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    Thread: .DDS Files Not working?
Post: RE: .DDS Files Not working?

Mipmaps are basically smaller versions of the original texture: [Image: http://upload.wikimedia.org/wikipedia/co...STS101.jpg] So, depending on the distance/how much of the screen your model covers a...
Acies Development Support 6 4,947 11-05-2014, 01:02 AM
    Thread: 4K gaming
Post: RE: 4K gaming

Decided to make an example of my mod Spacies: Original: http://i.imgur.com/xkO8gQr.jpg SSAO: http://i.imgur.com/gNZFVrS.jpg Due to image compression it might be hard to see actual difference (uploa...
Acies Off-Topic 29 17,643 11-01-2014, 06:00 PM
    Thread: 4K gaming
Post: RE: 4K gaming

(11-01-2014, 03:45 PM)Rött Wrote: And then there's this new antialiasing called "TXAA", which is used by Nvidia in some games. Maybe the best aliasing effective wise, although the most performance h...
Acies Off-Topic 29 17,643 11-01-2014, 04:24 PM
    Thread: 4K gaming
Post: RE: 4K gaming

http://www.geforce.com/whats-new/guides/aa-af-guide#2 Spoiler below! Supersampling is a brute-force AA method that calculates a pixel's color by forcing the GPU to oversample the frame, or ...
Acies Off-Topic 29 17,643 11-01-2014, 02:24 PM
    Thread: Halloween CS - Pumpkin model needed
Post: RE: Halloween CS - Pumpkin model needed

[Image: http://i.imgur.com/P7McPAa.png] Goofed around a little https://dl.dropboxusercontent.com/u/2079...umpkin.zip
Acies Development Support 21 11,257 10-26-2014, 06:19 AM
    Thread: Acies Random things
Post: RE: Acies Random things

Updated main post with images of some old assets. Also added some tiling texture + basic geometry I made (should help creating a cave / castle).
Acies Development Resources 35 38,337 10-21-2014, 04:23 PM
    Thread: Maya. Need some help...
Post: RE: Maya. Need some help...

https://github.com/KhronosGroup/OpenCOLL...LADA-Tools There is a rumour based on 'old information' suggesting that only Maya2011 works with opencollada. That isn't true! As you can see on this page, ...
Acies Development Support 19 6,968 10-20-2014, 12:20 AM
    Thread: Problems with my model
Post: RE: Problems with my model

WARNING: Texture 'E:/thamena/FANP1/entities/FANP1/AFANP1/Hand with eye/Eye_WH.dds' does not have a pow2 size! Start by solving this.. Resolution should be 1024x1024 or 512x512. Could be other stuff a...
Acies Development Support 3 2,189 10-20-2014, 12:19 AM
    Thread: Modloader GitHub Repository
Post: RE: Modloader GitHub Repository

Really liking the initiative from you guys! Best of luck!
Acies Custom Stories, TCs & Mods - Development 16 12,067 10-20-2014, 12:16 AM
    Thread: Acies Underwater effects
Post: RE: Acies Underwater effects

(10-07-2014, 08:26 AM)Viper85626 Wrote: Aww, the updated video doesn't have radial blur haha. It does, just a lot more toned down :) You can easily customize this though!
Acies Development Resources 15 11,272 10-07-2014, 11:23 AM
    Thread: Acies Underwater effects
Post: RE: Acies Underwater effects

This solution will completely hide the player. Spoiler below! void SetEnemyDisableTriggers(string& asName, bool abX); Enables or disables enemy triggers. If disabled, enemy will not re...
Acies Development Resources 15 11,272 10-07-2014, 12:31 AM
    Thread: Acies Underwater effects
Post: RE: Acies Underwater effects

Updated the main post with a newer version which includes some sounds while underwater, as well as a 'ready' fullconversion setup. Video of it available at the top, cheers!
Acies Development Resources 15 11,272 10-06-2014, 11:47 PM
    Thread: Acies Underwater effects
Post: RE: Acies Underwater effects

Posting this here, in case anyone else has the same issue: Spoiler below! Icaab2608 Wrote:I do not have all the effects appear in the water(your tutorial:https://www.frictionalgames.com/for...
Acies Development Resources 15 11,272 10-05-2014, 08:31 PM
    Thread: Custom Shader Mod Tool!
Post: RE: Custom Shader Mod Tool!

(10-01-2014, 10:45 PM)Viper85626 Wrote: (10-01-2014, 10:27 PM)Romulator Wrote: If you have the AAMFP patch, it makes it a little bit easier to work with outdoor environments, gives you a few more ...
Acies Development Resources 26 22,407 10-01-2014, 11:53 PM
    Thread: Acies Stream - Creating a shader? A lot of fail [Offline]
Post: RE: Acies Stream - Creating a shader? A lot of fai...

Trying to create a shader! A lot of trial and error... I suck at this
Acies Custom Stories, TCs & Mods - Development 135 91,269 10-01-2014, 09:38 PM
    Thread: Custom Shader Mod Tool!
Post: RE: Custom Shader Mod Tool!

(09-26-2014, 07:21 AM)Viper85626 Wrote: - Only the "posteffect_color_conv_tex_frag.glsl" file is accepted in this app due to the fact that it was the only one discussed in the above thread and also ...
Acies Development Resources 26 22,407 10-01-2014, 03:20 PM
    Thread: Internet Performance?
Post: RE: Internet Performance?

[Image: http://www.speedtest.net/result/3798861088.png] Around 45$ per month. The ping is nice for playing csgo :]
Acies Off-Topic 18 6,950 09-30-2014, 06:50 PM
    Thread: Acies Underwater effects
Post: Acies Underwater effects

First off, a video of what is going on (1080p available): http://youtu.be/pPFq8QBitFc Video of Version 3 [Updated] (sorry about the video stutters, recorded it incorrectly. Available in 1440p!): http...
Acies Development Resources 15 11,272 09-30-2014, 06:42 PM
    Thread: Water not affected by fog
Post: RE: Water not affected by fog

Basically the water effect is broken down into some pieces. It consists of a modified water layer, some fog, an image overlay (through insanity effects), some blur and a particle effect created at the...
Acies Development Support 18 10,081 09-30-2014, 01:47 PM
    Thread: Water not affected by fog
Post: RE: Water not affected by fog

Currently looks something like this: http://youtu.be/pPFq8QBitFc 1080p available Should make some more edits to it, but will have to do that tomorrow..
Acies Development Support 18 10,081 09-30-2014, 12:39 AM