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    Thread: Fatal Error Renderer 0...
Post: RE: Fatal Error Renderer 0...

I got my new computer, and now Amnesia runs fine. The only part of the computer that is the same as the old one is the video card (Nvidia 9800 GTX+ 512MB). This means it's NOT a video card issue. ...
JoeK Technical Support - Amnesia: The Dark Descent 50 86,542 10-05-2010, 01:47 AM
    Thread: Fatal Error Renderer 0...
Post: RE: Fatal Error Renderer 0...

I'm sorry to hear that. I'm getting a new computer next week (basically everything new *except* my video card). I'll post results after testing on the new one to narrow down causes (i.e. if it's fixe...
JoeK Technical Support - Amnesia: The Dark Descent 50 86,542 09-25-2010, 10:11 AM
    Thread: Fatal Error Renderer 0...
Post: RE: Fatal Error Renderer 0...

Have you guys contacted Nvidia about this?
JoeK Technical Support - Amnesia: The Dark Descent 50 86,542 09-24-2010, 05:34 PM
    Thread: Fatal Error Renderer 0...
Post: RE: Fatal Error Renderer 0...

Thomas, I may have a gigantic clue for the issue. The game magically decided to let me play today, so I started fiddling with the graphics options until I could recreate the problem. It turns out, h...
JoeK Technical Support - Amnesia: The Dark Descent 50 86,542 09-24-2010, 05:40 AM
    Thread: Renderer #0 failure bug.
Post: RE: Renderer #0 failure bug.

Done, but I accidentally posted the results in that thread ( http://frictionalgames.com/forum/thread-...l#pid38739 )
JoeK Technical Support - Amnesia: The Dark Descent 60 118,584 09-22-2010, 09:52 AM
    Thread: Fatal Error Renderer 0...
Post: RE: Fatal Error Renderer 0...

Here it is. I really appreciate all your help and hard work, Thomas.
JoeK Technical Support - Amnesia: The Dark Descent 50 86,542 09-22-2010, 09:46 AM
    Thread: Renderer #0 failure bug.
Post: RE: Renderer #0 failure bug.

I ran the test and the output pictures are identical to how it should be.
JoeK Technical Support - Amnesia: The Dark Descent 60 118,584 09-22-2010, 05:22 AM
    Thread: Renderer #0 failure bug.
Post: RE: Renderer #0 failure bug.

I'm running dual monitors, but I disabled the secondary monitor to no success.
JoeK Technical Support - Amnesia: The Dark Descent 60 118,584 09-21-2010, 01:00 AM
    Thread: Renderer #0 failure bug.
Post: RE: Renderer #0 failure bug.

Thomas, it's not a resolution problem. I can't even run it at the default resolution (1024x768) without getting this error. Monk's fix didn't work for me.
JoeK Technical Support - Amnesia: The Dark Descent 60 118,584 09-11-2010, 10:40 PM
    Thread: Window keeps minimizing after I start game, and a friend's lag/sound issue
Post: RE: Window keeps minimizing after I start game, an...

Whenever the game keeps minimizing for me, when you unminimize with alt+tab (alt+shift+tab helps), mash the enter key. It seems like some kind of skippable video is causing the minimizing, so hitting...
JoeK Technical Support - Amnesia: The Dark Descent 5 12,449 09-11-2010, 11:30 AM
    Thread: Renderer #0 failure bug.
Post: RE: Renderer #0 failure bug.

Thomas, I've tried it with default settings (SSAO on medium and EdgeSmooth off), with both disabled, with Vsync on and off, with resolution at default, with resolution at the monitor's native resoluti...
JoeK Technical Support - Amnesia: The Dark Descent 60 118,584 09-11-2010, 11:24 AM
    Thread: Renderer #0 failure bug.
Post: RE: Renderer #0 failure bug.

I have the same problem. The game started the first time I ran it, but it was sluggish, so I exited to try to change the settings. Then I was getting the Renderer #0 Failure error. Default settings ...
JoeK Technical Support - Amnesia: The Dark Descent 60 118,584 09-11-2010, 04:37 AM
    Thread: Why is the engine frame-rate limited?
Post: RE: Why is the engine frame-rate limited?

Guys, don't feed the troll. It's obvious: he is ignoring facts and sound advice from everyone, starting arguments, and making people angry/upset. There's more than enough information/reason in this ...
JoeK Technical Support - Amnesia: The Dark Descent 34 81,266 09-11-2010, 04:31 AM