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    Thread: Memoirs of a Dead man (Demo release)
Post: RE: Memoirs of a Dead man (Work in Progress)

Aww, you totally shouldn't have spoiled that there are no enemies! Still, it sounds good, and I am looking forward to it.
dbfuru Showcase 89 134,787 10-07-2010, 10:15 PM
    Thread: "Wake" - Complete :)
Post: RE: "Wake" - Complete :)

Very nice story! I saw it in a beta stage but decided I'd wait for it to be complete, glad I did wait. Is this the first custom story that hasn't been just a 'test' map? I look forward to playing more...
dbfuru Showcase 107 194,683 10-04-2010, 09:23 AM
    Thread: Dark Fall: Lost Souls
Post: RE: Dark Fall: Lost Souls

I know, I feel bad having to use walkthroughs, and I usually try not to! I just got sick of wandering around trying to figure out what I had to do. It wasn't so bad at the beginning because I had so f...
dbfuru General Discussion 12 15,015 10-04-2010, 08:27 AM
    Thread: Fear level
Post: RE: Fear level

I got scared, and I would often barricade the door of a room I was searching around in for fear something would try to enter, and if I heard a strange noise, I'd probably crouch in a dark corner muste...
dbfuru General Discussion 10 11,811 10-04-2010, 08:23 AM
    Thread: Yahtzee reviews Amnesia
Post: RE: Yahtzee reviews Amnesia

I played Amnesia without reading any reviews, I figured if Penumbra was good, then this will be even better. I'm glad I played without reading/watching reviews first, as I just got immersed without th...
dbfuru General Discussion 50 50,995 10-04-2010, 08:06 AM
    Thread: Dark Fall: Lost Souls
Post: RE: Dark Fall: Lost Souls

I found the puzzles in Dark Fall: Lost Souls really obscure, and as said before a bit too like pixel hunting. At one part, you need to click the corner of a chair cushion to find a coin, to use to dia...
dbfuru General Discussion 12 15,015 10-04-2010, 07:41 AM
    Thread: How do you guys handle it?
Post: RE: How do you guys handle it?

It's really hard to explain, I love the atmosphere, the story, etc, but it scares the living daylights out of me. I sometimes feel like I need to take a break, but usually power through with will. I ...
dbfuru General Discussion 59 61,719 09-29-2010, 01:04 PM
    Thread: ! ? what is this ???
Post: RE: ! ? what is this ???

Not sure what the patch was about but having to download it sure upset my brother, he couldn't play his Arenas on WoW because I was using all the bandwidth haha.
dbfuru General Discussion 10 11,214 09-29-2010, 12:57 PM
    Thread: Question about the "wooden crank" item.
Post: RE: Question about the "wooden crank" item.

Huh, I totally forgot about that wheel crank but I never used it either.
dbfuru Hints, help and spoilers 7 10,728 09-29-2010, 12:54 PM
    Thread: About no replay value...
Post: RE: About no replay value...

(09-29-2010, 12:45 PM)Zanderat Wrote: (09-29-2010, 11:05 AM)dbfuru Wrote: But what is disappointing is how it's not so much scary any more on the second run through.. This is true of horror in gen...
dbfuru General Discussion 9 12,114 09-29-2010, 12:52 PM
    Thread: New Ideas for future games (open mail)
Post: RE: New Ideas for future games (open mail)

I agree that being able to see the body from a first person perspective would be pretty cool, being able to see your limbs shaking and wounds based on HP left. I'm not sure about animations, though. ...
dbfuru General Discussion 2 3,237 09-29-2010, 12:42 PM
    Thread: Stuff that changes when your sanity is low (or just to creep you out)
Post: RE: Stuff that changes when your sanity is low (or...

Huh, I didn't notice this, just being immersed in the gameplay and all. Interesting, I'll have to look out for these changes when I play through for the commentary.
dbfuru General Discussion 8 8,646 09-29-2010, 11:21 AM
    Thread: The Ultimate SOMA Discussion Thread
Post: RE: Next Frictional Game

I imagine Frictional Games are pretty happy, they release a game and pretty soon after people are clamoring for the next game by them! I'm also looking forward to another survival horror game, no ot...
dbfuru General Discussion 4,377 3,145,744 09-29-2010, 11:09 AM
    Thread: About no replay value...
Post: RE: About no replay value...

I agree, I will probably run through it for the commentary again, and I am eagerly awaiting some full-length custom stories, I might even start trying to make my own stories once I stop being lazy and...
dbfuru General Discussion 9 12,114 09-29-2010, 11:05 AM
    Thread: Black Forest Castle V2.1 (micro update!)
Post: RE: Black Forest Castle (WIP)

Those screenshots look really nice and eerie, I'm downloading the story right now, will give feedback in a bit. Feedback Spoiler below! It was a nice story, I'm looking forward to playing ...
dbfuru Showcase 115 224,501 09-29-2010, 10:33 AM
    Thread: Haunted (L'antre de la peur)
Post: RE: Haunted (L'antre de la peur)

Here are my thoughts on this story, if you haven't finished the story yet and wish to, you should probably skip reading this until you have played it through. -POSSIBLY SPOILY REVIEW- (Does this foru...
dbfuru Showcase 58 99,755 09-29-2010, 10:29 AM
    Thread: The Darkness /!\WORKING ON NEXT MAP (30%)/!\
Post: RE: The Darkness /!\Next Map Advancement : 70%/!\

This was a pretty nice module, I think you are getting somewhere with setting a nice, creepy atmosphere. If you need someone to proofread any notes, you could PM me, I'll try to log onto my account ev...
dbfuru Custom Stories, TCs & Mods - Development 81 159,679 09-29-2010, 10:24 AM
    Thread: Custom Story Map: Survival
Post: RE: Custom Story Map: Survival

Hey Jonez, I think you've hit on a good idea. I haven't played it yet but it seems like a fun 'game mode' or something like that. I can see many different 'survival maps' being made. If possible I t...
dbfuru Showcase 30 88,213 09-28-2010, 04:27 AM