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Thread: How can I make animations for my very own enemy for Amnesia?
Post: RE: How can I make animations for my very own enem...
(01-29-2017, 08:41 AM)Romulator Wrote: You need to import the models into a 3D model editor and edit them from there. Two of the applications you can consider are Maya or Blender.
I just decided to ... |
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crisosphinx |
Custom Stories, TCs & Mods - Development
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10 |
8,627 |
01-29-2017, 11:39 PM |
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Thread: Help needed by the Hunter model please.
Post: RE: Help needed by the Hunter model please.
(10-04-2014, 06:02 PM)DnALANGE Wrote: Ah see..
Just Control-F and you'll find it soon ;)
IF you find it PM it to me please.
That will be a crucial roll in .... something me and my brother are making... |
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crisosphinx |
Development Support
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10 |
7,624 |
10-05-2014, 11:53 PM |
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Thread: Help needed by the Hunter model please.
Post: RE: Help needed by the Hunter model please.
(10-04-2014, 11:29 AM)DnALANGE Wrote: (10-03-2014, 11:47 PM)crisosphinx Wrote: DNaLange :
The Huntermodel I made was put into this mod - http://www.moddb.com/mods/penumbra-necrologue
It comes co... |
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crisosphinx |
Development Support
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10 |
7,624 |
10-04-2014, 02:31 PM |
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Thread: Help needed by the Hunter model please.
Post: RE: Help needed by the Hunter model please.
DNaLange :
The Huntermodel I made was put into this mod - http://www.moddb.com/mods/penumbra-necrologue
It comes complete with all the animations.
Happy hunting. |
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crisosphinx |
Development Support
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10 |
7,624 |
10-03-2014, 11:47 PM |
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Thread: Say something nice to the person above you
Post: RE: Say something nice to the person above you
(08-11-2014, 07:07 PM)Newsman Waterpaper Wrote: You're awesome person!!!
You're new and I have no idea who you are, but you compliment nicely and you're awesome! |
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crisosphinx |
Off-Topic
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488 |
212,373 |
09-13-2014, 12:39 AM |
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Thread: Our Eyes Awake (SUSPENDED)
Post: RE: Our Eyes Awake (a Full Conversion)
Don't forget new monsters as well, fully equipped with tons of animations ;) |
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crisosphinx |
Custom Stories, TCs & Mods - Development
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16 |
12,318 |
09-11-2014, 04:54 PM |
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Thread: Hunter Model for Amnesia? o.O
Post: RE: Hunter Model for Amnesia? o.O
I had re-animated it for someone, recently.
It included something like 14 new animations, if I recall. |
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crisosphinx |
Development Support
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10 |
7,198 |
09-01-2014, 03:12 PM |
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Thread: Animation or otherwise
Post: RE: Animation or otherwise
Hey Juras, you're welcome! I hope to see you sometime on skype.
Romulator: Thank you for the wishes. I'd like to come back more frequently, I had an issue with most of the community but still tried t... |
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crisosphinx |
Off-Topic
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6 |
4,237 |
01-19-2014, 08:47 PM |
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Thread: Animation or otherwise
Post: RE: Animation or otherwise
(01-14-2014, 03:53 PM)Amn Wrote: Cool. And what you do at Nissan ?
Well, I just started. I'm cleaning and modeling data (vehicles). I thought it would be pretty self-explanatory, but I can see how i... |
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crisosphinx |
Off-Topic
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6 |
4,237 |
01-15-2014, 02:11 AM |
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Thread: Animation or otherwise
Post: Animation or otherwise
I have received a lot of questions/ concerns and emails with people either wanting me to help them or do work for them, regarding rigs and animations.
I will probably be taking more of a leave of abs... |
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crisosphinx |
Off-Topic
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6 |
4,237 |
01-14-2014, 01:11 AM |
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Thread: Amnesia: A Coward's Debt [COMING APRIL 15]
Post: RE: Amnesia: A Coward's Debt [VOICE ACTING AUDITIO...
I'm cutting and editing my sound clips now. |
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crisosphinx |
Custom Stories, TCs & Mods - Development
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80 |
63,070 |
01-08-2014, 12:38 AM |
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Thread: Amnesia: A Coward's Debt [COMING APRIL 15]
Post: RE: Amnesia: A Coward's Debt [VOICE ACTING AUDITIO...
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crisosphinx |
Custom Stories, TCs & Mods - Development
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80 |
63,070 |
12-09-2013, 04:45 AM |
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Thread: Amnesia: A Coward's Debt [COMING APRIL 15]
Post: RE: Amnesia: A Coward's Debt
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crisosphinx |
Custom Stories, TCs & Mods - Development
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80 |
63,070 |
09-15-2013, 06:02 AM |
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Thread: AMFP Member Review Thread
Post: RE: AMFP Member Review Thread
AAMFP: 1/10
ATDD: 9/10
Though The Dark Descent was something of a scary and weird game, the ending was severely lacking in fulfillment. I knock off one point for that and for some of the weird issu... |
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crisosphinx |
General Discussion
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426 |
372,031 |
09-12-2013, 12:26 AM |
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Thread: Help wanted
Post: RE: Help wanted
That does look very nice, Dolan!
I think I have some possibilities for you, if you'd like to give it a go. I might even give you a tough assignment if it helps you learn. ;)
Add me on Skype at: cri... |
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crisosphinx |
Off-Topic
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23 |
17,675 |
08-07-2013, 04:04 PM |
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Thread: Help wanted
Post: RE: Help wanted
(08-07-2013, 02:20 PM)The chaser Wrote: Oh, it doesn't matter. My models aren't the best, but I try to put care on them, and if I receive criticism, even better! I've been learning about NURBS and m... |
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crisosphinx |
Off-Topic
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23 |
17,675 |
08-07-2013, 02:29 PM |
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Thread: Help wanted
Post: RE: Help wanted
(08-07-2013, 01:13 PM)The chaser Wrote:
Spoiler below!
[Image: http://i181.photobucket.com/albums/x95/s...owMeme.png]
Well, as I have 0 knowledge of Maya or Zbrush, I didn't know t... |
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crisosphinx |
Off-Topic
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23 |
17,675 |
08-07-2013, 01:26 PM |
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Thread: Help wanted
Post: RE: Help wanted
(08-07-2013, 12:40 PM)The chaser Wrote: Precisely, if there's a way too highpoly object, you can decimate it with this. I'm just tellin', for your information ;)
Haha, thank you. Zbrush and Maya can... |
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crisosphinx |
Off-Topic
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23 |
17,675 |
08-07-2013, 12:42 PM |
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Thread: Help wanted
Post: RE: Help wanted
(08-07-2013, 10:25 AM)The chaser Wrote: Talking about low-poly:
Blender has a decimate modifier which allows to reduce the polycount with minimal damage to the mesh:
wiki.blender.org/index.php/Doc... |
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crisosphinx |
Off-Topic
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23 |
17,675 |
08-07-2013, 12:37 PM |
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Thread: Help wanted
Post: RE: Help wanted
(08-06-2013, 07:46 PM)The Mug Wrote:
Spoiler below!
After thinking I now feel very confident that it is the right decision to join your project Mr.Criso. I do however wish to first finish... |
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crisosphinx |
Off-Topic
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23 |
17,675 |
08-06-2013, 11:04 PM |