development Support
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10 |
10,669 |
04-06-2012, 12:54 AM |
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Thread: Hit a wall with crafting two items together
Post: Hit a wall with crafting two items together
I am crafting two items together... No problem...
But I need this to be done many times.
Because of the way the script calls the item based on it's name in the editor, this poses a problem.
Is there ... |
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Pitfall |
Development Support
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10 |
10,669 |
04-06-2012, 12:32 AM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
(04-05-2012, 01:01 AM)Khyrpa Wrote: (04-04-2012, 07:06 AM)Pitfall Wrote: I need to fix the light post on the dock. Anyway you don't need to go into THAT much detail on what needs improvement.
Edi... |
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Pitfall |
Custom Stories, TCs & Mods - Development
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2,822 |
3,297,205 |
04-05-2012, 03:41 AM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
(04-04-2012, 06:58 AM)Cranky Old Man Wrote: (04-04-2012, 06:16 AM)Pitfall Wrote: Did you really fell that worth mentioning out of the WHOLE screenshot?Well, it was the thing that stood out, but if... |
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Pitfall |
Custom Stories, TCs & Mods - Development
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2,822 |
3,297,205 |
04-04-2012, 07:06 AM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
(04-04-2012, 06:11 AM)Cranky Old Man Wrote: (04-03-2012, 07:12 PM)Pitfall Wrote:
Spoiler below!
[Image: http://www.pitfallstudios.com/images/UnknownProject.jpg]
I have no idea ... |
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Pitfall |
Custom Stories, TCs & Mods - Development
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2,822 |
3,297,205 |
04-04-2012, 06:16 AM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
(04-03-2012, 10:25 PM)kman Wrote: One thing that I found that really improves the look of large pointlights is if you put the very bottom slider (the one that doesn't seem to affect the color) to 0,... |
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Pitfall |
Custom Stories, TCs & Mods - Development
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2,822 |
3,297,205 |
04-03-2012, 10:29 PM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
(04-03-2012, 08:50 PM)kman Wrote: -Blah blah blah-I have tried fog on the map. It ruined the map. I was planning to do something with the buildings. I have never been good at lighting, adding a poin... |
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Pitfall |
Custom Stories, TCs & Mods - Development
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2,822 |
3,297,205 |
04-03-2012, 09:49 PM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
Spoiler below!
[Image: http://www.pitfallstudios.com/images/UnknownProject.jpg]
I have no idea what to put in the courtyard off to the side.
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Pitfall |
Custom Stories, TCs & Mods - Development
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2,822 |
3,297,205 |
04-03-2012, 07:12 PM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
(02-13-2012, 05:23 AM)Your Computer Wrote: Nice. I was wondering if a seamless lake or ocean was possible. Though, i wonder, how far does the water plane extend to in that?
600X600
Edit:
Funfact: L... |
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Pitfall |
Custom Stories, TCs & Mods - Development
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2,822 |
3,297,205 |
02-13-2012, 05:26 AM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
What I have been working on for about a day.
Spoiler below!
[Image: http://pitfallstudios.com/images/dock.png]
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Pitfall |
Custom Stories, TCs & Mods - Development
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2,822 |
3,297,205 |
02-13-2012, 05:13 AM |