Search Results
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Forum |
Replies |
Views |
Posted
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Thread: Need Help with credits.
Post: RE: Need Help with credits.
Code:void StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum)
should be:
Code:void StartCredits(string &in asParent, string &in... |
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schmupper |
Development Support
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7 |
10,357 |
10-17-2011, 09:46 PM |
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Thread: Ending map with a note
Post: RE: Ending map with a note
Code:void OnStart()
{
SetEntityCallbackFunc(string& asName, string& asCallback);
}
void MyFunc(string &in asEntity, string &in type)
{
StartCredits(string& asMusic, bool abLoo... |
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schmupper |
Development Support
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5 |
5,003 |
10-17-2011, 09:10 PM |
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Thread: Ending map with a note
Post: RE: Ending map with a note
Think you could use this one:
Code:void SetEntityCallbackFunc(string& asName, string& asCallback);
Calls a function when the player interacts with a certain entity.
C... |
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schmupper |
Development Support
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5 |
5,003 |
10-17-2011, 05:38 PM |
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Thread: Door/Script Area not working
Post: RE: Door/Script Area not working
Code:void OnStart()
{
AddUseItemCallback("", "lolkey_1", "level_orb_room_door_1", "KeyOnDoor", true);
AddEntityCollideCallback("Player", "DoorScare", "DoorScare", true, 1);
AddEntityCollideCallbac... |
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schmupper |
Development Support
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5 |
5,245 |
10-17-2011, 05:29 PM |
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Thread: Music for custom stories
Post: RE: Music for custom stories
(06-14-2011, 09:16 PM)Leon Kennedy Wrote: I made it using Guitar pro 6Ah guitar pro is really nice. I use to make the midi in guitar pro and then import it to cubase for better sound etc...
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schmupper |
Development Resources
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21 |
26,318 |
10-17-2011, 02:20 PM |
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Thread: How to make Subtitles?
Post: RE: How to make Subtitles?
I could Give you a hint, but nah...
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schmupper |
Development Support
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6 |
6,399 |
10-15-2011, 06:57 PM |
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Thread: Problems
Post: RE: Problems
(10-15-2011, 12:35 AM)jmayo Wrote: Didnt WorkSame error? Post the log.
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schmupper |
Development Support
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4 |
4,409 |
10-15-2011, 06:27 PM |
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Thread: Level door ain't workin' out
Post: RE: Level door ain't workin' out
Guess something is wrong with your script, paste it here so we can have a look at it.
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schmupper |
Development Support
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11 |
12,040 |
10-07-2011, 01:24 PM |
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Thread: Unexpected end of file!! ;(
Post: RE: Unexpected end of file!! ;(
You should really take a look on this page http://wiki.frictionalgames.com/hpl2/amn..._functions
And if you find it hard to locate right script try Ctrl+F
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schmupper |
Development Support
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15 |
14,762 |
10-06-2011, 09:48 PM |
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Thread: Unexpected end of file!! ;(
Post: RE: Unexpected end of file!! ;(
(10-06-2011, 09:07 AM)Gamemakingdude Wrote: Try changing true to false.And remove "" from "true"
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schmupper |
Development Support
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15 |
14,762 |
10-06-2011, 02:07 PM |
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Thread: Key On Door Error
Post: RE: Key On Door Error
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schmupper |
Development Support
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15 |
13,709 |
10-05-2011, 09:16 PM |
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Thread: FRAGILE - EPISODE I
Post: RE: FRAGILE - EPISODE I
(09-29-2011, 10:17 PM)UnseenLegend ( NL ) Wrote: Maybe Vegas or vegas pro but its abit difficult or Adobe Premiere ElementsAh thanks :) I think vegas will do.
Update: Uploaded some new screenshots ... |
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schmupper |
Custom Stories, TCs & Mods - Development
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7 |
10,546 |
10-05-2011, 09:10 PM |
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Thread: How do I remove music from an enemy being around?
Post: RE: How do I remove music from an enemy being arou...
(10-04-2011, 09:12 PM)Elven Wrote: Put other music and set priority way higher then the monster background music. Maybe try something like 100 to guarantee it!Seems lika a solution, but 0 is the hig... |
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schmupper |
Development Support
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19 |
20,577 |
10-04-2011, 09:16 PM |
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Thread: [Rel]Library of Alexandria (Short-story)
Post: RE: [Rel]Library of Alexandria (Short-story)
It is... it is... THE GROKE!
Spoiler below!
[Image: http://t2.gstatic.com/images?q=tbn:ANd9G...IQu439kBdA]
He's obviusly angry about you ruining his precious white sheets. That's why he i... |
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schmupper |
Showcase
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73 |
174,308 |
10-04-2011, 07:03 PM |
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Thread: Custom Story Save Problem ?
Post: RE: Custom Story Save Problem ?
Follow this guide and tell me how it went; http://wiki.frictionalgames.com/hpl2/amn...stom_story
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schmupper |
Development Support
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5 |
7,930 |
10-04-2011, 06:14 PM |
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Thread: How do I make a lever that removes an entity?
Post: RE: How do I make a lever that removes an entity?
(10-04-2011, 05:49 PM)oscar1007 Wrote: And btw, how do i make that blue shiny thing the comes up at the screen when you etc. use sanity potion? thanks again! :DNo idea :( I always thought that occur... |
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schmupper |
Development Support
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7 |
7,518 |
10-04-2011, 05:55 PM |
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Thread: How do I make a lever that removes an entity?
Post: RE: How do I make a lever that removes an entity?
(10-04-2011, 05:25 PM)oscar1007 Wrote: (10-04-2011, 05:09 PM)schmupper Wrote: Code:void OnStart()
{
SetEntityConnectionStateChangeCallback("LeverName", "Function");
}
void OnEnter()
{
}
void F... |
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schmupper |
Development Support
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7 |
7,518 |
10-04-2011, 05:31 PM |
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Thread: How do I make a lever that removes an entity?
Post: RE: How do I make a lever that removes an entity?
Code:void OnStart()
{
SetEntityConnectionStateChangeCallback("LeverName", "Function");
}
void OnEnter()
{
}
void Function(string &in asEntity, int alState)
{
if (alSta... |
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schmupper |
Development Support
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7 |
7,518 |
10-04-2011, 05:09 PM |
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Thread: Keyboard Shortcuts?
Post: RE: Keyboard Shortcuts?
(09-15-2010, 04:39 AM)bugmenot Wrote: IS there a list of keyboard shortcuts somewhere? specifically i;d like to know if there is one to swap what axis im moving stuff on when laying down objectse. t... |
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schmupper |
Development Support
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8 |
9,755 |
10-04-2011, 04:56 PM |
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Thread: [Model] new coffin / old coffin *reup
Post: RE: [Model] new coffin / old coffin
Oh this is so nice, just what i needed :)
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schmupper |
Development Resources
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26 |
32,571 |
09-17-2011, 01:53 PM |