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Thread: Fandom Gruff ┬─┬ノ( º _ ºノ) UNFLIPPED THREAD
Post: RE: The Biggest Thread Ever Made: Its Legacy shall...
(01-19-2016, 03:06 AM)GrAVit Wrote: Does anyone know if any good SOMA mods have been released yet? And I mean more in the sense of a custom story, not a tweak mod. lolAs I played SOMA, I wondered ho... |
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Cranky Old Man |
Off-Topic
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14,812 |
7,828,680 |
01-19-2016, 08:26 AM |
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Thread: Weapons or no weapons in horror games?
Post: RE: Weapons or no weapons in horror games?
Quote:Reason for that is:
when a person finds himself in life threatening situation, basic instinct is to defend himself the way his mind is giving the orders to the body . It's subconscious even if t... |
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Cranky Old Man |
Off-Topic
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22 |
23,011 |
01-19-2016, 08:05 AM |
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Thread: Fandom Gruff ┬─┬ノ( º _ ºノ) UNFLIPPED THREAD
Post: RE: The Biggest Thread Ever Made: Its Legacy shall...
(01-17-2016, 08:38 PM)RedKnight Wrote: How is everybody doing?
I'm enduring a DSP SOMA LP. Some people should be kept far away from horror games. |
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Cranky Old Man |
Off-Topic
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14,812 |
7,828,680 |
01-18-2016, 04:18 AM |
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Thread: Weapons or no weapons in horror games?
Post: RE: Weapons or no weapons in horror games?
(01-17-2016, 09:05 AM)CarnivorousJelly Wrote: So... you're asking for Dark Souls but as a horror game?Who are you responding to exactly? I was the last poster, but that doesn't mean much.
Dark Souls... |
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Cranky Old Man |
Off-Topic
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22 |
23,011 |
01-18-2016, 01:16 AM |
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Thread: Simon Jarrett would be well known?
Post: RE: Simon Jarrett would be well known?
Because everybody was using Nakajima's Nanami-composition. (That's my guess.) Munshi's and Berg's scans weren't that special, but were included as the first HUMAN templates. ...and then last, Simon's ... |
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Cranky Old Man |
Hints, help and spoilers
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3 |
6,371 |
01-17-2016, 06:14 AM |
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Thread: Game freezes early on (using Intel HD 4000 GPU)
Post: RE: Game freezes early on (using Intel HD 4000 GPU...
(01-15-2016, 11:51 PM)kidcrimefighter Wrote: My fan also gets pretty loud. Could it be a problem with my fan...?
A small note:
Problems with fans usually means that the fan starts sounding like a TR... |
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Cranky Old Man |
Mac - SOMA
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3 |
8,415 |
01-16-2016, 12:08 AM |
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Thread: Weapons or no weapons in horror games?
Post: RE: Weapons or no weapons in horror games?
(01-15-2016, 09:31 AM)Mudbill Wrote: That would be a real challenge to those players who just want to go EVERYWHERE. Exploring the entire map would be impossible without dying several times. Not say... |
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Cranky Old Man |
Off-Topic
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22 |
23,011 |
01-15-2016, 11:29 PM |
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Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...
(01-15-2016, 08:44 PM)Newsman Waterpaper Wrote: While it did had some Giger influence but they didnt right copy/rip off any of his paintings and other art work.
I am assuming that you've played, or ... |
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Cranky Old Man |
General Discussion
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46 |
44,926 |
01-15-2016, 08:54 PM |
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Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...
(01-15-2016, 11:17 AM)Newsman Waterpaper Wrote: That's another thing that disappointed me about SOMA, HR Giger influence was almost gone from what we saw in trailers, I know things change during pro... |
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Cranky Old Man |
General Discussion
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46 |
44,926 |
01-15-2016, 07:39 PM |
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Thread: An even Darker SOMA [ending spoilers]
Post: RE: An even Darker SOMA [ending spoilers]
(01-15-2016, 12:19 PM)Noble81 Wrote: The WAU was not on the ark! I won't/don't believe it :)
If you look at the ark and the space gun neither are visually effected by the WAU. Everything else in t... |
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Cranky Old Man |
General Discussion
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16 |
25,153 |
01-15-2016, 07:28 PM |
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Thread: Discussion: Monster Behavior in SOMA (Mild Spoilers)
Post: RE: Discussion: Monster Behavior in SOMA (Mild Spo...
I had no idea that ...
Spoiler below!
...the diver worked like that. It seemed to chase me around whether or not I was looking at it or not. I concluded that it had very good hearing (as it... |
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Cranky Old Man |
General Discussion
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22 |
32,060 |
01-15-2016, 07:18 PM |
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Thread: next game?
Post: RE: next game?
(01-15-2016, 02:23 PM)Romulator Wrote: (01-14-2016, 10:19 PM)Cranky Old Man Wrote: Is there a way to determine if the sales are good?
http://frictionalgames.blogspot.se/2015/...aunch.html
A littl... |
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Cranky Old Man |
General Discussion
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21 |
17,724 |
01-15-2016, 07:09 PM |
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Thread: Outlast 2 teaser
Post: RE: Outlast 2 teaser
(01-15-2016, 03:39 PM)Romulator Wrote: [A lot.]Yes, this forum seems to GENUINELY work just fine. I'm just not used to forums working - that's all. Most forums SEEM to work just fine at first, to lu... |
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Cranky Old Man |
Off-Topic
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67 |
68,835 |
01-15-2016, 06:13 PM |
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Thread: Character moves up and left with no input
Post: RE: Character moves up and left with no input
Have you tried reconfiguring the keys?
Have you unplugged periferal devices like game controllers?
Have you bought a new keyboard lately, and perhaps not installed its drivers? |
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Cranky Old Man |
Technical Support - Amnesia: The Dark Descent
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5 |
8,312 |
01-15-2016, 04:10 AM |
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Thread: Weapons or no weapons in horror games?
Post: RE: Weapons or no weapons in horror games?
(01-14-2016, 11:45 PM)Robosprog Wrote: (01-14-2016, 06:40 PM)Cranky Old Man Wrote: I'm not American, so I don't own a gun, so I can't relate to protagonists that use guns. The closer I can relate ... |
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Cranky Old Man |
Off-Topic
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22 |
23,011 |
01-15-2016, 03:54 AM |
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Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...
(01-15-2016, 03:09 AM)Lazoriss Wrote: [A lot.]
While I don't agree with Yahtzee, the beginning of the game was from the FIRST premise of the game - one that they scrapped. That game seemed to be abo... |
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Cranky Old Man |
General Discussion
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46 |
44,926 |
01-15-2016, 03:36 AM |
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Thread: Outlast 2 teaser
Post: RE: Outlast 2 teaser
(01-15-2016, 02:32 AM)Kurton Wrote: (01-15-2016, 12:24 AM)Cranky Old Man Wrote: taoists have banned me for "being a rapist"
I'm storing this one away as a sentence I don't think I'll ever see agai... |
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Cranky Old Man |
Off-Topic
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67 |
68,835 |
01-15-2016, 02:48 AM |
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Thread: Outlast 2 teaser
Post: RE: Outlast 2 teaser
(01-15-2016, 12:27 AM)Mudbill Wrote: You seem like a perfectly sensible person, I don't know why you're getting so much slack. Some people must be way too sensitive for their own as well as others' ... |
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Cranky Old Man |
Off-Topic
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67 |
68,835 |
01-15-2016, 02:05 AM |
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Thread: New Game Design/Gameplay needed for dealing with Enemies in future games
Post: RE: New Game Design/Gameplay needed for dealing wi...
(01-14-2016, 11:37 PM)Lazoriss Wrote: A sneaky monster would be difficult to program because you'd have to spend a lot of time balancing the encounter. It'd be too easy for it to end up frustrating ... |
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Cranky Old Man |
General Discussion
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46 |
44,926 |
01-15-2016, 01:24 AM |
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Thread: Outlast 2 teaser
Post: RE: Outlast 2 teaser
(01-15-2016, 12:09 AM)Statyk Wrote: I wanted to play/watch outlast for the setting (insane asylum, although cliche, is still a fun idea) and aesthetics. I hope they don't go too crazy with this. Als... |
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Cranky Old Man |
Off-Topic
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67 |
68,835 |
01-15-2016, 12:24 AM |