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    Thread: Full Total Conversion (Derin Korku) Türk Teknik Games
Post: RE: Full Total Conversion (Derin Korku) Türk Tekni...

Just two words: Simply AMAZING!
HollowRiku13 Custom Stories, TCs & Mods - Development 33 32,118 05-12-2012, 07:47 PM
    Thread: Three questions
Post: RE: Three questions

Anoyone know how to solve this?
HollowRiku13 Development Support 8 6,438 04-20-2012, 10:05 PM
    Thread: Disabling running in custom story?
Post: RE: Disabling running in custom story?

SetPlayerRunSpeedMul(0.5f);
HollowRiku13 Development Support 2 2,535 04-19-2012, 11:30 PM
    Thread: Three questions
Post: RE: Three questions

I figured out the first one, now, I need help on the other 2 questions. Hope I'm not bothering much, but I don't want to create a thread for each question.
HollowRiku13 Development Support 8 6,438 04-19-2012, 11:15 PM
    Thread: Three questions
Post: RE: Buffer overrun detected

Ok, I now I have three more things: 1. Same as the first post. 2. If anyone can send me the image under: redist/graphics/item/bone_saw via PM or this thread I would be very grateful, I made a mistake ...
HollowRiku13 Development Support 8 6,438 04-19-2012, 06:28 AM
    Thread: Three questions
Post: RE: Buffer overrun detected

Ok, SketchUp exports to COLLADA, it's different from OpenCOLLADA?
HollowRiku13 Development Support 8 6,438 04-17-2012, 01:07 AM
    Thread: Three questions
Post: Three questions

I've created a custom model in Google SketchUp 8 because I don't have Maya and SketchUp can export to .Dae, but when I try to open it with ModelView.exe to create the .msh it crashes with this error: ...
HollowRiku13 Development Support 8 6,438 04-17-2012, 01:01 AM
    Thread: The Shadow Killer
Post: RE: The Shadow Killer

That's the idea, first the map is bright and quiet, and then, in one second, everything will be dark, not a false and pitchblack darkness, it will be realistic, I will not say more, or it will be a ra...
HollowRiku13 Custom Stories, TCs & Mods - Development 8 12,456 04-17-2012, 12:01 AM
    Thread: The Shadow Killer
Post: RE: The Shadow Killer

Added 2 new images: Spoiler below! [Image: http://img846.imageshack.us/img846/4523/...294186.png] Spoiler below! [Image: http://img36.imageshack.us/img36/1678/am...280944.png...
HollowRiku13 Custom Stories, TCs & Mods - Development 8 12,456 04-16-2012, 11:38 PM
    Thread: Brown mansionbase walls
Post: RE: Brown mansionbase walls

Here you go: http://www.mediafire.com/?e50gjdu59cmw4m1
HollowRiku13 Development Resources 5 6,784 04-16-2012, 02:35 AM
    Thread: The search button
Post: RE: The search button

(04-14-2012, 09:53 PM)JenniferOrange Wrote: I always use the search button. Everyone's just mad 'cause you have to wait like 20 seconds to search again.I prefer to wait 20 seconds instead of waiti...
HollowRiku13 General Discussion 7 8,626 04-14-2012, 11:27 PM
    Thread: The search button
Post: RE: The search button

I asked a question a while ago about a problem to teleport the player, first I searched for "teleport" and found several threads, but none of them solved my problem, so I created the thread, but unfor...
HollowRiku13 General Discussion 7 8,626 04-14-2012, 09:45 PM
    Thread: The search button
Post: The search button

I didn't know where to post this, so I'll post it here, if it's misplaced, please, move it to the correct Sub-Forum. I don't want to earn the hatred of everyone, I just want to say something, why no...
HollowRiku13 General Discussion 7 8,626 04-14-2012, 05:05 AM
    Thread: The Shadow Killer
Post: RE: The Shadow Killer [Provisional name]

(04-14-2012, 12:10 AM)BlingBoyOto Wrote: Looks Great ! Il add this to modern time story list :DNo problem ;)
HollowRiku13 Custom Stories, TCs & Mods - Development 8 12,456 04-14-2012, 12:12 AM
    Thread: Escape From Mentalhospital
Post: RE: Story deleted (forget this thread)

Do not give up, others are right, there are millions of people on the internet and you give up just because one says it's bad? No, if you look at my first Custom Story, you will realize that it was ho...
HollowRiku13 Showcase 20 25,135 04-14-2012, 12:07 AM
    Thread: The Shadow Killer
Post: RE: The Shadow Killer [Provisional name]

Hi, I'm back, I regret to say that all this time, I could create only a map, why? Because I had to devote most of my time for exams, or I was screwed :dodgy: , whether I'm very sorry, I will try to re...
HollowRiku13 Custom Stories, TCs & Mods - Development 8 12,456 04-13-2012, 11:40 PM
    Thread: Unreal Things - Full Conversion [Trailer]
Post: RE: Unreal Things - Full Conversion [Trailer]

(04-01-2012, 12:54 AM)XxRoCkBaNdMaNxX Wrote: Just saw this, simply amazing. Sounds lengthy, creepy, and sweet. Any estimation of a release date?As I said, it is on hold, but I'm thinking of working ...
HollowRiku13 Custom Stories, TCs & Mods - Development 21 20,030 04-01-2012, 09:59 AM
    Thread: getting a needle to unlock a door
Post: RE: getting a needle to unlock a door

I'm sorry, as I said, yesterday I was in a hurry, I just copied a part of my script.
HollowRiku13 Development Support 8 7,974 04-01-2012, 12:38 AM
    Thread: getting a needle to unlock a door
Post: RE: getting a needle to unlock a door

void OnStart() { AddUseItemCallback("", "Nameofyourneedle", "Nameofyourdoor", "Needle", true); } void Needle(string &in asItem, string &in asEntity) { SetLevelDoorLocked("nameofyourdoor",...
HollowRiku13 Development Support 8 7,974 03-31-2012, 10:17 AM
    Thread: extra_english.lang help
Post: RE: extra_english.lang help

</CATEGORY> <----Look at this, you forgot to write the vertical bar, I think it's called. That is all :) EDIT: TWO MINUTES! xD, Spoiler below! [Image: http://media.tumblr.com/t...
HollowRiku13 Development Support 4 4,740 03-29-2012, 09:08 AM