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    Thread: Custom Story Message Problem
Post: RE: Custom Story Message Problem

Another option is to set it to 0. Setting it to 0 will take the the message length and automatically display it for an estimated period of time, again, depending on its length. Personally I like setti...
DaAinGame Development Support 5 2,709 07-04-2012, 08:17 PM
    Thread: LANG. file problem
Post: RE: LANG. file problem

<Entry Name="ItemName_wooden_bucket_1"Wooden bucket</Entry> (Sorry for italics can't get rid of it) You forgot a > before wooden bucket.
DaAinGame Development Support 6 3,706 07-04-2012, 08:14 PM
    Thread: Flying Demon Enemy!
Post: RE: Flying Demon Enemy!

(07-04-2012, 05:35 PM)Traggey Wrote: (07-04-2012, 05:06 PM)DaAinGame Wrote: (07-03-2012, 05:44 PM)Measuring Wrote: I made it with Autodesk Maya 2011. It is fun animating but it is also pretty ti...
DaAinGame Development Resources 29 30,359 07-04-2012, 08:01 PM
    Thread: Flying Demon Enemy!
Post: RE: Flying Demon Enemy!

(07-03-2012, 05:44 PM)Measuring Wrote: I made it with Autodesk Maya 2011. It is fun animating but it is also pretty tiresome.Thanks! And yea, I bet it is. It has always been a hobby of mine to do st...
DaAinGame Development Resources 29 30,359 07-04-2012, 05:06 PM
    Thread: Flying Demon Enemy!
Post: RE: Flying Demon Enemy!

This is really neat. I downloaded it and will see if it'll work for my story. It's practically exactly what i need! I'll also be sure to give you a special spot in my credits =P. Quick question howev...
DaAinGame Development Resources 29 30,359 07-03-2012, 02:03 PM
    Thread: Custom Floor & Wall Planes (Updated 12/06/10)
Post: RE: Custom Floor & Wall Planes (Updated 12/06/10)

Won't you need to extract them into your custom story folder itself for other people to use though? Otherwise it would be a missing model right? /custom_stories/STORYNAME/static/walls/ Or something a...
DaAinGame Development Resources 12 13,313 07-03-2012, 01:53 PM
    Thread: [STILL HELP NEEDED] World not loading correctly
Post: RE: [STILL NEED HELP] World not loading correctly

(07-03-2012, 02:30 AM)Jagsrs28 Wrote: (07-02-2012, 08:15 PM)FastHunteR Wrote: You do have the collide callback in void OnStart(), do you? Because it's not there. Else, there's nothing wrong. Yes I...
DaAinGame Development Support 26 15,348 07-03-2012, 01:46 PM
    Thread: [Sound] Ambient sounds
Post: RE: [Sound] Ambience 'n' Stuff

These are both great, but I must ask, what are you using to make these. I have a great interest in making my own music/sounds for my story, mostly music, but what exactly are you using to make it? Lik...
DaAinGame Development Resources 9 9,444 07-02-2012, 10:48 PM
    Thread: [WIP][Story complete]Retracing memories
Post: RE: [WIP]Retracing memories

This sounds like a rather interesting project. I will be sure to check it out when it is all said and done, but please do continue on this. I know that everybody is having their doubts but if anything...
DaAinGame Custom Stories, TCs & Mods - Development 15 12,932 07-02-2012, 10:44 PM
    Thread: Very first custom story: Dark Ways
Post: RE: Very first custom story: Dark Ways

Looking pretty good so far. I may not have much room to talk considering I'm only working on my second story, but so far I found it much more difficult to work, and keep motivated to work on the first...
DaAinGame Custom Stories, TCs & Mods - Development 7 6,187 07-02-2012, 10:28 PM
    Thread: editor save glitch
Post: RE: editor save glitch

I have a somewhat similar issue. Where are you trying to save the files to? For me, my computer doesn't think I have access to save/edit files in the amnesia directory, so I have to save the files to ...
DaAinGame Development Support 3 2,029 07-02-2012, 10:19 PM
    Thread: Does someone know any good scares?
Post: RE: Does someone know any good scares?

TELEPORTING NAKED GUY!S!!! Obviously joking, =P Otherwise, I really like that frame idea, would've never though to do something like that. My thoughts usually go with what FastHunter said, sounds ar...
DaAinGame Development Support 5 2,920 07-02-2012, 10:15 PM
    Thread: Adder Halls (With demo video)
Post: RE: Adder Halls

Just got done making a demo video for the story. Will be uploading it and posting it very soon! (****WARNING IT INVOLVES A LOT OF TALKING***) Also, if anyone would like to beta test, now is your chanc...
DaAinGame Custom Stories, TCs & Mods - Development 2 3,563 07-02-2012, 09:49 PM
    Thread: removeitem not working for lantern.
Post: RE: removeitem not working for lantern.

Use the level editor name of the lantern, so unless you changed it, it should be "RemoveItem("lantern_1"); I would change the name of the item to something else though to prevent bugs later on if you ...
DaAinGame Development Support 2 1,735 06-18-2012, 04:05 AM
    Thread: Game ignoring my .lang file?
Post: RE: Game ignoring my .lang file?

Not sure if this matters, but in the messages part, try removing all the spaces before the =. I don't know if that will fix it but worth a shot. As for everything else I would double check to make s...
DaAinGame Development Support 11 5,078 06-18-2012, 04:00 AM
    Thread: Game ignoring my .lang file?
Post: RE: Game ignoring my .lang file?

Hmmm shouldn't the category Notes, be Journal? Here's mine for example. Code:<CATEGORY Name="Journal"> <Entry Name="Quest_SearchQuest_Text">I should search the room for anything useful a...
DaAinGame Development Support 11 5,078 06-18-2012, 02:12 AM
    Thread: Locked Messages+Door Names
Post: RE: Locked Messages+Door Names

WARNING: Entity '' does not exist! WARNING: Entity '' does not exist! WARNING: Could not find language file entry 'Intro' WARNING: Could not find language file entry 'Intro1' WARNING: Could not find l...
DaAinGame Development Support 2 1,853 06-18-2012, 01:20 AM
    Thread: Locked Messages+Door Names
Post: Locked Messages+Door Names

Honestly, I feel really embarrassed to be having such a simple problem, especially considering I know what to do, and I've done it before multiple times. It seems that my .lang file doesn't want to sh...
DaAinGame Development Support 2 1,853 06-17-2012, 11:00 PM
    Thread: Err (60, 26) Expected '('
Post: RE: Err (60, 26) Expected '('

I honestly don't know if this worked for you before but to me this is REALLY jumbled. I'm going to give you corrected code and then you can ask questions on the changes I made. Code:////////////////...
DaAinGame Development Support 4 2,544 06-17-2012, 10:47 PM
    Thread: Adder Halls (With demo video)
Post: Adder Halls (With demo video)

I am a mind of many changes. As some may know, I DID announce my WIP on RoA:Ch2, but I had changed my mind. Adder Halls is now being made into it's own new series. I liked the idea of where I was goin...
DaAinGame Custom Stories, TCs & Mods - Development 2 3,563 06-17-2012, 09:03 AM