Search Results
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Thread: Illumination not showing up at all
Post: RE: Illumination not showing up at all
Can you explain to what you mean the illumination isn't working? I'm not sure what your trying to point to in the picture. |
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Rapture |
Technical Support
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12 |
6,567 |
10-15-2015, 08:00 PM |
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Thread: Community Challenge: Level Art [Oct 2015]
Post: RE: Community Challenge: Level Art [Oct 2015]
@Robosprog - Do you mean the "EffectColorMul" property?
For "ceiling_large", you can change the billboard color attached to it, with that property. I don't know if every lamp model is set up correctl... |
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Rapture |
Showcase
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14 |
10,863 |
10-11-2015, 12:39 AM |
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Thread: Community Challenge: Level Art [Oct 2015]
Post: RE: Community Challenge: Level Art [Oct 2015]
We could try out making outdoor scenes with the new global directional lighting and terrain systems.
or
Practice vertical level design. |
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Rapture |
Showcase
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14 |
10,863 |
10-07-2015, 03:26 PM |
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Thread: Community Updates/Features Requests for HPL3 Editors
Post: RE: Community Updates/Features Requests for HPL3 E...
(9) The "Posing" feature really needs a "Confirmation Dialogue" when exiting out of Pose mode. I've been trying to pose all these cables and I'm spending 2-3 times the amount of work because I'm accid... |
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Rapture |
Development
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10 |
13,319 |
10-06-2015, 01:00 AM |
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Thread: Unofficial SOMA music for modders
Post: RE: Unofficial SOMA music for modders
1st - Lights On
It feels like it would fit best in a title intro screen, or a prologue.
2nd - 4th Music
I'm not sure what you were aiming for in these ambient pieces. For me, the sounds don't match w... |
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Rapture |
Development
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7 |
4,970 |
10-04-2015, 10:12 PM |
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Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...
I couldn't get over the infinitely patrolling paths of the monsters, and how they were always kept within close proximity of you.
I was scared shitless from Amnesia because a game has never done (to ... |
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Rapture |
General Discussion
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46 |
32,643 |
10-04-2015, 03:12 PM |
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Thread: Known Issues with the Level Editor
Post: RE: Known Issues with the Level Editor
More bugs or related issues...
When combining objects into a "Compound". If you revert back into it's individual objects. You lose selection on all of them. It would be nice if the Level Editor re-s... |
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Rapture |
Development
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27 |
25,807 |
10-04-2015, 01:58 AM |
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Thread: [2015] What Are You Working On? Community Screenshots & Videos
Post: RE: [2015] What Are You Working On? Community Scre...
Same indoor shots with some tweaks
[Image: http://i.imgur.com/THoOZRY.jpg]
[Image: http://i.imgur.com/THwXadh.jpg] |
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Rapture |
Showcase
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87 |
62,223 |
10-03-2015, 09:21 PM |
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Thread: General Editor Questions
Post: RE: General Editor Questions
@TheTieMan
Can you be more descriptive?
(1) What do you mean by "it won't show up"? It won't show in the Editor, Game, both?
Which one are you referring to also, their are 6 listed under "puppet". ... |
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Rapture |
Technical Support
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27 |
15,444 |
10-03-2015, 03:39 PM |
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Thread: [2015] What Are You Working On? Community Screenshots & Videos
Post: RE: [2015] What Are You Working On? Community Scre...
2 Indoor shots
[Image: http://i.imgur.com/YgzchpS.jpg]
[Image: http://i.imgur.com/pUnBDLU.jpg] |
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Rapture |
Showcase
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87 |
62,223 |
10-03-2015, 05:43 AM |
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Thread: LevelEditor always crashes at least for two levels
Post: RE: LevelEditor always crashes at least for two le...
I think all of us cannot open 02_02_ms_curie_inside.hmp and is probably the same for 02_05_theta_inside.hpm
Chances are, their is a corrupted entity/static object that is crashing the map. Their was... |
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Rapture |
Technical Support
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9 |
4,673 |
10-01-2015, 05:18 PM |
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Thread: Billboard particles
Post: RE: Billboard particles
The Light Rays are billboards, use the Billboard Icon on the left side of the Level Editor. When you open up the Explorer, go to the "billboard" path and find the one you want.
The dust are Particle ... |
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Rapture |
Technical Support
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2 |
2,172 |
10-01-2015, 04:25 PM |
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Thread: Known Issues with the Level Editor
Post: RE: Known Issues with the Level Editor
Found out why objects were doubling in scale.
If you change the "Snap sep." from the default 0.25 to another value. The object can increase in size or decrease by a factor when your scaling it. (Clic... |
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Rapture |
Development
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27 |
25,807 |
09-29-2015, 07:51 PM |
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Thread: Clipping your head momentarily through walls [Bug]
Post: Clipping your head momentarily through walls [Bug]
If you hold down Q or E and while your head is fully tilted in one direction. If you walk side-ways into a wall, you can for a brief moment, see what is beyond it.
The wall has to be flat, it can't b... |
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Rapture |
Technical Support
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1 |
1,659 |
09-29-2015, 06:29 PM |
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Thread: Water in the LevelEditor
Post: RE: Water in the LevelEditor
It's an illusion of Fog, Physics are disabled or altered, Particles, Sound Effects and slowed Character Movement.
If you want a "Water Plane" like seen in area/map transitions where the water will d... |
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Rapture |
Development
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6 |
4,397 |
09-29-2015, 06:08 PM |
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Thread: Known Issues with the Level Editor
Post: RE: Known Issues with the Level Editor
@Mugbill - I have seen the same issue as you with scaling. For whatever reason, when I ever clicked or dragged the handles. The size of the object would multiply by 2.
Restarting the level editor fix... |
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Rapture |
Development
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27 |
25,807 |
09-28-2015, 12:35 PM |
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Thread: Few questions
Post: RE: Few questions
(1) Entities, I think most if not all of them are in "character"
(2) You can go as high as you want as performance will allow you
(3) What you want to do is enable Debug Mode for SOMA, you can alt-t... |
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Rapture |
Technical Support
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1 |
2,384 |
09-27-2015, 08:02 PM |
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Thread: Questions I have
Post: RE: Questions I have
To get the Debug 1-9 to work.
Is their something special you need to do, to get them to work? I am in DebugMode, but pressing 1 doesn't seem to do anything.
Code: void OnActi... |
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Rapture |
Technical Support
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14 |
7,845 |
09-26-2015, 05:19 PM |
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Thread: [3RD PARTY] Cannot find "Tags Settings" in CodeLite
Post: RE: [3RD PARTY] Cannot find "Tags Settings" in Cod...
It's in the "Settings > Code Completion".
The instructions are probably outdated.
I can't figure out the Steps for "4." as it doesn't match what I have and I think their skipping some steps also... |
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Rapture |
Technical Support
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14 |
9,082 |
09-26-2015, 02:47 PM |
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Thread: Questions I have
Post: RE: Questions I have
Do you know what the function is called for grabbing the Keyboard/Mouse input? |
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Rapture |
Technical Support
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14 |
7,845 |
09-25-2015, 08:59 PM |