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    Thread: Madness [Demo] [Two levels]
Post: RE: Madness [Demo] [Two levels]

Just to let eveyone know, i accidentally uploaded a version without any monsters, but it's fixed now. A meteor shower with monsters now works + the yelling monster :D
machosalad Custom Stories, TCs & Mods - Development 16 31,709 07-07-2011, 12:52 PM
    Thread: Madness [Demo] [Two levels]
Post: RE: Madness [Demo] [Two levels]

(03-16-2011, 03:30 PM)Need4Power Wrote: Any progress with the full custom story? :P Progress: CH1: 100% Done CH2: 10% Done CH3: 25% Done (the demo) By the way, i just uploaded this: http://www....
machosalad Custom Stories, TCs & Mods - Development 16 31,709 03-17-2011, 04:26 PM
    Thread: Madness [Demo] [Two levels]
Post: RE: Madness [Demo] [Two levels]

Oh, i just found out the map is called "Daniels Revenge" inside Amnesia. "Daniels revange" is the name i used for this custom before i released the demo. But then i decided to rename it to "Madness". ...
machosalad Custom Stories, TCs & Mods - Development 16 31,709 03-08-2011, 06:30 PM
    Thread: Madness [Demo] [Two levels]
Post: RE: Madness [Demo] [Two levels]

(03-07-2011, 04:06 PM)Need4Power Wrote: how to fight the monster?,i stuck at that part :P (you know..,the part of "I'm going to rape you!,you son of a bit@$!") :P In that room, there is a key wh...
machosalad Custom Stories, TCs & Mods - Development 16 31,709 03-07-2011, 08:03 PM
    Thread: Madness [Demo] [Two levels]
Post: RE: Madness [Demo] [Two levels]

On the left side of the screenshot there are several platforms that take you up top. The second level is probably my fav. :P
machosalad Custom Stories, TCs & Mods - Development 16 31,709 03-07-2011, 03:40 PM
    Thread: Madness [Demo] [Two levels]
Post: Madness [Demo] [Two levels]

Here's a little preview of what iv'e been up to since Staying Alive. Story-wise it's not finished, but the gist of it is that Daniel has become fed up with fleeing from the monsters and decides to fig...
machosalad Custom Stories, TCs & Mods - Development 16 31,709 03-06-2011, 05:36 PM
    Thread: Breaking down the workdesk_door with a custom joint entity
Post: RE: Breaking down the workdesk_door with a custom ...

This reminds when i had fun modding monsters. I gave the monsters really high mass and push force or whatever its called, so whenever the monsters touched a dynamic entity, the entity flew away and th...
machosalad Custom Stories, TCs & Mods 2 2,121 02-13-2011, 03:51 PM
    Thread: Home, Sweet home. (Demo out now!) FEEDBACK NEEDED
Post: RE: Home, Sweet home. (Demo out now!)

Downloading right now... 6.4 Mb in file size, im expecting a big custom story :O The story was very good to be your first ever custom story! But you can work a little more on the details; a note on t...
machosalad Showcase 11 14,431 01-15-2011, 10:26 PM
    Thread: Floating Midway
Post: RE: Floating Midway

Sounds interesting.
machosalad Custom Stories, TCs & Mods - Development 12 10,579 01-04-2011, 09:06 PM
    Thread: The barricade map. (no script yet)
Post: RE: The barricade map. (no script yet)

(01-02-2011, 09:47 PM)Tottel Wrote: (01-02-2011, 09:46 PM)machosalad Wrote: Also your map looks really promising! When will it be out? *Looks at the download link* Now. ^^ I meant the whole comple...
machosalad Custom Stories, TCs & Mods - Development 11 13,983 01-02-2011, 09:55 PM
    Thread: The barricade map. (no script yet)
Post: RE: The barricade map. (no script yet)

I can see all the lights without any problems, so the error doesn't seem to be in the map. Also your map looks really promising! When will it be out?
machosalad Custom Stories, TCs & Mods - Development 11 13,983 01-02-2011, 09:46 PM
    Thread: Youtube Video of my first custom map "Staying Alive"
Post: RE: Youtube Video of my first custom map "Staying ...

(12-30-2010, 04:19 PM)waqas12346 Wrote: YYYEEEAAAHHH, I've beated your map without dying: Amnesia custom stories: Staying Alive (AWESOME EDITION) :cool: Besure to read description! And I added both...
machosalad Custom Stories, TCs & Mods - Development 22 55,412 12-30-2010, 06:51 PM
    Thread: Youtube Video of my first custom map "Staying Alive"
Post: RE: Youtube Video of my first custom map "Staying ...

I just made a quick improvement to this custom story to make the monsters 500 times faster, stronger and lulzier. I call it "Staying Alive - AWESOME EDITION" Download link: http://www.mediafire.com/?s...
machosalad Custom Stories, TCs & Mods - Development 22 55,412 12-29-2010, 06:52 PM
    Thread: Need a new brute
Post: RE: Need a new brute

(12-26-2010, 11:54 PM)xiphirx Wrote: Again, did you buy the game off of steam? If so, you can just delete the folder, and verify the integrity of the game files through steam. It will just download ...
machosalad Custom Stories, TCs & Mods 7 4,806 12-26-2010, 11:58 PM
    Thread: Need a new brute
Post: RE: Need a new brute

I meant the whole brute-folder. [Image: http://img267.imageshack.us/img267/3470/...psbild.png] I know i can just re-install the game, but it seems like a waste of time to reinstall the game just beca...
machosalad Custom Stories, TCs & Mods 7 4,806 12-26-2010, 11:52 PM
    Thread: Need a new brute
Post: Need a new brute

I made a few changes to the brute for fun, but i forgot to make a backup. Does anyone know where i can download the brute entity?
machosalad Custom Stories, TCs & Mods 7 4,806 12-26-2010, 11:43 PM
    Thread: How do i Move a Shelf with a script?
Post: How do i Move a Shelf with a script?

i am trying to make a script that moves a tall shelf to reveal a secret passage. The entity of the shelf is "shelf_high01.ent" and the name of it is "SecretShelf1". This is the script that runs: Cod...
machosalad Custom Stories, TCs & Mods 2 2,039 12-15-2010, 05:15 PM
    Thread: Subterranea (Work in Progress - NEED FEEDBACK)
Post: RE: Subterranea (Work in Progress - NEED FEEDBACK)

This is the only custom story that actually SCARED THE CRAP OUT OF ME! I loved this mod and i hope to see the rest of the rooms when there are done :P
machosalad Custom Stories, TCs & Mods - Development 75 68,013 12-01-2010, 01:03 PM
    Thread: Vote for Amnesia in IndieDB's Indie of the Year awards!
Post: RE: Vote for Amnesia in IndieDB's Indie of the Yea...

PROUDLY VOTED
machosalad General Discussion 24 12,416 11-29-2010, 03:55 PM
    Thread: Editor keeps crashing when i active an entity
Post: RE: Editor keeps crashing when i active an entity

Please provide more information about the problem. We need to know exactly what script used when enabling the entity, and what type of entity it is.
machosalad Custom Stories, TCs & Mods 9 5,341 11-29-2010, 03:39 PM