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Thread: Level Editor coldly crashes?
Post: RE: Level Editor coldly crashes?
Well, here's some fun information:
During the recording of the video, I had to record it twice. The first didn't record fully, somehow. Inside of the first recording, Amnesia as the game didn't want ... |
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Verkehr |
Development Support
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4 |
4,358 |
11-20-2018, 03:17 PM |
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Thread: Level Editor coldly crashes?
Post: RE: Level Editor coldly crashes?
(11-19-2018, 11:45 PM)Mudbill Wrote: I use the same path and it works here. So perhaps a screenshot or description of "glitching out" would be helpful, or the LevelEditor.log file from Documents\HPL... |
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Verkehr |
Development Support
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4 |
4,358 |
11-20-2018, 03:09 PM |
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Thread: Level Editor coldly crashes?
Post: Level Editor coldly crashes?
So, I didn't use the custom story tools for a LOOOONG time and decided to get my hands on them again, however, when trying to launch the level editor, it just glitches out. I use the Steam version and... |
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Verkehr |
Development Support
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4 |
4,358 |
11-19-2018, 08:40 PM |
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Thread: Func Callback Type
Post: RE: Func Callback Type
(03-13-2018, 10:45 AM)TimProzz Wrote: Also you used PHP Code:AddTimer("", "1.5", "timer1");
But the time ("1.5") should NOT be a string.
Use this.
PHP Code:AddTimer("", 1.5f,&n... |
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Verkehr |
Development Support
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4 |
4,086 |
03-13-2018, 12:21 PM |
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Thread: Func Callback Type
Post: RE: Func Callback Type
(03-12-2018, 10:10 PM)TimProzz Wrote: Your problem in the int 1, the arguments of the function. You should use:
void insanvision1(string &in asEntity, int alState)
The you can use an if statem... |
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Verkehr |
Development Support
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4 |
4,086 |
03-12-2018, 10:25 PM |
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Thread: Func Callback Type
Post: Func Callback Type
Whenever I try to make the following:
Code:SetEntityPlayerLookAtCallback("insanvision1", "insanvision1", true);
void insanvision1(string &in asEntity, int 1)
{
GiveSanity... |
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Verkehr |
Development Support
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4 |
4,086 |
03-12-2018, 08:05 PM |
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Thread: MovePlayerHeadPos (NVM)
Post: RE: MovePlayerHeadPos
AGH!
Excuse my stupidity, it actually worked all the time. It's just hard to notice because (I assume) of the low value that's set in the code above and the distant walls not changing much..
That can... |
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Verkehr |
Development Support
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3 |
3,434 |
12-16-2017, 11:20 PM |
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Thread: MovePlayerHeadPos (NVM)
Post: RE: MovePlayerHeadPos
(12-16-2017, 01:09 AM)Romulator Wrote: The code looks okay to me just by glancing over it. Maybe try temporarily commenting out (prefix // at the start of the same line as) the two fade functions an... |
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Verkehr |
Development Support
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3 |
3,434 |
12-16-2017, 12:38 PM |
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Thread: MovePlayerHeadPos (NVM)
Post: MovePlayerHeadPos (NVM)
(3rd post in a row, forever alone)
I keep having problems with the MovePlayerHeadPos command. I want the head to spawn as it's a bit below the regular level and then regulate itself back, but the hea... |
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Verkehr |
Development Support
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3 |
3,434 |
12-15-2017, 09:26 PM |
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Thread: Callback Function Usage?
Post: RE: Callback Function Usage?
(12-13-2017, 09:07 PM)Mudbill Wrote: Using the generic CallbackFunc is basically a single callback for multiple events. It's ran for every event that is listed, like Break, OnPickup, OnIgnite etc, b... |
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Verkehr |
Development Support
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3 |
3,598 |
12-14-2017, 07:23 PM |
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Thread: Callback Function Usage?
Post: Callback Function Usage?
I don't understand how to use the Callback Func that you can set for an entity inside of the level editor. Exactly the "CallbackFunc".
How do I make it be "OnPickup"? I want it to show a message (Set... |
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Verkehr |
Development Support
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3 |
3,598 |
12-13-2017, 06:36 PM |
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Thread: Lang File not working?
Post: RE: Lang File not working?
(12-11-2017, 11:10 PM)Mudbill Wrote: I found the issue. Apparently, starting the file with comments before the <LANGUAGE> tag messes up the parsing of the file. Remove all those 4 lines. I'll ... |
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Verkehr |
Development Support
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6 |
5,632 |
12-12-2017, 05:58 PM |
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Thread: Lang File not working?
Post: RE: Lang File not working?
(12-11-2017, 02:08 AM)Neelke Wrote: Well youre using the // operation incorrectly. There are different ways of commenting out a line of script from your files and youre using // as if its functionin... |
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Verkehr |
Development Support
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6 |
5,632 |
12-11-2017, 05:33 PM |
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Thread: Lang File not working?
Post: Lang File not working?
I'm constantly having issues with my lang file as it won't work properly, and I tried my best to spot the mistake, but I can't see any? Any help please? :(
Code: <CATEGORY N... |
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Verkehr |
Development Support
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6 |
5,632 |
12-10-2017, 09:09 PM |
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Thread: SetMessage not working?
Post: RE: SetMessage not working?
I just wanted to excuse myself, I found it. The names didn't match from the note in the map and in the script. I was for a long time not editing, so I need to get back to the basics. |
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Verkehr |
Development Support
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3 |
3,989 |
07-14-2017, 07:48 PM |
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Thread: SetMessage not working?
Post: RE: SetMessage not working?
(07-14-2017, 06:01 PM)FlawlessHappiness Wrote: Could you update your previous script to show how it looks with the updated "_"?
(Not that I cannot imagine it myself, but I want you to show that you ... |
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Verkehr |
Development Support
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3 |
3,989 |
07-14-2017, 06:18 PM |
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Thread: SetMessage not working?
Post: SetMessage not working?
I made a simple script so far for my custom story where, after picking up a note, it (should) show a message. Though the message doesn't show up! Everything else works good so far, the .lang file is a... |
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Verkehr |
Development Support
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3 |
3,989 |
07-14-2017, 03:10 PM |
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Thread: Unexplainable Error!
Post: RE: Unexplainable Error!
(11-17-2016, 09:46 PM)Mudbill Wrote: PHP Code:void note_room_1_1(string &in asEntity){ AddGlobalVarInt("key_1", 1); if(GetGlobal... |
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Verkehr |
Custom Stories, TCs & Mods - Development
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12 |
11,697 |
11-17-2016, 10:11 PM |
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Thread: Unexplainable Error!
Post: RE: Unexplainable Error!
I planned to use after the player leaves the area or enters while it´s 1 that it sets back to 1, but that´s the problem! I DO use the place where the player spawns, but the area doesn´t work at all, a... |
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Verkehr |
Custom Stories, TCs & Mods - Development
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12 |
11,697 |
11-17-2016, 08:34 PM |
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Thread: Unexplainable Error!
Post: RE: Unexplainable Error!
OK, but if it doesn't, can you tell me the best option I have? I use right now areas for it.
Nope, didn't work. :/ |
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Verkehr |
Custom Stories, TCs & Mods - Development
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12 |
11,697 |
11-17-2016, 03:29 PM |