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Thread: Would an Amnesia "Alternate Playthrough" interest anybody?
Post: RE: Would an Amnesia "Alternate Playthrough" inter...
A post Orb Chamber story would definitely be very creative in my opinion, all sorts of room for new features and ideas. I would personally call it Hypermnesia - The Luminous Ascension, it has a nice r... |
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GoreGrinder99 |
Custom Stories, TCs & Mods - Development
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3 |
4,463 |
01-28-2016, 10:47 PM |
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Thread: Animated Skyboxes
Post: RE: Animated Skyboxes
What I have done on an IFC that has been in creation on and off for years now is to use the ChangeSkyboxColor script. I have set over 100 ChangeSkyboxColor scripts to get the effect of noon to midnigh... |
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GoreGrinder99 |
Development Support
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6 |
5,625 |
01-28-2016, 10:07 PM |
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Thread: How to reassign animations for enemy?
Post: How to reassign animations for enemy?
How would I go about changing the animation files for the Grunt to the animations from the Brute? I have copy and pasted the Brute animations to the Grunt folder of my own and loaded it in the ModelVi... |
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GoreGrinder99 |
Development Support
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3 |
3,218 |
07-20-2014, 09:02 PM |
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Thread: How to replace entities?
Post: RE: How to replace entities?
(05-24-2014, 11:08 PM)Mudbill Wrote: Simple make if(type == "OnIgnite") into Type with uppercase T, in order to match the string &in Type in the parameters.
Hahaha, wow, thanks man, much appreci... |
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GoreGrinder99 |
Development Support
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2 |
2,925 |
05-24-2014, 11:36 PM |
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Thread: How to replace entities?
Post: How to replace entities?
I'm not sure why anything I do is failing... I currently have two separate entities cloned over each other, one is a non-lit flare, the other, ignited. I've had luck with the SetEntitycallbackFunc fun... |
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GoreGrinder99 |
Development Support
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2 |
2,925 |
05-24-2014, 09:19 PM |
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Thread: Flashlight on/off making rushing noise.
Post: RE: Flashlight on/off making rushing noise.
(05-21-2014, 10:14 AM)DnALANGE Wrote: Here is it from my FC mod Premonition... let's see.
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<SOUNDENTITY>
<SOUNDS>
<Main>
<Sound File="ui_flashlight_on" />
</M... |
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GoreGrinder99 |
Development Support
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2 |
3,229 |
05-21-2014, 05:32 PM |
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Thread: Flashlight on/off making rushing noise.
Post: Flashlight on/off making rushing noise.
Well, I added the flashlight and all the jazz to my mod and the audio samples for the lantern on/off sound just fine out of game but when I activate them in-game, they produce a rush like noise on top... |
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GoreGrinder99 |
Development Support
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2 |
3,229 |
05-21-2014, 06:05 AM |
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Thread: Why are there two models directories in resources.cfg?
Post: Why are there two models directories in resources....
As the title says... I don't understand why there would be a need to have two directories to the same folder.
I assumed as much, thank you! |
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GoreGrinder99 |
Development Support
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1 |
2,392 |
05-21-2014, 04:01 AM |
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Thread: Retreiving and analyzing crash data: ".exe" - No Disk
Post: RE: Retreiving and analyzing crash data: ".exe" - ...
(04-21-2014, 02:53 AM)Romulator Wrote: Do you have the original tools from the wiki? They have some things in them which the 131111 update does not, one of which I BELIEVE is AreaTypes.cfg.
Just in... |
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GoreGrinder99 |
Technical Support - Amnesia: The Dark Descent
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3 |
5,000 |
04-21-2014, 03:00 AM |
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Thread: Retreiving and analyzing crash data: ".exe" - No Disk
Post: Retreiving and analyzing crash data: ".exe" - No D...
I just re-installed windows 7 Home Premium x64 bit on my laptop and when trying to open the updated editors for the AMFP assets(all of them), I receive the blackbox with the following pop up:
Retreiv... |
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GoreGrinder99 |
Technical Support - Amnesia: The Dark Descent
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3 |
5,000 |
04-21-2014, 02:28 AM |
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Thread: Multiple questions, help and input needed!
Post: RE: Multiple questions, help and input needed!
(01-06-2014, 04:44 AM)Traggey Wrote: Well I can't possibly make a judgement if you won't tell me what the game even is.
Doesn't matter anymore. Is there anyway you could assist me with the scripting... |
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GoreGrinder99 |
Development Support
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7 |
7,465 |
01-06-2014, 05:31 AM |
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Thread: Multiple questions, help and input needed!
Post: RE: Multiple questions, help and input needed!
(01-06-2014, 03:20 AM)Traggey Wrote: You are however alowed to use assets from the penumbra games as stated by Frictional.
Taking and distributing assets from any other title is globaly considered ... |
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GoreGrinder99 |
Development Support
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7 |
7,465 |
01-06-2014, 03:42 AM |
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Thread: Multiple questions, help and input needed!
Post: RE: Multiple questions, help and input needed!
(01-06-2014, 02:19 AM)Traggey Wrote: Unbirth i'm very uncertain about, would have to ask Thomas himself about that.
Any other game, NO.
That is strictly forbidden
Where are the rules and regulatio... |
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GoreGrinder99 |
Development Support
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7 |
7,465 |
01-06-2014, 02:39 AM |
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Thread: Multiple questions, help and input needed!
Post: Multiple questions, help and input needed!
So I have here a few questions...
1.Are the assets of the game Unbirth, produced by Thomas Grip, co-founder of Frictional Games free to use for using in a modification for Amnesia?
2.Almost the same... |
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GoreGrinder99 |
Development Support
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7 |
7,465 |
01-06-2014, 02:01 AM |
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Thread: IFC Export
Post: RE: IFC Export
(12-21-2013, 11:57 PM)RaideX Wrote: (12-21-2013, 11:47 PM)GoreGrinder99 Wrote: (12-21-2013, 11:00 PM)RaideX Wrote: (12-21-2013, 10:49 PM)GoreGrinder99 Wrote: (12-21-2013, 09:09 PM)RaideX Wrot... |
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GoreGrinder99 |
Development Support
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8 |
8,945 |
12-22-2013, 12:15 AM |
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Thread: IFC Export
Post: RE: IFC Export
(12-21-2013, 11:00 PM)RaideX Wrote: (12-21-2013, 10:49 PM)GoreGrinder99 Wrote: (12-21-2013, 09:09 PM)RaideX Wrote: Hey there.
How does one export his finished isolated full conversion without ... |
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GoreGrinder99 |
Development Support
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8 |
8,945 |
12-21-2013, 11:47 PM |
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Thread: IFC Export
Post: RE: IFC Export
(12-21-2013, 09:09 PM)RaideX Wrote: Hey there.
How does one export his finished isolated full conversion without tools that do it for them (because i seem to not get it to work with the amntool).
... |
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GoreGrinder99 |
Development Support
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8 |
8,945 |
12-21-2013, 10:49 PM |
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Thread: Need help with re-texturing door.
Post: RE: Need help with re-texturing door.
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GoreGrinder99 |
Development Support
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7 |
6,758 |
12-14-2013, 12:41 AM |
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Thread: Need help with re-texturing door.
Post: RE: Need help with re-texturing door.
(12-12-2013, 10:24 PM)Strembitsky Wrote: If you have the dedication to create particle systems I don't see why you couldn't add some more time into your CS and just create the texture for a door. Al... |
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GoreGrinder99 |
Development Support
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7 |
6,758 |
12-13-2013, 01:57 AM |
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Thread: Need help with re-texturing door.
Post: RE: Dynamite/Flare in Amnesia? Also need help with...
Well... For the animated textures, I can produce them as particle systems which I can't figure out why I didn't put that together before for whatever reason. I just have to find the time to create the... |
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GoreGrinder99 |
Development Support
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7 |
6,758 |
12-12-2013, 08:27 PM |