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    Thread: We will see a new game soon?
Post: RE: We will see a new game soon?

(01-10-2011, 09:01 PM)Tottel Wrote: (01-09-2011, 08:52 PM)gbee Wrote: Spare a thought for those of us Linux PC gamers who don't really care for horror games but who still want something decent to ...
gbee General Discussion 32 28,760 01-11-2011, 06:58 PM
    Thread: We will see a new game soon?
Post: RE: We will see a new game soon?

Spare a thought for those of us Linux PC gamers who don't really care for horror games but who still want something decent to play. I loved Penumbra because it was different, well designed and it occ...
gbee General Discussion 32 28,760 01-09-2011, 08:52 PM
    Thread: Has this happened to you in the prison (funny picture, minor spoiler)Frictionaltrolls
Post: RE: Has this happened to you in the prison (funny ...

In the prison I used tinderboxes to light up torches like breadcrumbs, especially at junctions, that way when I had to run I'd just follow the lights back to a safe spot. I've mostly played by using ...
gbee General Discussion 13 7,285 11-14-2010, 12:23 PM
    Thread: Will Amnesia be available for consoles? No!
Post: RE: Frictional really needs to release this on Xbo...

The reasons you are unlikely to see Amnesia ported to XBox are pretty fundamental. First - Direct X. Amnesia, Penumbra and their next game are all based on the portable, open industry standard openGL...
gbee General Discussion 381 282,631 10-26-2010, 11:43 AM
    Thread: Multiple solutions to puzzles (spoliers!)
Post: RE: Multiple solutions to puzzles (spoliers!)

(06-24-2010, 01:17 PM)naturon Wrote: Immediately after that I noticed that there was a path right beside the gap where you could walk safely. There was?!? I remember a path down to the lower ledge, ...
gbee General Discussion 21 24,326 06-29-2010, 01:43 PM
    Thread: Some flaws...
Post: RE: Some flaws...

Well you don't kill her directly in the game anyway, instead of my proposed button you turn a wheel instead. That was just an example anyway, it seems most of us agree that there were too many holes i...
gbee General Discussion 49 59,141 06-29-2010, 12:46 PM
    Thread: Some flaws...
Post: RE: Some flaws...

I think the Amabel situation could have been handled better. Just as an example the tuurngait/Amabel could have been on the other side of a window in a quarantine/isolation chamber or similar, Amabel...
gbee General Discussion 49 59,141 06-02-2010, 03:57 PM
    Thread: Could this be a troll attempt to pirate this game?
Post: RE: Could this be a troll attempt to pirate this g...

If you are all so sure it's a scam, why not post a comment to Youtube saying as much or even flag it as a scam so that the video gets taken down? Not everyone is going to check this forum before handi...
gbee General Discussion 13 10,321 05-22-2010, 11:03 AM
    Thread: How long will Amnesia be?
Post: RE: How long will Amnesia be?

I loved Requiem. There, I said it.
gbee General Discussion 17 17,673 05-14-2010, 12:17 PM
    Thread: Blog: "Why Trial and Error will Doom Games"
Post: RE: Blog: "Why Trial and Error will Doom Games"

What really breaks immersion for me is the type of trial and error that you didn't directly cover in your article, where the game mechanics allow the player to do things that the programmers did not a...
gbee Blog 25 27,332 04-19-2010, 10:16 PM
    Thread: What is THAT!?
Post: RE: What is THAT!?

It's looks like an old man to me, wearing wellington boots, light brown trousers, dirty white shirt and suspenders. From the noises he makes, he just hasn't had his morning coffee yet. Maybe the castl...
gbee General Discussion 34 37,746 04-01-2010, 11:33 AM
    Thread: What is the protagonist's name?
Post: RE: What is the protagonist's name?

His father was supposed to have been dead for years, so his mother remarried and he was adopted by his stepfather perhaps?
gbee General Discussion 20 18,520 03-18-2010, 10:34 PM
    Thread: Stuck Again, Penumbra - Black plague
Post: RE: Stuck Again, Penumbra - Black plague

(03-11-2010, 05:48 PM)Tonakai Wrote: (03-08-2010, 05:43 PM)TheLittleGarfield Wrote: Think damn it! Jesus, you people can't beat the easiest puzzles :D I have actually heard a few times from some p...
gbee Hints, help and spoilers 10 15,914 03-12-2010, 12:31 PM
    Thread: Spiders
Post: RE: Spiders

(03-11-2010, 11:04 PM)Power_Infinity Wrote: I completely disagree. The terror of being helpless and chased is something that no other games do anymore....except Penumbra. But in Overture, killing ...
gbee General Discussion 91 65,618 03-12-2010, 11:27 AM
    Thread: Spiders
Post: RE: Spiders

Just from a story POV, how are they going to continually explain the evolution of giant spiders? Personally I hated the spiders in Penumbra, not because I'm an arachnophobe but because they were frus...
gbee General Discussion 91 65,618 03-10-2010, 10:50 PM
    Thread: Go open source
Post: RE: Go open source

As an open source developer for the last few years I'm afraid I have to side with Jens, although I'm a strong believer in open source it's neither an appealing choice for any small business nor necess...
gbee General Discussion 3 5,343 03-05-2010, 12:02 PM
    Thread: Sanity system
Post: RE: Sanity system

Does anyone remember the nightmare level from the original Max Payne? I'm not entirely sure it's relevant to this thread, other than I was reminded of it reading the earlier posts. To this day, I stil...
gbee General Discussion 17 13,848 03-01-2010, 12:52 AM
    Thread: Installer extremely slow?
Post: Installer extremely slow?

Is it normal for the Penumbra Collection installer to take hours? I don't mean to exaggerate but at it's current pace, it probably will be hours by the time it finishes. It's been running for over an ...
gbee Linux - Penumbra 4 5,748 02-26-2010, 11:48 PM