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Thread: New update and collada, animation
Post: RE: New update and collada, animation
(12-21-2014, 05:15 PM)Traggey Wrote: No more collada needed, you can now export meshes and animations in FBX format! Happy modeling.
Awesome, does this change how the animations have to be exported ... |
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JonnyAnomaly |
Custom Stories, TCs & Mods
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3 |
8,125 |
12-22-2014, 11:45 AM |
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Thread: New update and collada, animation
Post: New update and collada, animation
Hi everyone,
Just seen the new patch has been released along with more support for FBX etc. Does this mean we still have to use open collada? Just wondering if anyone can explain what this update mea... |
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JonnyAnomaly |
Custom Stories, TCs & Mods
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3 |
8,125 |
12-21-2014, 04:11 PM |
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Thread: Custom assets - opinions?
Post: RE: Custom assets - opinions?
I don't think its unreasonable to request that people don't re-use your assets if you intend for it to be a kind of demonstration of your skills for a portfolio piece or something. I would imagine jus... |
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JonnyAnomaly |
Custom Stories, TCs & Mods - Development
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3 |
4,191 |
07-24-2014, 11:02 PM |
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Thread: Spacies [Fullconversion - Looking for 3D-Artist]
Post: RE: Spacies [Fullconversion - Looking for 3D-Artis...
Ah yeah, that sounds cool :) I made a cornfield with a similar idea a while ago, but I never animated it. Does the grass push away from the player/monster as it moves along? Would be cool to see this ... |
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JonnyAnomaly |
Custom Stories, TCs & Mods - Development
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170 |
258,558 |
06-05-2014, 12:25 AM |
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Thread: Spacies [Fullconversion - Looking for 3D-Artist]
Post: RE: Spacies [Fullconversion - Looking for 3D-Artis...
Ha I didn't notice it was mine :)
Btw, the grass might look more natural and full if you shove it down through the floor a bit, I purposely made it so long so it would always show above uneven terrai... |
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JonnyAnomaly |
Custom Stories, TCs & Mods - Development
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170 |
258,558 |
06-04-2014, 09:21 PM |
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Thread: Quick overview on HPL2 Animation
Post: RE: Quick overview on HPL2 Animation
Thank you for this video... after scouring the forum for every thread of info and spending all night trying to get it to work myself, its great to see it demonstrated in a video. The last time I tried... |
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JonnyAnomaly |
Development Articles
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14 |
20,952 |
06-04-2014, 03:09 AM |
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Thread: Spacies [Fullconversion - Looking for 3D-Artist]
Post: RE: Spacies [Fullconversion - Looking for 3D-Artis...
Great work, last shot made me think back to Hydroponics deck on System shock 2 :) |
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JonnyAnomaly |
Custom Stories, TCs & Mods - Development
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170 |
258,558 |
06-04-2014, 01:49 AM |
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Thread: The Mansion 1408
Post: RE: The Mansion 1408
That's great - Thanks very much. |
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JonnyAnomaly |
Showcase
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75 |
114,198 |
02-24-2014, 03:48 PM |
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Thread: The Mansion 1408
Post: RE: The Mansion 1408
No its not that, for me they are floating in the room and opening with a weird arc - Maybe I have accidentally saved the door in the model editor after doing something. If that's the case, I apologize... |
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JonnyAnomaly |
Showcase
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75 |
114,198 |
02-23-2014, 08:38 PM |
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Thread: The Mansion 1408
Post: RE: The Mansion 1408
Tried to play it but all the doors are broken for me, they are not set into the frames and won't open.. I don't think I did anything to my base files so I'm not sure how to fix it |
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JonnyAnomaly |
Showcase
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75 |
114,198 |
02-23-2014, 06:33 PM |
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Thread: [Amnesia] Screenshot criticism thread
Post: RE: Screenshot criticism thread
AloneAndUnafraid - I really like those mountains in the first shot, what did you use to make them? |
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JonnyAnomaly |
Custom Stories, TCs & Mods - Development
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2,822 |
3,362,571 |
02-15-2014, 01:23 PM |
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Thread: The Subconscious Trials
Post: RE: The Subconscious Trials
Except it won't be nearly as terrible! |
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JonnyAnomaly |
Custom Stories, TCs & Mods - Development
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128 |
126,908 |
02-10-2014, 06:17 PM |
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Thread: Is community inactive lately?
Post: RE: Is community inactive lately?
I'm sure there are people working on things who are not yet ready to show them. After a few projects of my own that I have started and abandoned, I have stopped creating anything until I have a clear ... |
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JonnyAnomaly |
Custom Stories, TCs & Mods - Development
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33 |
29,998 |
02-01-2014, 06:58 AM |
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Thread: Some assets from the "1 week environment" thread
Post: RE: Some assets from the "1 week environment" thre...
Sorry guys, didn't see that there were issues with my models - I'm not sure what I have to do to fix them, but its probably a path issue as Acies mentioned. Some models in the past that I posted have ... |
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JonnyAnomaly |
Development Resources
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11 |
14,386 |
01-01-2014, 08:44 PM |
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Thread: Slime textures
Post: RE: Slime textures
Its a good idea to make the UV cuts along more hidden areas like under the arms and down the sides. The seams are more obvious when you make the diffuse texture that has variation at the edges so when... |
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JonnyAnomaly |
Development Support
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13 |
28,599 |
10-18-2013, 09:52 PM |
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Thread: The one-week Environment #2 Finished!
Post: RE: The one-week Environment #2
Nice tutorial I saw on skybox creation the other day
http://www.youtube.com/watch?v=jAC1Wtp0RFI |
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JonnyAnomaly |
Custom Stories, TCs & Mods - Development
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87 |
70,660 |
10-12-2013, 06:39 PM |
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Thread: The one-week Environment #2 Finished!
Post: RE: The one-week Environment #2
Beginnings of some ruins that I plan to expand on
[Image: http://s12.postimg.org/ujz6vzm6l/church_WIP.jpg] |
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JonnyAnomaly |
Custom Stories, TCs & Mods - Development
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87 |
70,660 |
10-10-2013, 06:29 AM |
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Thread: The one-week Environment #2 Finished!
Post: RE: The one-week Environment #2
I'm not sure what a detail map is, but since HPL2 can't do texture blending and things, I think the only way to get varied textures and details throughout a terrain is to make a basic terrain with a t... |
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JonnyAnomaly |
Custom Stories, TCs & Mods - Development
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87 |
70,660 |
10-09-2013, 10:40 PM |
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Thread: Slime textures
Post: RE: Slime textures
Have you or are you going to animate him yourself? |
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JonnyAnomaly |
Development Support
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13 |
28,599 |
10-09-2013, 08:48 PM |
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Thread: The one-week Environment #2 Finished!
Post: RE: The one-week Environment #2
Probably a stupid question, but how do you make your image display without having to click a link? |
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JonnyAnomaly |
Custom Stories, TCs & Mods - Development
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87 |
70,660 |
10-09-2013, 05:35 AM |