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    Thread: I lost a file :/
Post: RE: I lost a file :/

Sorry for my late reaction lol, but thanks a million
bigfoot Technical Support - Amnesia: The Dark Descent 2 2,569 07-16-2011, 01:50 PM
    Thread: Looking for a team
Post: RE: Looking for a team

I signed up :) Also I prefer not to do Modern mods since I can't get conversion mods to run properly
bigfoot Custom Stories, TCs & Mods - Development 19 12,269 07-16-2011, 01:49 PM
    Thread: I lost a file :/
Post: I lost a file :/

Ok so i've been trying to get the glowstick in amnesia, but I guess it's not as simple as everlones tutorial (because it's a holdable item?). anyway I accidently overwrite my main lantern file so i'...
bigfoot Technical Support - Amnesia: The Dark Descent 2 2,569 07-14-2011, 01:25 PM
    Thread: Want Enemies to Open Doors
Post: RE: Want Enemies to Open Doors

I'm just wondering but why do you do this: if (GetEntitiesCollide("brute1","EnemyAtDoor") && (GetSwingDoorLocked("door1")==false)){ SetSwingDoorClosed("door1", false, false); } shouldn't it...
bigfoot Development Support 14 9,300 07-14-2011, 09:47 AM
    Thread: The Unexpected Part 1 (Demo) - Custom Story
Post: RE: The Unexpected Part 1 (Demo) - Custom Story

No Thanks :p
bigfoot Custom Stories, TCs & Mods - Development 18 12,672 07-13-2011, 01:38 PM
    Thread: Grass
Post: RE: Grass

(07-12-2011, 09:03 PM)Kyle Wrote: It's quite simple, I use it all the time. Click on the grass in the editor, then set it's properties from collision to false (by unchecking the box). There! It's ...
bigfoot Development Support 6 3,804 07-12-2011, 09:07 PM
    Thread: Grass
Post: Grass

Hello, .. again xD uuhm I noticed during testing (after spamming my map fullwith grass >.<) that you can't actually walk THROUGH grass, so I'm wondering how the maker of LaCaza did that. Did he...
bigfoot Development Support 6 3,804 07-12-2011, 08:51 PM
    Thread: Set Entity Active Problem
Post: RE: Set Entity Active Problem

(07-12-2011, 06:01 PM)Kyle Wrote: (07-12-2011, 05:43 PM)bigfoot Wrote: Oh it doesn't matter, then the chairs alone will circle around you :p just as creepy, maybe even creepier. anywho uuhm how ca...
bigfoot Development Support 8 9,140 07-12-2011, 06:05 PM
    Thread: Set Entity Active Problem
Post: RE: Set Entity Active Problem

Oh it doesn't matter, then the chairs alone will circle around you :p just as creepy, maybe even creepier. anywho uuhm how can I make the interact callback actually work? cause I don't have any errors...
bigfoot Development Support 8 9,140 07-12-2011, 05:43 PM
    Thread: Set Entity Active Problem
Post: RE: Set Entity Active Problem

(07-12-2011, 05:00 PM)Tanshaydar Wrote: StaticObject entities cannot be (de)activated. Damn, that sucks :(, but why does it have an option to make it active or not then? :S
bigfoot Development Support 8 9,140 07-12-2011, 05:26 PM
    Thread: The Unexpected Part 1 (Demo) - Custom Story
Post: RE: The Unexpected Part 1 (Demo) - Custom Story

Eventhough people are saying they find it scary while more then half the responses say it's not, I'm gonna try it, don't think i'll come far though. xd (Playing MY custom stories freaks me out ahahaha...
bigfoot Custom Stories, TCs & Mods - Development 18 12,672 07-12-2011, 05:03 PM
    Thread: Set Entity Active Problem
Post: Set Entity Active Problem

Hello once again, uuhm, ok so my problem is this I have a nice closet. I have a set of chairs + a round table which are tumbled over and all which I set to active in the level editor, then I have an...
bigfoot Development Support 8 9,140 07-12-2011, 04:54 PM
    Thread: Can anyone create a skybox for me?
Post: RE: Can anyone create a skybox for me?

(07-12-2011, 04:16 PM)Khyrpa Wrote: http://code.google.com/p/gimp-dds/downlo...ip&can=2&q= just download that and if I remember right just extract it into the plugins folder if you have win...
bigfoot Custom Stories, TCs & Mods - Development 4 8,387 07-12-2011, 04:48 PM
    Thread: Can anyone create a skybox for me?
Post: RE: Can anyone create a skybox for me?

(07-12-2011, 03:45 PM)Khyrpa Wrote: blob http://code.google.com/p/gimp-dds/ What does blob mean? and I don't udnerstand how you install it do I have to install all those things in order to create a ...
bigfoot Custom Stories, TCs & Mods - Development 4 8,387 07-12-2011, 04:13 PM
    Thread: Can anyone create a skybox for me?
Post: Can anyone create a skybox for me?

Hello, I need a night time skybox I found one already on here, but it's not what I was looking for. http://www.realsoft.org/files/skies/orig...httime.jpg I would like that picture (it's 2048x1024 pix...
bigfoot Custom Stories, TCs & Mods - Development 4 8,387 07-12-2011, 03:37 PM
    Thread: Buggy lightning
Post: RE: Buggy lightning

(07-12-2011, 02:16 PM)Roenlond Wrote: That's a bug that exists for everyone, there's no fix as far as I am aware. You can however use the torch with _nolight and create the light via spotlights and ...
bigfoot Development Support 2 2,313 07-12-2011, 02:45 PM
    Thread: La Caza Full Release (And Custom Story Download)
Post: RE: La Caza Full Release (And Custom Story Downloa...

Are there monsters in this custom story? Because I don't like monsters. omg Spoiler below! stupid tiger and I am NOT going into the water. I don't want to play alone xD
bigfoot Showcase 165 253,698 07-12-2011, 01:52 PM
    Thread: Buggy lightning
Post: Buggy lightning

Hello guys, uuhm I have a problem with a torch, the lightning is going through a wall. Spoiler below! [Image: http://img148.imageshack.us/img148/7106/...orhelp.png] Spoiler below...
bigfoot Development Support 2 2,313 07-12-2011, 01:35 PM
    Thread: Affecting Real-Life Sanity
Post: RE: Affecting Real-Life Sanity

Isn't there a script command to create static objects at certain places? cause then you will be able to pull of a nice "enter a room the entrance dissapears" effect. I know there is one for entitie's
bigfoot Custom Stories, TCs & Mods - Development 20 13,137 07-12-2011, 10:17 AM
    Thread: I need help installing the flash light
Post: RE: I need help installing the flash light

(07-12-2011, 12:07 AM)Tanshaydar Wrote: If it's a different idea then it shouldn't be like anything before. I can't quite get what is not working for you. The lantern model is just a lantern and not...
bigfoot Technical Support 14 12,407 07-12-2011, 09:08 AM