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    Thread: Unwanted teleportation loop
Post: RE: Unwanted teleportation loop

(11-06-2014, 02:50 PM)FlawlessHappiness Wrote: void MovePlayerTimer(string &in asTimer) { MovePlayerForward(5.0); AddTimer("MovePlayer", 0.1, "MovePlayerTimer"); AddTimer("ShowFirstMessage", 3.0...
ShadowTV Development Support 7 10,056 11-06-2014, 02:57 PM
    Thread: Unwanted teleportation loop
Post: RE: Unwanted teleportation loop

(11-06-2014, 02:03 PM)FlawlessHappiness Wrote: (11-06-2014, 01:45 PM)ShadowTV Wrote: Spoiler below! (11-06-2014, 12:07 PM)FlawlessHappiness Wrote: To make a player walk forward you ne...
ShadowTV Development Support 7 10,056 11-06-2014, 02:29 PM
    Thread: Unwanted teleportation loop
Post: RE: Unwanted teleportation loop

Spoiler below! (11-06-2014, 12:07 PM)FlawlessHappiness Wrote: To make a player walk forward you need to call the script-line, MovePlayerForward, once every 0,1 second. You're only calling...
ShadowTV Development Support 7 10,056 11-06-2014, 01:45 PM
  Sad Thread: Unwanted teleportation loop
Post: Unwanted teleportation loop

Hey guys, I once again need help with my custom story. This time I made a teleportation to a position in my intro map. The problem here is: 1. It keeps teleporting me to the same position without a ...
ShadowTV Development Support 7 10,056 11-05-2014, 09:50 PM
    Thread: Testers for my custom story needed!
Post: RE: Testers for my custom story needed!

(06-23-2014, 09:59 PM)i3670 Wrote: Some of my critique: Spoiler below! - Well, it's certainly pitchblack. - Too many lamps even though they are off. - Too many rugs. - Obvious PDP-refere...
ShadowTV Custom Stories, TCs & Mods - Development 14 12,785 07-07-2014, 02:53 PM
    Thread: Testers for my custom story needed!
Post: RE: Testers for my custom story needed!

(06-23-2014, 10:07 PM)Badcat5550 Wrote: Just played it, These are some bugs you could fix! Spoiler below! 1.The whole place is dark, lighten a few areas up a bit. 2.If you kee...
ShadowTV Custom Stories, TCs & Mods - Development 14 12,785 06-24-2014, 12:36 PM
    Thread: Testers for my custom story needed!
Post: RE: Testers for my custom story needed!

(06-23-2014, 07:01 PM)I AM THE WIWWMSTER Wrote: When I get home from work in about 3.5 hours I'll give it a go through for you man. Thanks :D
ShadowTV Custom Stories, TCs & Mods - Development 14 12,785 06-23-2014, 07:15 PM
    Thread: Testers for my custom story needed!
Post: Testers for my custom story needed!

So, I am currently working on 'Abnormal: Pitchblack' and I need some testers, because I want to know: - what I could do better - if graphics or something like this are missing - if something wen...
ShadowTV Custom Stories, TCs & Mods - Development 14 12,785 06-23-2014, 04:02 PM
    Thread: .lang file not working?!
Post: RE: .lang file not working?!

(06-21-2014, 02:25 PM)DnALANGE Wrote: You should make a new treadh for this. Using older treads seems to be for bumping.. Please next time make another treadh. AND next time make it in a spoiler :P ...
ShadowTV Development Support 17 15,370 06-21-2014, 03:26 PM
    Thread: .lang file not working?!
Post: RE: .lang file not working?!

My extra_english.lang file doesn't work either. I made a new profile, restartet the game a couple of times and still no custom story description or signs/notes/display messages/death hints. Here is m...
ShadowTV Development Support 17 15,370 06-21-2014, 02:13 PM
    Thread: Are there AAMFP assets already used in ATDD custom stories
Post: RE: Are there AAMFP assets already used in ATDD cu...

I was working on a custom story with AAMFP assets, but before 1 month, I stopped working on it, due to unfixable errors in my .hps file, which don't even exist.
ShadowTV General Discussion 2 4,339 10-24-2013, 05:15 PM