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    Thread: Setting an Entity Active
Post: RE: Setting an Entity Active

Are you sure all of your ingame objects have the same name as in the code?
FlyingFruitcake Development Support 21 10,626 06-02-2012, 01:12 PM
    Thread: Need Voicing?
Post: RE: Need Voicing?

It sounds pretty awesome! I might need some voicing for one of my upcoming maps, so I'll let you know when I need you. What accents can you do?
FlyingFruitcake Custom Stories, TCs & Mods - Development 5 4,357 05-28-2012, 06:39 PM
    Thread: Perspective mode bug.
Post: RE: Perspective mode bug.

What if you open an existed map from the game? They are standard Perspective full screen, shaded. Try that out.
FlyingFruitcake Development Support 7 4,027 05-28-2012, 06:37 PM
    Thread: Geany opens half?
Post: RE: Geany opens half?

(05-23-2012, 05:29 PM)SilentStriker Wrote: It happened to me too once did you close it when fullscreen? Then google has the answer :)I can't remember I did that... Never mind, I already found it. T...
FlyingFruitcake Custom Stories, TCs & Mods - Development 4 3,908 05-23-2012, 05:51 PM
    Thread: Geany opens half?
Post: RE: Geany opens half?

(05-23-2012, 04:56 PM)Traggey Wrote: (05-23-2012, 04:55 PM)FlyingFruitcake Wrote: Everytime when I open Geany, my taskbar says it's opened but it doesn't show up when I click on it... Anybody know...
FlyingFruitcake Custom Stories, TCs & Mods - Development 4 3,908 05-23-2012, 05:00 PM
    Thread: Geany opens half?
Post: Geany opens half?

Everytime when I open Geany, my taskbar says it's opened but it doesn't show up when I click on it... Anybody know what to do :huh:
FlyingFruitcake Custom Stories, TCs & Mods - Development 4 3,908 05-23-2012, 04:55 PM
    Thread: Story Writer
Post: RE: Story Writer

(05-22-2012, 08:20 PM)Robosprog Wrote: Alexander (you can change the name) has recently woken from a coma, however he has been experiencing side effects such as dizziness and an irrational fear of t...
FlyingFruitcake Custom Stories, TCs & Mods - Development 7 5,825 05-22-2012, 08:55 PM
    Thread: Story Writer
Post: Story Writer

Hi, I am working on a outdoor map, but since I am a beginner, I want to try something more easy first. I would like to have a story with an indoor environment. I can design the map and script the map...
FlyingFruitcake Custom Stories, TCs & Mods - Development 7 5,825 05-22-2012, 08:08 PM
    Thread: Am i capable of making a CS ?
Post: RE: Am i capable of making a CS ?

If you want to make the scripting even more easy, have a look at this page: http://wiki.frictionalgames.com/hpl2/tut...arty_tools There are some nice programs and plugins, to make the scripting easi...
FlyingFruitcake Development Support 14 8,362 05-22-2012, 07:00 PM
    Thread: CS Ideas
Post: RE: CS Ideas

(05-19-2012, 10:30 PM)Rapture Wrote: I hope your Outdoor Enviroment looks good, because some of the ones I've seen give my eyes cancer.I'm gonna try to make it as good as possible. I prommise it won...
FlyingFruitcake Custom Stories, TCs & Mods - Development 3 2,707 05-19-2012, 10:46 PM
    Thread: amnesia doesn't start
Post: RE: amnesia doesn't start

You can always try to do something in steam, I think it's called: Verifying game cache. Right click the game in your library, and it should be there.
FlyingFruitcake Technical Support - Amnesia: The Dark Descent 2 2,579 05-19-2012, 10:22 PM
    Thread: Am i capable of making a CS ?
Post: RE: Am i capable of making a CS ?

Like Putmalk said, it's not that difficult. I started with CS about 2 months ago, and it's pretty easy to learn. If it soesn't work out that good for you, I can make you some maps too, if you want.
FlyingFruitcake Development Support 14 8,362 05-19-2012, 10:18 PM
    Thread: CS Ideas
Post: CS Ideas

Hi, I'm currently working on a outdoor environment CS. It's kinda hard, and it will take some time. But I was wondering if anyone has an idea for a CS indoor. Please don't post it here if you have one...
FlyingFruitcake Custom Stories, TCs & Mods - Development 3 2,707 05-19-2012, 10:04 PM
    Thread: Amnesia Objects in Cinema4D?
Post: RE: Amnesia Objects in Cinema4D?

(05-17-2012, 12:32 PM)Traggey Wrote: (05-16-2012, 10:52 PM)FlyingFruitcake Wrote: Hi, I'm starting with a Custom Story, and I was wondering if there was any way to import the objects from Amnesia ...
FlyingFruitcake Custom Stories, TCs & Mods - Development 7 6,461 05-17-2012, 08:18 PM
    Thread: Amnesia Objects in Cinema4D?
Post: Amnesia Objects in Cinema4D?

Hi, I'm starting with a Custom Story, and I was wondering if there was any way to import the objects from Amnesia (Like walls, floors, beds and stuff) to Cinema4D (or another program that is able to r...
FlyingFruitcake Custom Stories, TCs & Mods - Development 7 6,461 05-16-2012, 10:52 PM
    Thread: Amnesia: A Machine For Pigs Discussion Topic Part 1
Post: RE: What do you think will be in Amnesia: A Machin...

I would like to see more different monsters, not only the Grunt one.
FlyingFruitcake General Discussion 7,268 5,256,167 05-13-2012, 11:09 AM
    Thread: Amnesia custom story problem
Post: RE: Amnesia custom story problem

I used this code, but I used it in ''Run when entering map'' Code:///Run when entering map/// void OnEnter() { AddUseItemCallback("", "key_1", "door_1", "KeyOnDoor", true);} void KeyOnDoor(string &a...
FlyingFruitcake Development Support 12 11,550 05-13-2012, 11:07 AM
    Thread: Need Beta Testers
Post: RE: Need Beta Testers

If you still need some beta testers, send me a message ;)
FlyingFruitcake Custom Stories, TCs & Mods - Development 8 6,574 05-12-2012, 08:16 PM