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    Thread: Testing New Maps in Dev Environment
Post: RE: Testing New Maps in Dev Environment

OH THANK GOD. I never could find a notepad++ equivalent. Many thousand thanks my good sir.
RadCowify Development Support 10 4,591 11-04-2011, 04:13 AM
    Thread: Testing New Maps in Dev Environment
Post: RE: Testing New Maps in Dev Environment

TextEdit
RadCowify Development Support 10 4,591 11-04-2011, 03:54 AM
    Thread: Testing New Maps in Dev Environment
Post: RE: Testing New Maps in Dev Environment

(11-04-2011, 03:07 AM)Your Computer Wrote: The game will list any custom story in the custom story list that has their own custom_story_settings.cfg without any errors in it and where the map it poi...
RadCowify Development Support 10 4,591 11-04-2011, 03:21 AM
    Thread: Testing New Maps in Dev Environment
Post: RE: Testing New Maps in Dev Environment

I've run the level editor and made the map, it'd have to be for something within the map I'd think... which I run the vanilla game and other mods fine. I've been messing with it for awhile now and tr...
RadCowify Development Support 10 4,591 11-04-2011, 02:53 AM
    Thread: Testing New Maps in Dev Environment
Post: RE: Testing New Maps in Dev Environment

ATTENTION: System does not support const arrays in glsl! This is the only thing that stands out to me in the hpl.log besides ERROR: Unable to open config file '/Users/chrisblack/Library/Application...
RadCowify Development Support 10 4,591 11-04-2011, 02:03 AM
    Thread: Testing New Maps in Dev Environment
Post: Testing New Maps in Dev Environment

Hello thar! I'm new to the modding scene here and atm am running on a Mac with OS X 10.6.8. I'm currently having trouble with launching the dev environment. So far I've made a map (basic tutorial use...
RadCowify Development Support 10 4,591 11-04-2011, 01:45 AM