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    Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: [SOLVED] Setting up the tools on a clean 1.1 r...

(10-19-2016, 03:17 PM)Mudbill Wrote: Interesting how you have that in mind. Sounds already very similar to a recently discussed plan we have in the neighboring thread here: https://www.frictionalga...
Petike Development Support 11 4,710 10-19-2016, 07:09 PM
    Thread: Unable to blow up TNT
Post: RE: Unable to blow up TNT

You need to visit the big storage rooms in the second half of that entrance mine. IIRC, they're the only big separate rooms in that section of the game. You'll find a pickaxe there, some string/cord...
Petike Hints, help and spoilers 2 6,808 10-19-2016, 02:51 PM
    Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: Setting up the tools on a clean 1.1 retail ins...

(10-19-2016, 08:28 AM)Mudbill Wrote: Alrighty! Good luck with your projects! Thank you. I'm already planning a detective story themed mission, set in a small town. (Not Altstadt, that's been cover...
Petike Development Support 11 4,710 10-19-2016, 12:55 PM
    Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: Setting up the tools on a clean 1.1 retail ins...

Hello, again. I've go excellent news. I've attempted the "copying stuff from redist to root" solution, and it worked ! So, it seems that my boxed copy definitely uses a non-redist structure for everyt...
Petike Development Support 11 4,710 10-18-2016, 11:06 PM
    Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: Setting up the tools on a clean 1.1 retail ins...

Righto, I thought the same. I've never used the 1.3.1 update or the 1.3 suite before - only 1.1 and briefly 1.2 - so there's a bit of figuring out to do. I could have sworn that the 1.1 editor suite w...
Petike Development Support 11 4,710 10-18-2016, 06:17 PM
    Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: Setting up the tools on a clean 1.1 retail ins...

So the only thing I should leave in the redist folder should be the editors, then ?
Petike Development Support 11 4,710 10-18-2016, 01:45 PM
    Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: RE: Setting up the tools on a clean 1.1 retail ins...

Here's a screenshot of what my 1.1 retail version root folder looks like after a clean install, no updates whatsoever added: [attachment=5761] To make things even clearer, my retail copy is a boxed ...
Petike Development Support 11 4,710 10-18-2016, 02:52 AM
    Thread: [SOLVED] Setting up the tools on a clean 1.1 retail install and 1.3.1 update on top
Post: [SOLVED] Setting up the tools on a clean 1.1 retai...

Hello, everyone. A few years ago, I did some TDD modding, but didn't get too far, as I was busy at the time. Now I'm getting back into modding, but it's been almost five years and the TDD modder scen...
Petike Development Support 11 4,710 10-17-2016, 11:30 PM
    Thread: Amnesia anniversary 2016 fan art
Post: RE: Amnesia anniversary 2016 fan art

Nice. :-) I'm loving the waterfall video in particular.
Petike Digital 2 3,625 10-17-2016, 07:02 PM
    Thread: SOMA's Alternate titles.
Post: RE: SOMA's Alternate titles.

"Maple Leaf Chronicles", "Simon is a Sexy Beast" and "Dead Fear 4: Fearerer" are definitely my favourite. :D It's interesting that they came up with at least seven different titles containing "soma"....
Petike General Discussion 11 7,578 09-23-2016, 04:17 PM
    Thread: Naming my campaign and its protagonist
Post: RE: Naming my campaign and its protagonist

Nice plot idea. A prequel about the efforts to avert the worst of the incoming catastrophe is definitely something I wouldn't mind seeing from a SOMA custom story. I'm liking the straightforward name ...
Petike User created content 5 5,012 09-22-2016, 06:03 AM
    Thread: Conlanguages?
Post: RE: Conlanguages?

I know a bit of linguistics, including phonetics, but I've never been an expert on these topics. Part of why I didn't advance the language stuff beyond the notes you see here. I wrote the whole thing ...
Petike Off-Topic 9 6,035 09-15-2016, 08:06 AM
    Thread: Conlanguages?
Post: RE: Conlanguages?

(09-10-2016, 09:51 PM)Red Wrote: By all means, yes. All right then. The following language samples don't come from the earliest parts of the Dask people's history, but from what is later known as ...
Petike Off-Topic 9 6,035 09-13-2016, 11:38 PM
    Thread: Conlanguages?
Post: RE: Conlanguages?

Have some pals and acquaintances who are into this as a hobby, but my worldbuilding forays have rarely involved creating languages. Though I've worked on a writing script for a fantasy universe I've b...
Petike Off-Topic 9 6,035 09-10-2016, 01:31 AM
    Thread: Gameological Dig's SOMA Videos
Post: RE: Gameological Dig's SOMA Videos

(05-28-2016, 09:07 PM)TheDoctorPoo Wrote: An avid fan of SOMA Gameological Dig has made detailed and professionally made videos about the stories of Pathos-2. They are worth listening to These look...
Petike General Discussion 3 3,621 09-07-2016, 05:04 PM
    Thread: Would prefer a silent protagonist. [spoilers]
Post: RE: Would prefer a silent protagonist. [spoilers]

The lack of a voiced protagonist would actually render a lot of the thoughtful dialogue from the finished game impossible. This is a problem I have with silent protagonists in games in general, Half L...
Petike General Discussion 12 7,934 09-06-2016, 05:42 PM
    Thread: So...
Post: RE: So...

Sorry if this post might seem like a necro... Personally, I'd prefer a completely new title. And since Frictional are preliminarily hinting at two different projects in the site's menu, I wouldn't mi...
Petike Off-Topic 116 51,199 09-05-2016, 12:49 AM
    Thread: Can the serial key of a retail version be checked by Run/regedit on Windows ?
Post: RE: Can the serial key of a retail version be chec...

Update: After a few days had passed of me uninstalling everything Amnesia-related, I reinstalled the vanilla version of the game and ran it. No product key problems, it ran fine. I didn't test it with...
Petike Technical Support - Amnesia: The Dark Descent 17 11,875 04-13-2014, 09:30 PM
    Thread: Painful shadows.[RELEASED]
Post: RE: Painful shadows.[RELEASED]

I'll defintiely play this CS soon. I'm really wondering how you've handled capturing a Thief-like atmosphere.
Petike Custom Stories, TCs & Mods - Development 40 31,444 04-08-2014, 01:03 AM
    Thread: 2014-04 Thursday 3rd, SOMA - Lambda
Post: RE: 2014-04 Thursday 3rd, SOMA - Lambda

An amazing little teaser. At this point, I do wonder what the actual outside setting is. Personally, I wouldn't mind a horror story set in a deep sea research base. It's a rather underutilised setting...
Petike News - Announcements 10 37,780 04-08-2014, 12:12 AM