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    Thread: Gustav [ADDON FINISHED!]
Post: RE: Gustav [ADDON FINISHED!]

Actually, there SHOULD be a message. I'm not really sure where the lag comes from, unfortunately. I learned how to script while making this, but I'm still not terribly great at it. While I got that...
Fnoigy Showcase 26 22,046 06-29-2011, 09:51 PM
    Thread: Fatal error help please
Post: RE: Fatal error help please

This is why you have the game running and your map loaded BEFORE you start editing your script. Go to the wiki and follow the directions for setting up a dev environment. This will make your life so...
Fnoigy Development Support 10 6,931 06-29-2011, 12:22 PM
    Thread: Tank Model in Amnesia
Post: RE: tank in amnesia

Wait a minute. . . they didn't have M1 Abrams' in the 19th century! No... no... this doesn't add up one bit! This all smells fishy!
Fnoigy Development Resources 43 34,616 06-27-2011, 10:10 PM
    Thread: Monster rim lighting
Post: RE: Monster rim lighting

Well, at least it's somewhere! That's good enough for me! :D
Fnoigy Development Support 2 2,563 06-27-2011, 08:59 PM
    Thread: Monster rim lighting
Post: Monster rim lighting

Is there a way to force-disable the monster rim lighting? I think it's a little scarier when you really just can't see the monster until it's next to a light source, and I plan to make maps where the...
Fnoigy Development Support 2 2,563 06-27-2011, 02:54 AM
    Thread: [SOLVED] Level Editor & Water Lurkers..
Post: RE: Level Editor & Water Lurkers..

Some entities are weird and have odd buoyancy properties that cause them to repeatedly bounce high out of the water and fall back in, then bounce out again, almost indefinitely. Try dropping a wine b...
Fnoigy Development Support 5 4,623 06-27-2011, 02:50 AM
    Thread: Gustav [ADDON FINISHED!]
Post: RE: Test Map

(06-26-2011, 03:52 AM)Streetboat Wrote: Is there another mirror? I would suggest using Mediafire, because megaupload just times out all the time. :(Whoopsies! Here you go! http://www.moddb.com/gro...
Fnoigy Showcase 26 22,046 06-26-2011, 08:26 PM
    Thread: Gustav [ADDON FINISHED!]
Post: RE: Test Map

Here's the final addon! 7 maps in length, hope you enjoy! http://www.megaupload.com/?d=WZRURMMZ
Fnoigy Showcase 26 22,046 06-26-2011, 02:41 AM
    Thread: Animations and Particles
Post: RE: Animations and Particles

No, I already knew that. The problem is that doesn't seem to be able to create a custom-made particle effect. The only way I CAN get it to is to put the particle effect into the main game directory,...
Fnoigy Development Support 3 4,162 06-24-2011, 02:53 AM
    Thread: Animations and Particles
Post: Animations and Particles

Hey everyone So I'm at the tail end of making a custom story. To really make a certain event happen, I had to muck around and create a new particle entity that makes a better explosion. I can place...
Fnoigy Development Support 3 4,162 06-24-2011, 02:03 AM
    Thread: Grunt just won't stick around [FALSE ALARM]
Post: Grunt just won't stick around [FALSE ALARM]

So in this smaller map, there's 3 different grunts that spawn at various points. All 3 grunts are set to start their patrol path, get to the end, turn around, and follow it back to a certain area. W...
Fnoigy Custom Stories, TCs & Mods 0 1,612 05-05-2011, 09:23 PM
    Thread: A Grunt Ragdoll
Post: RE: A Grunt Ragdoll

This is a serious chunk of awesome!
Fnoigy Development Resources 26 32,181 04-26-2011, 03:52 PM
    Thread: Sounds and textures from justine?
Post: RE: Sounds and textures from justine?

For anybody who has the Steam version, pretty much all the Justine files are tucked away in various ptest folders in the regular resource folders.
Fnoigy Custom Stories, TCs & Mods 14 13,729 04-26-2011, 03:50 PM
    Thread: Gustav [ADDON FINISHED!]
Post: RE: Test Map

http://www.megaupload.com/?d=WSYRN1UY Here's another download link, BTW. Oh, and has anybody found the secret room? HINT: There's an odd, empty book case that would probably crave a nice large pie...
Fnoigy Showcase 26 22,046 04-24-2011, 06:44 PM
    Thread: Gustav [ADDON FINISHED!]
Post: RE: Test Map

(04-24-2011, 04:54 AM)SkyeGU Wrote: Spoiler below! Initial scare: Holy crap, those sounds. Great combinations and overall effect; in addition, the lasting fear-induced pulsing vision is a...
Fnoigy Showcase 26 22,046 04-24-2011, 05:51 PM
  Rainbow Thread: Gustav [ADDON FINISHED!]
Post: Gustav [ADDON FINISHED!]

EDIT: The addon is finished! It's now named Gustav and should be available from one of these two links. http://www.moddb.com/groups/amnesia-modd...ons/fnoigy http://www.megaupload.com/?d=WZRURMMZ ...
Fnoigy Showcase 26 22,046 04-24-2011, 03:21 AM